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    • 1. 发明公开
    • STACKING BLOCK GAME
    • 堆砌块游戏
    • EP1154823A1
    • 2001-11-21
    • EP00901448.1
    • 2000-01-28
    • Irwin Toy Limited
    • HOLAHAN, Edward, ThomasSELLERS, Craig, DennisGREBLER, RobertGREBLER, David
    • A63F9/00
    • A63F9/0073A63F3/00176
    • A stacking block game includes a plurality of game blocks stackable in layers, and an elongate sleeve comprising four planar sides defining an interior for retaining the game blocks in layers in the interior. Apertures are provided in the sides, coincide with the game block layers and are dimensioned for passing the game blocks therethrough. The game blocks have a cuboid shape and coloured indicia on the faces thereof, and are inserted in the sleeve interior in layers of four game blocks. The stacking block game is played by assigning a different indicia to each player, and then each player ejecting one of the game blocks from the sleeve interior, in turn, by pressing a previously-ejected game block through one of the apertures and against a game block opposite the game block to be ejected. Generally, each player makes a note of the indicia on the uppermost face of the previously ejected game block, and then presses that game block against the indicia of a game block in the sleeve matching the noted indicia. However, if the indicia on the uppermost face of the game block ejected on a player's turn matches that player's assigned indicia, the player repeats the turn and is entitled to press the ejected game block against any of the game blocks in the sleeve. The players take turns ejecting game blocks until all of the coloured indicia adjacent one of the sides match one of the player's assigned indicia.
    • 堆叠块游戏包括可堆叠成层的多个游戏块以及包括四个平坦侧面的细长套筒,所述平面侧限定用于将游戏块保持在内部层中的内部。 在侧面提供了孔,与游戏块层重合,并且其尺寸被设计用于通过游戏块。 游戏块在其表面上具有长方体形状和彩色标记,并且以四个游戏块的层数插入到套筒内部。 通过给每个玩家分配不同的标记来玩积木块游戏,然后每个玩家通过按压先前弹出的游戏块通过其中一个开孔并抵抗游戏,从而从套筒内部弹出一个游戏块 阻止游戏块被弹出。 通常,每个玩家在先前弹出的游戏块的最上面的面上记下标记,然后将该游戏块压靠在与注释的标记匹配的套筒中的游戏块的标记上。 然而,如果在玩家轮上弹出的游戏块的最上面的标记与该玩家指定的标记相匹配,则玩家重复该转动并有权将弹出的游戏块按压在套筒中的任何游戏块上。 玩家轮流弹出游戏块,直到与其中一个边相邻的所有彩色标记与玩家分配的标记中的一个相匹配。