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    • 2. 发明申请
    • Self-propelled cleaner
    • 自走式清洁剂
    • US20050288079A1
    • 2005-12-29
    • US11166396
    • 2005-06-23
    • Takao Tani
    • Takao Tani
    • A63F9/00A63F9/24G05D1/02
    • G05D1/028A47L2201/04A63F9/001A63F2009/2436G05D1/0227G05D1/0242G05D1/0246G05D1/027G05D1/0272G05D1/0274G05D2201/0215
    • A self-propelled cleaner which is more attractive as a playmate. A game control processor makes a sound output processor issue a prescribed successful capture message when a human body detection processor detects a player in motion after the end of each cycle of a prescribed game message repeatedly issued by the sound output processor at prescribed times. Also it makes an imaging device take an image of the player and makes an image display processor display the image. If a predetermined number of players are detected or if it is detected that a given game end key on the cleaner body has been pressed while the game message is being issued, it ends the game. As a consequence, the self-propelled cleaner not only functions as a cleaner but also as an opponent for a human player in a given game, taking full advantage of its self-propelling function.
    • 一种作为玩伴更具吸引力的自行式清洁剂。 当人体检测处理器在规定时间由声音输出处理器重复发出的规定的游戏消息的每个循环的每个周期结束后检测到运动中的玩家时,游戏控制处理器使得声音输出处理器发出规定的成功捕获消息。 此外,它使成像设备拍摄播放器的图像,并使图像显示处理器显示图像。 如果检测到预定数量的玩家,或者如果在游戏消息被发出时检测到吸尘器主体上的给定游戏结束键已被按下,则结束游戏。 因此,自行推进的清洁器不仅可以作为一个更清洁的人,而且还可以作为一个给定游戏中的一个人类玩家的对手,充分利用自我推动功能。
    • 5. 发明授权
    • Oral care gaming system with electronic game
    • 口头护理游戏系统与电子游戏
    • US07976388B2
    • 2011-07-12
    • US11728259
    • 2007-03-23
    • Sung K. ParkDouglas C. Dayton
    • Sung K. ParkDouglas C. Dayton
    • G06F17/00G06F19/00
    • A63F13/80A46B15/0002A46B15/0006A46B15/0008A46B15/0012A46B15/0014A61C15/00A61C15/047A61C17/00A61C17/221A63F13/06A63F13/217A63F13/28A63F13/327A63F13/90A63F2009/0064A63F2009/2436A63F2300/1012A63F2300/1043
    • An oral care gaming system and methods are provided for promoting and rewarding proper oral care techniques and behaviors and for controlling an electronic and/or video game. The system and methods enable a user to play an electronic and/or video game while performing certain oral care activities. The efficacy of a user's oral care techniques enables the user to improve their game play and to achieve the goals of the game. The system includes an oral care tool configured as a game enabler/controller and a base unit configured as an electronic gaming apparatus. Using the oral care tool, a user performs oral care and interacts with an electronic and/or video game the base unit implements and runs. The base unit includes a video display that displays video outputs of an electronic and/or video game. The oral care tool is actuated to enable an electronic and/or video game, and includes sensors for detecting characteristics of a user's oral care techniques and behaviors that serve as inputs to an electronic and/or video game.
    • 提供了口腔护理游戏系统和方法,用于促进和奖励适当的口腔护理技术和行为以及用于控制电子和/或视频游戏。 该系统和方法使用户能够在进行某些口腔护理活动的同时玩电子和/或视频游戏。 用户的口腔护理技术的功效使得用户能够改善他们的游戏并实现游戏的目标。 该系统包括配置为游戏启动器/控制器的口腔护理工具和配置为电子游戏装置的基本单元。 使用口腔护理工具,用户执行口腔护理并与基本单元实施和运行的电子和/或视频游戏进行交互。 基本单元包括显示电子和/或视频游戏的视频输出的视频显示器。 口腔护理工具被致动以实现电子和/或视频游戏,并且包括用于检测用户作为电子和/或视频游戏的输入的口腔护理技术和行为的特征的传感器。
    • 6. 发明申请
    • Oral care gaming system and methods
    • 口腔护理游戏系统和方法
    • US20070270221A1
    • 2007-11-22
    • US11728259
    • 2007-03-23
    • Sung ParkDouglas Dayton
    • Sung ParkDouglas Dayton
    • A63F9/24
    • A63F13/80A46B15/0002A46B15/0006A46B15/0008A46B15/0012A46B15/0014A61C15/00A61C15/047A61C17/00A61C17/221A63F13/06A63F13/217A63F13/28A63F13/327A63F13/90A63F2009/0064A63F2009/2436A63F2300/1012A63F2300/1043
    • An oral care gaming system and methods are provided for promoting and rewarding proper oral care techniques and behaviors and for controlling an electronic and/or video game. The system and methods enable a user to play an electronic and/or video game while performing certain oral care activities. The efficacy of a user's oral care techniques enables the user to improve their game play and to achieve the goals of the game. The system includes an oral care tool configured as a game enabler/controller and a base unit configured as an electronic gaming apparatus. Using the oral care tool, a user performs oral care and interacts with an electronic and/or video game the base unit implements and runs. The base unit includes a video display that displays video outputs of an electronic and/or video game. The oral care tool is actuated to enable an electronic and/or video game, and includes sensors for detecting characteristics of a user's oral care techniques and behaviors that serve as inputs to an electronic and/or video game.
    • 提供了口腔护理游戏系统和方法,用于促进和奖励适当的口腔护理技术和行为以及用于控制电子和/或视频游戏。 该系统和方法使用户能够在进行某些口腔护理活动的同时玩电子和/或视频游戏。 用户的口腔护理技术的功效使得用户能够改善他们的游戏并实现游戏的目标。 该系统包括配置为游戏启动器/控制器的口腔护理工具和配置为电子游戏装置的基本单元。 使用口腔护理工具,用户执行口腔护理并与基本单元实施和运行的电子和/或视频游戏进行交互。 基本单元包括显示电子和/或视频游戏的视频输出的视频显示器。 口腔护理工具被致动以实现电子和/或视频游戏,并且包括用于检测用户作为电子和/或视频游戏的输入的口腔护理技术和行为的特征的传感器。
    • 7. 发明申请
    • Interactive gaming method and apparatus with emotion perception ability
    • 具有情感感知能力的交互式游戏方法和装置
    • US20070149282A1
    • 2007-06-28
    • US11519229
    • 2006-09-12
    • Ying-Ko LuMing-Jye TsaiShun-Nan LiouCheng-Hung Chang
    • Ying-Ko LuMing-Jye TsaiShun-Nan LiouCheng-Hung Chang
    • A63F9/24
    • A63F13/212A63F13/06A63F13/211A63F13/235A63F13/428A63F2009/2402A63F2009/2408A63F2009/243A63F2009/2436A63F2300/1012A63F2300/105A63F2300/204
    • The present invention relates to an interactive gaming method and apparatus with emotion perception ability, by which not only gestures of a user can be detected and used as inputs for controlling a game, but also physiological attributes of the user such as heart beats, galvanic skin response (GSR), etc., can be sensed and used as emotional feedbacks of the game affecting the user. According to the disclosed method, the present invention further provides an interactive gaming apparatus that will interpret the signals detected by the inertial sensing module and the bio sensing module and use the interpretation as a basis for evaluating the movements and emotions of a user immediately, and then the evaluation obtained by the interactive gaming apparatus is sent to the gaming platform to be used as feedbacks for controlling the game to interact with the user accordingly. Therefore, by the method and apparatus according to the present invention, not only the harmonics of human motion can be trained to improve, but also the self-control of a user can be enhanced.
    • 本发明涉及具有情绪感知能力的交互式游戏方法和装置,通过该游戏方法和装置不仅可以检测用户的手势并将其用作控制游戏的输入,还包括用户的生理属性,例如心跳,电流皮肤 响应(GSR)等可被感知并用作影响用户的游戏的情感反馈。 根据所公开的方法,本发明还提供了一种交互式游戏装置,其将解释由惯性感测模块和生物传感模块检测到的信号,并将该解释用作立即评估用户的运动和情绪的基础,以及 那么由交互式游戏装置获得的评估被发送到游戏平台,以被用作控制游戏的反馈,以相应地与用户交互。 因此,通过根据本发明的方法和装置,不仅可以训练人体运动的谐波以改善,而且可以提高用户的自我控制。
    • 8. 发明申请
    • ORAL CARE GAMING SYSTEM AND METHODS
    • 口腔保健游戏系统及方法
    • WO2007112112A1
    • 2007-10-04
    • PCT/US2007/007501
    • 2007-03-26
    • UMAGINATION LABSPARK, Sung, K.DAYTON, Douglas, C.
    • PARK, Sung, K.DAYTON, Douglas, C.
    • A63F13/00
    • A63F13/80A46B15/0002A46B15/0006A46B15/0008A46B15/0012A46B15/0014A61C15/00A61C15/047A61C17/00A61C17/221A63F13/06A63F13/217A63F13/28A63F13/327A63F13/90A63F2009/0064A63F2009/2436A63F2300/1012A63F2300/1043
    • An oral care gaining system and methods are provided for promoting and rewarding proper oral care techniques and behaviors and for controlling an electronic and/or video game. The system and methods enable a user to play an electronic and/or video game while performing certain oral care activities. The efficacy of a user's oral care techniques enables the user to improve their game play and to achieve the goals of the game. The system includes an oral care tool configured as a game enabler/controller and a base unit configured as an electronic gaming apparatus. Using the oral care tool, a user performs oral care and interacts with an electronic and/or video game the base unit implements and runs. The base unit includes a video display that displays video outputs of an electronic and/or video game. The oral care tool is actuated to enable an electronic and/or video game, and includes sensors for detecting characteristics of a user's oral care techniques and behaviors that serve as inputs to an electronic and/or video game.
    • 提供口腔护理获得系统和方法,用于促进和奖励适当的口腔护理技术和行为以及控制电子和/或电子游戏。 该系统和方法使用户能够在进行某些口腔护理活动的同时玩电子和/或视频游戏。 用户的口腔护理技术的功效使得用户能够改善他们的游戏并实现游戏的目标。 该系统包括配置为游戏启动器/控制器的口腔护理工具和配置为电子游戏装置的基本单元。 使用口腔护理工具,用户执行口腔护理并与基本单元实施和运行的电子和/或视频游戏进行交互。 基本单元包括显示电子和/或视频游戏的视频输出的视频显示器。 口腔护理工具被致动以实现电子和/或视频游戏,并且包括用于检测用户的口腔护理技术的特征的传感器和用作电子和/或电子游戏的输入的行为。
    • 10. 发明专利
    • Self-propelled vacuum cleaner
    • 自吸式真空清洁器
    • JP2006007368A
    • 2006-01-12
    • JP2004188394
    • 2004-06-25
    • Funai Electric Co Ltd船井電機株式会社
    • TANI TAKAO
    • B25J13/00A47L9/00A47L9/28A63F9/00A63F9/24A63H11/00B25J5/00G05D1/02
    • G05D1/028A47L2201/04A63F9/001A63F2009/2436G05D1/0227G05D1/0242G05D1/0246G05D1/027G05D1/0272G05D1/0274G05D2201/0215
    • PROBLEM TO BE SOLVED: To provide an attractive self-propelled vacuum cleaner as a playmate having a high added value. SOLUTION: When a human body detecting means detects a moving player after the end for each time of emission of a prescribed message for playing repeatedly emitted by a sound output means at prescribed timing, a play control means makes the sound output means to output a prescribed message of the success of capturing, makes an image pickup means to pick up an image of the player, and also, makes an image display means to display the image regarding the picked-up image. When the preset number of players is detected or when it is detected that a prescribed play end key provided to a body is depressed while the message for playing is emitted, the play control means ends the play. As a result, the self-propelled vacuum cleaner can exert a playmate function as an opponent of a human when executing prescribed play by taking advantage of a self-propelling function in addition to a cleaning function. COPYRIGHT: (C)2006,JPO&NCIPI
    • 要解决的问题:提供具有高附加值的有吸引力的自推进真空吸尘器作为玩伴。 解决方案:当人体检测装置在规定的定时,每次发出由声音输出装置重复发射的规定消息的指定消息的结束之后,检测移动播放器时,播放控制装置使声音输出装置 输出捕获成功的指定消息,使图像拾取装置拾取播放器的图像,并且还使图像显示装置显示关于拍摄图像的图像。 当检测到预设数量的玩家时,或者当发出用于播放的消息时检测到提供给身体的规定的播放结束键被按下时,播放控制装置结束播放。 结果,除了清洁功能之外,通过利用自推进功能执行规定的游戏,自行式吸尘器可以作为人的对手发挥玩伴功能。 版权所有(C)2006,JPO&NCIPI