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    • 91. 发明公开
    • Reducing apprearance differences between coded and noncoded units of text
    • Er en en ied en en en en en en en en en en en en en
    • EP1093078A2
    • 2001-04-18
    • EP00308491.0
    • 2000-09-27
    • Adobe Systems, Inc.
    • Gaither, Shawn A.Fisher, Maurice D.
    • G06K9/00G06F17/21
    • G06K9/00
    • Methods and apparatus, including computer program apparatus and systems, for processing text that includes coded (character based) and noncoded (image based) representations of text. The invention includes deriving a correction factor from a coded representation of a second unit of text and an original noncoded representation of the second unit of text, and modifying a representation of a first unit of text in accordance with the correction factor, where a common font typeface is attributed to both the first and second units. The collection factor can be calculated by rendering a coded representation of the second unit of text in the font typeface to generate a rendered representation, calculating a reference ratio from the rendered representation and an optical density of an original noncoded representation of the second unit of text, and inverting the reference ratio to calculate the correction factor. Where the first unit of text includes a word, the optical density of the word can be adjusted by modifying a bitmap representation of the word, where pixels are added to, or removed from, the bitmap, or the bitmap is left unchanged, according to the value of the correction factor.
    • 包括计算机程序设备和系统的方法和装置,用于处理包括文本的基于字符的和非编码(基于图像)的文本的文本。 本发明包括从第二文本单元的编码表示和第二文本单元的原始非编码表示中导出校正因子,以及根据校正因子修改第一单元文本的表示,其中公共字体 字体归因于第一和第二单元。 可以通过在字体字体中呈现第二文本单元的编码表示来生成收集因子,以生成呈现的表示,从渲染的表示计算参考比和第二单元文本的原始非编码表示的光密度 ,并反转参考比以计算校正因子。 在第一单位文本包含单词的情况下,可以通过修改单词的位图表示来调整单词的光密度,其中像素被添加到位图或从位图中移除,或者位图保持不变,根据 修正因子的值。
    • 95. 发明公开
    • Raster image mapping
    • 系统zur Abbildung von Rasterbildern
    • EP0889437A3
    • 1999-08-18
    • EP98302417.5
    • 1998-03-30
    • Adobe Systems, Inc.
    • Ge, GraceGilley, Glenn G.Huang, WeiLazarony, David R., Jr.Tebbs, Brice W.
    • G06T1/00
    • G06T11/40G06T15/04
    • Method and apparatus rendering a two-dimensional resolution-dependent raster image as applied to a three-dimensional surface modeled object. The rendering may be performed by digital electronics, a programmed computer processor, or a combination of them. Rendering includes mapping the 2-D raster image to a portion of a 2-D parametric map of a 3-D object, rendering the 3-D object as a 2-D vector resolution-independent output, and mapping the mapped raster image from the 2-D parametric map to a 2-D output space. Embodiments may include one or more of the following features. The raster and vector output is mapped to a 2-D display space. A clipping path is established for the raster image and mapped to the 2-D parametric map and to the 2-D display space. The raster image is edited and masked while displayed on a display of the 2-D parametric map. The vector output and raster output are integrated to generate a final output including both vector and raster data. The final output is sent to a printing device and rasterized by the printing device.
    • 将应用于三维表面建模对象的二维分辨率相关光栅图像渲染的方法和装置。 渲染可以由数字电子设备,编程的计算机处理器或它们的组合来执行。 渲染包括将2-D光栅图像映射到3-D对象的2-D参数图的一部分,将3-D对象作为2D向量分辨率独立输出,并将映射的光栅图像从 2-D参数映射到2-D输出空间。 实施例可以包括以下特征中的一个或多个。 光栅和矢量输出映射到2维显示空间。 为光栅图像建立剪切路径,并映射到二维参数图和二维显示空间。 光栅图像被编辑和屏蔽,同时显示在二维参数图的显示上。 矢量输出和光栅输出被集成以生成包括矢量和栅格数据的最终输出。 最终输出被发送到打印设备,并由打印设备进行光栅化。
    • 98. 发明公开
    • Device-independent trapping
    • VorrichtungsunabhängigeFarbausrichtung
    • EP0840500A2
    • 1998-05-06
    • EP97308327.2
    • 1997-10-20
    • Adobe Systems, Inc.
    • Rocheleau, Richard G.Felleman, John P.
    • H04N1/58
    • H04N1/58G06K15/1826
    • A computer-implemented method traps an edge in a color page described by page data, independently of the output device. The method comprises identifying, based on page data for a color page, an edge and first and second adjacent regions having the edge as a common boundary. defining a clip region, including the edge and at least part of one of the first and the second regions, and generating and storing device-independent trap data representing the clip region for use by an unspecified output device for trapping the edge. A page trapped by the method for output on an unspecified output device includes trap data for at least one edge represented in the page, the trap data for each edge comprising edge data, defining the edge, adjacent region data, describing a first and a second adjacent region sharing the edge as a common boundary, and clip region data, defining a clip region including the edge and at least part of the first or the second adjacent regions.
    • 计算机实现的方法捕获由页面数据描述的彩色页面中的边缘,独立于输出设备。 该方法包括基于彩色页面的页面数据来识别具有该边缘作为公共边界的边缘和第一和第二相邻区域。 定义包括所述边缘和所述第一和第二区域之一的至少一部分的剪辑区域,以及生成和存储表示所述剪辑区域的设备无关的陷阱数据,以供未指定的输出设备用于捕获所述边缘。 用于在未指定的输出设备上输出的方法被捕获的页面包括用于页面中表示的至少一个边缘的陷阱数据,每个边缘的陷阱数据包括限定边缘的边缘数据,相邻区域数据,描述第一和第二 将边缘共享为公共边界,以及剪辑区域数据,限定包括边缘和至少部分第一或第二相邻区域的剪辑区域。
    • 100. 发明公开
    • Maintaining invalidation information for tiled images
    • on ilder ilder ilder ilder ilder ilder ilder ilder ilder ilder ilder ilder ilder
    • EP0825557A2
    • 1998-02-25
    • EP97306397.7
    • 1997-08-21
    • Adobe Systems, Inc.
    • Hamburg, Mark
    • G06T11/00
    • G06T11/00G06T11/60Y10S707/99942
    • A method and apparatus for tracking invalidation information in tiled pixel image representations that combines the concept of an invalidation rectangle with the concept of invalid tile flags. A pixel is considered as being possibly invalid if and only if it lies within the invalidation rectangle and the tile containing that pixel is flagged as invalid. In accordance with the present invention, to invalidate an area, the implementing program generates an invalidation rectangle so that it bounds the area and the previous invalidation rectangle (if not empty), and also sets the invalid tile flags in the tiles overlapping that area. To validate an area A within an image, the inventive method performs the following steps: Define area B as the intersection of the area A to be validated with the invalidation rectangle. If area B is empty, the process is done: no pixels in area A are invalid. If area B is not empty, then determine which tiles intersect area B. For each tile intersecting area B, if the tile is marked as valid, and more tiles need to be processed, get the next tile that intersects area B. If all tiles have been processed, the process is done. If a tile is marked invalid, then define area C as the intersection of the area covered by the tile with the invalidation rectangle. Then validate area C by recalculating all of the pixels in area C, and clear the invalid flag for that tile. If more tiles need to be processed, the next tile is fetched. Otherwise, the process is done: no pixels in any area C - and hence in area A - are invalid.
    • 用于跟踪将无效矩形的概念与无效瓦片标志的概念组合的平铺像素图像表示中的无效信息的方法和装置。 当且仅当它位于无效矩形内并且包含该像素的瓦片被标记为无效时,像素被认为可能是无效的。 根据本发明,为了使区域无效,实现程序生成无效矩形,使得它限制区域和先前的无效矩形(如果不为空),并且还将该区块中的无效拼贴标记设置为与该区域重叠。 为了验证图像内的区域A,本发明的方法执行以下步骤:将区域B定义为要被验证的区域A与无效矩形的交点。 如果区域B为空,则处理完成:区域A中的像素无效。 如果区域B不为空,则确定哪个区块与区域B相交。对于每个瓦片相交区域B,如果瓦片被标记为有效,并且需要处理更多瓦片,则获得与区域B相交的下一个瓦片。如果所有瓦片 已经处理完毕。 如果瓦片被标记为无效,则将区域C定义为瓦片覆盖的区域与无效矩形的交点。 然后通过重新计算区域C中的所有像素来验证区域C,并清除该块的无效标志。 如果需要处理更多的图块,则会获取下一个图块。 否则,该过程完成:任何区域C中的像素 - 因此区域A中的像素无效。