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    • 3. 发明授权
    • Using two dimensional image adjustment operations on three dimensional objects
    • 在三维物体上使用二维图像调整操作
    • US08531450B2
    • 2013-09-10
    • US12200644
    • 2008-08-28
    • Peter F. Falco, Jr.Michael O. Clifton
    • Peter F. Falco, Jr.Michael O. Clifton
    • G06T19/00
    • G06T15/00G06T19/20G06T2219/2012
    • A method, system, and computer-readable storage medium for using a two dimensional image adjustment operations to modify a three dimensional object. A first representation of a three dimensional model may be rendered using three dimensional rendering effects. A second representation of the model may be rendered without using the three dimensional rendering effects. The first representation may be displayed. Input may be received to apply an image adjustment operation to the first representation. The image adjustment operation may be applied to the second representation. At least a portion of the first representation may be re-rendered using the three dimensional rendering effects. The modified first representation may be displayed.
    • 一种用于使用二维图像调整操作来修改三维物体的方法,系统和计算机可读存储介质。 可以使用三维渲染效果来渲染三维模型的第一表示。 可以在不使用三维渲染效果的情况下呈现模型的第二表示。 可以显示第一个表示。 可以接收输入以将图像调整操作应用于第一表示。 图像调整操作可以应用于第二表示。 可以使用三维渲染效果重新渲染第一表示的至少一部分。 可以显示修改的第一表示。
    • 5. 发明授权
    • Flattening 3D images
    • 展平3D图像
    • US08248417B1
    • 2012-08-21
    • US12200641
    • 2008-08-28
    • Michael O. Clifton
    • Michael O. Clifton
    • G06T15/10
    • G06T15/20G06T15/04
    • Method, system, and computer-readable storage medium for flattening 3D patches of a 3D graphics model. For each vertex in each polygon of a plurality of polygons of a 3D patch from a 3D graphics model, a vector is determined from a seed point of the 3D patch to the vertex. An axis in a plane of the polygon that includes the seed point and is perpendicular to the vector is determined, and the vector rotated around the axis until the vector is in the plane of the polygon to generate a corresponding 2D vertex at the endpoint of the rotated vector in the plane. The determining a vector, determining an axis, and rotating the vector for each vertex in each polygon of the 3D patch generates a 2D patch of co-planar polygons corresponding to the polygons of the 3D patch, which is stored for use in a computer graphics application.
    • 用于平坦化3D图形模型的3D补丁的方法,系统和计算机可读存储介质。 对于来自3D图形模型的3D补丁的多个多边形的每个多边形中的每个顶点,从3D补丁的种子点到顶点确定向量。 确定包括种子点并垂直于向量的多边形的平面中的轴,并且矢量围绕轴旋转,直到矢量在多边形的平面内,以在该多边形的平面中生成相应的2D顶点 旋转矢量在飞机上。 确定一个矢量,确定一个轴,并旋转3D贴片的每个多边形中的每个顶点的向量,生成一个对应于3D补丁的多边形的共平面多边形的2D补丁,它被存储在计算机图形中 应用。