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    • 1. 发明申请
    • Real-time Computerized Interactive Text Memorization Method and System
    • US20140127664A1
    • 2014-05-08
    • US13720503
    • 2012-12-19
    • Kevin Smith
    • Kevin Smith
    • G09B5/06
    • G09B5/062G09B5/06
    • Method and system for real-time computerized interactive text memorization. The real-time computerized interactive text memorization aids in the memorization of large amounts of text that contain an established sequence and flow that must be adhered to during the recitation of the text by a speaker. The present disclosure utilizes a data parser, a character selection function, a text to speech engine and a voice recorder to provide visual text displays, digitized and recorded audio playback and digitized and recorded audio annotation. Data is uploaded into the system where they are then scanned by the data parser and prepared to create the various audio/visual elements needed for memorization by the user. The data parser then searches and separates text-based data into its unique theatrical or playwriting character based components. A character selection function of the present disclosure allows a user to select as many characters s desired from the uploaded parsed data. A text to speech engine is utilized as a means to audibly reproduce any of the parsed components created by the data parser. The voice recorder function allows a user to record audio clips that can be associated to the parsed components created by the data parser in the system. The playlist creation element will associate either start points for the text to the speech engine or recorded audio samples from the voice recorder function to those various components identified by the data parser. From the generated playlist the learner can then choose that portion of the text which requires their attention in order to prepare for the upcoming recitation. The data playback function allows for the reproduction of the parsed text and start points or audio samples in tandem at variable rates using both recorded audio and multiple text to speech voices as determined by the learner. The annotation and text editing element provides the learner with the ability to make text changes as needed which are then incorporated into the audio and text reproduction in real-time.