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    • 1. 发明申请
    • Configurable board game
    • 可配置棋盘游戏
    • US20080012220A1
    • 2008-01-17
    • US11827749
    • 2007-07-13
    • John Edward O'Neill
    • John Edward O'Neill
    • A63F3/00A63F3/02
    • A63F3/02A63F2003/00362A63F2003/00384A63F2003/00517A63F2003/00962
    • A configurable board game where playing pieces are played on a game board's playing surface and a circumstantial change is played on peripheral ledges. A position of one or more playing pieces on the peripheral ledges determines game play within the game board. Game boards can be attached together in a variety of ways to form updated playing surfaces of different shapes and sizes, thereby allowing for a variance in the play of the game. The playing pieces on the playing surface can move across multiple game boards. Thus, the rules of the game board in which the game piece moves dictates how the game piece thereon is played. Alternatively, each game piece retains its original functionality regardless of which game board it is currently positioned.
    • 一个可配置的棋盘游戏,玩游戏板上的游戏场地和环境变化都会在外围壁架上进行。 外围壁架上的一个或多个玩具的位置确定游戏板内的游戏。 游戏板可以以各种方式连接在一起以形成不同形状和尺寸的更新的游戏表面,从而允许玩游戏的差异。 演奏桌上的演奏可以跨越多个游戏板。 因此,游戏棋子移动的游戏棋盘的规则如何玩游戏片。 或者,每个游戏件保持其原始功能,而不管其当前被定位在哪个游戏板上。
    • 2. 发明授权
    • Imaginary multi-level ticktacktoe
    • 虚构的多层次的tick ack
    • US4371169A
    • 1983-02-01
    • US203368
    • 1980-11-03
    • A. Berkeley Compton
    • A. Berkeley Compton
    • A63F3/00
    • A63F3/00094A63F2003/00359A63F2003/00365A63F2003/00384A63F2003/00388A63F2003/00391
    • A multi-level ticktacktoe game consists of a plurality of individual ticktacktoe game boards 30, 32, 34, associated in a planar array. The players take turns in making or selecting an individual square or location on any board; the winner is the first player to claim and prove that one of said player's selected locations on every board when the individual boards are stacked in a multi-level array (FIG. 1B). The number of associated boards may vary to provide variable levels of difficulty. The boards may have a permanent or integral attachment or association means 38 or may be associated by removable fasteners (FIGS. 2B-2D), hook and eyelet strip fasteners 44-50, magnetic means 52-54, or by a flexible web or hinge 56. The boards may be associated in a linear, circular (enclosing), or cruciform formation. Different levels of difficulty may be provided on the same boards by the provision of three, four, five, or more different but interspersed design matrices 58, 62, 64 for the respectively different levels of difficulty.
    • 多层次的蜱ack游戏由平面阵列相关联的多个单独的蜱ack游戏板30,32,34组成。 玩家轮流在任何棋盘上制作或选择个别广场或位置; 获胜者是第一个声称并证明当各个板堆叠在多级阵列中时,每个板上所选玩家所选位置之一的玩家(图1B)。 相关联的板的数量可以变化以提供可变的难度级别。 板可以具有永久或整体的附件或关联装置38,或者可以通过可移除的紧固件(图2B-2D),钩和孔眼条紧固件44-50,磁性装置52-54或通过柔性网或铰链 板可以连接成线形,圆形(封闭)或十字形结构。 可以通过为不同难度级别提供三个,四个,五个或更多个不同但散布的设计矩阵58,62,64来在同一个板上提供不同程度的难度。
    • 3. 发明申请
    • CONFIGURABLE BOARD GAME
    • 可配置的棋盘游戏
    • WO2008008531A3
    • 2008-10-16
    • PCT/US2007016058
    • 2007-07-13
    • O'NEILL JOHN EDWARD
    • O'NEILL JOHN EDWARD
    • A63F3/00
    • A63F3/02A63F2003/00362A63F2003/00384A63F2003/00517A63F2003/00962
    • A configurable board game where playing pieces are played on a game board's playing surface and a circumstantial change is played on peripheral ledges. A position of one or more playing pieces on the peripheral ledges determines game play within the game board. Game boards can be attached together in a variety of ways to form updated playing surfaces of different shapes and sizes, thereby allowing for a variance in the play of the game. The playing pieces on the playing surface can move across multiple game boards. Thus, the rules of the game board in which the game piece moves dictates how the game piece thereon is played. Alternatively, each game piece retains its original functionality regardless of which game board it is currently positioned.
    • 一种可配置的棋盘游戏,其中在游戏棋盘的游戏表面上玩棋子,并且在周边桌子上发生周期性变化。 外围壁架上的一个或多个玩件的位置决定了游戏板内的游戏玩法。 游戏板可以以各种方式连接在一起,以形成不同形状和尺寸的更新游戏表面,从而允许游戏玩法的变化。 游戏台上的棋子可以跨多个游戏棋盘移动。 因此,游戏棋子移动的游戏棋盘的规则决定了游戏棋子如何被玩。 或者,每个游戏块都保留其原始功能,而不管其当前位于哪个游戏板。
    • 4. 发明申请
    • CONFIGURABLE BOARD GAME
    • 配置板游戏
    • WO2008008531A2
    • 2008-01-17
    • PCT/US2007/016058
    • 2007-07-13
    • O'NEILL, John, Edward
    • O'NEILL, John, Edward
    • A63F3/00A63F3/02
    • A63F3/02A63F2003/00362A63F2003/00384A63F2003/00517A63F2003/00962
    • A configurable board game where playing pieces are played on a game board's playing surface and a circumstantial change is played on peripheral ledges. A position of one or more playing pieces on the peripheral ledges determines game play within the game board. Game boards can be attached together in a variety of ways to form updated playing surfaces of different shapes and sizes, thereby allowing for a variance in the play of the game. The playing pieces on the playing surface can move across multiple game boards. Thus, the rules of the game board in which the game piece moves dictates how the game piece thereon is played. Alternatively, each game piece retains its original functionality regardless of which game board it is currently positioned.
    • 一个可配置的棋盘游戏,玩游戏板上的游戏场地和环境变化都会在外围壁架上进行。 外围壁架上的一个或多个玩具的位置确定游戏板内的游戏。 游戏板可以以各种方式连接在一起以形成不同形状和尺寸的更新的游戏表面,从而允许玩游戏的差异。 演奏桌上的演奏可以跨越多个游戏板。 因此,游戏棋子移动的游戏棋盘的规则如何玩游戏片。 或者,每个游戏件保持其原始功能,而不管其当前被定位在哪个游戏板上。