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    • 8. 发明授权
    • Method and device for generating a single-use financial account number
    • 用于生成一次性金融帐号的方法和设备
    • US07177835B1
    • 2007-02-13
    • US09542676
    • 2000-04-03
    • Jay S. WalkerBruce SchneierSanjay K. JindalDaniel E. Tedesco
    • Jay S. WalkerBruce SchneierSanjay K. JindalDaniel E. Tedesco
    • G06F17/60
    • G06Q20/385G06Q20/04G06Q20/10G06Q20/24G06Q20/382G06Q20/3823G06Q20/383G06Q20/40G06Q20/401G06Q20/4014
    • A device for facilitating financial account transactions is described which includes a processing unit including a cryptographic processor. The device also includes an input unit, a display unit and a memory device connected to the processing unit. The memory device contains a private cryptographic key, a first data element and a second data element. The processing unit encrypts the first data element using the private cryptographic key and the second data element, modifies the second data element, combines the encrypted first data element and the second data element to generate a single-use financial account identifier, and displays the single-use financial account identifier. This identifier is then transmitted to a central processor for authorization of the transaction. The central processor extracts and decrypts data elements from the transmitted identifier using the private cryptographic key, compares those data elements with data elements stored in a memory, and verifies the single-use financial account identifier in accordance with the comparison.
    • 描述了一种用于促进金融账户交易的装置,其包括包括密码处理器的处理单元。 该设备还包括连接到处理单元的输入单元,显示单元和存储设备。 该存储装置包含专用加密密钥,第一数据元素和第二数据元素。 处理单元使用专用密钥和第二数据元素对第一数据元素进行加密,修改第二数据元素,组合加密的第一数据元素和第二数据元素以生成一次性金融账户标识符,并显示单个 - 使用财务帐户标识符。 然后,该标识符被传送到中央处理器以授权交易。 中央处理器使用专用密钥从所发送的标识符中提取和解密数据元素,将这些数据元素与存储在存储器中的数据元素进行比较,并根据比较验证一次性金融帐户标识符。
    • 9. 发明授权
    • Method and system for dynamic network intrusion monitoring, detection and response
    • 动态网络入侵监测,检测和响应的方法和系统
    • US07159237B2
    • 2007-01-02
    • US09766343
    • 2001-01-19
    • Bruce SchneierAndrew H. GrossJonathan D. Callas
    • Bruce SchneierAndrew H. GrossJonathan D. Callas
    • G06F7/04G06F11/00H09K1/00G06F15/16G06F15/173
    • G06F21/552H04L63/1416H04L63/20
    • A probe attached to a customer's network collects status data and other audit information from monitored components of the network, looking for footprints or evidence of unauthorized intrusions or attacks. The probe filters and analyzes the collected data to identify potentially security-related events happening on the network. Identified events are transmitted to a human analyst for problem resolution. The analyst has access to a variety of databases (including security intelligence databases containing information about known vulnerabilities of particular network products and characteristics of various hacker tools, and problem resolution databases containing information relevant to possible approaches or solutions) to aid in problem resolution. The analyst may follow a predetermined escalation procedure in the event he or she is unable to resolve the problem without assistance from others. Various customer personnel can be alerted in a variety of ways depending on the nature of the problem and the status of its resolution. Feedback from problem resolution efforts can be used to update the knowledge base available to analysts for future attacks and to update the filtering and analysis capabilities of the probe and other systems.
    • 连接到客户网络的探头从网络的受监视组件收集状态数据和其他审核信息,寻找未经授权的入侵或攻击的脚印或证据。 探测器过滤和分析收集的数据,以识别网络上发生的潜在安全相关事件。 识别的事件被传送给人类分析人员以解决问题。 分析人员可以访问各种数据库(包括安全情报数据库,其中包含有关特定网络产品的已知漏洞和各种黑客工具的特征的信息,以及包含与可能的方法或解决方案相关的信息的问题解决数据库),以帮助解决问题。 如果分析人员无法在没有他人协助的情况下解决问题,分析师可能会遵循预定的升级程序。 可以根据问题的性质和其解决状况,以各种方式提醒各种客户人员。 解决问题的反馈可用于更新分析人员可用于未来攻击的知识库,并更新探测器和其他系统的过滤和分析功能。
    • 10. 发明申请
    • METHOD AND APPARATUS FOR FACILITATING GAME PLAY AND GENERATING AN AUTHENTICATABLE AUDIT-TRAIL
    • 促进游戏和产生可认可的审核轨迹的方法和装置
    • US20060287091A1
    • 2006-12-21
    • US11423862
    • 2006-06-13
    • Jay WalkerBruce Schneier
    • Jay WalkerBruce Schneier
    • G06F19/00
    • G07F17/32G07F17/3223G07F17/3241G07F17/3244G07F17/3262G07F17/329
    • A remote gaming system whereby a player can gamble against a wagering establishment or state-run lottery from a remote location on a personal computer or portable computer device where it is unnecessary to establish an on-line connection with a host computer associated with the wagering establishment, the gaming computer having associated gaming software for providing at least one wagering opportunity and enabling the player to obtain gambling credit and cash-out any resulting winnings, the host computer enabling the player to purchase and redeem gambling credit at the remote location in one embodiment of the invention using cryptographic protocols such as through a series of authenticatable message exchanges between the player and the wagering establishment, the gaming computer and the host computer directly on-line, or the gaming computer having a detachable tamper-resistant or tamper-evident credit module associated therewith or for use with a personal computer being provided to the player with preinstalled or preloaded gambling credit, the gaming system also enabling participation in future events of which the outcome is uncertain such as, for example, a lottery whereby the player makes selections on a gaming computer at a remote location.
    • 远程游戏系统,其中玩家可以从个人计算机或便携式计算机设备上的远程位置赌注投注设立或者国营彩票,其中不需要与与投注机构相关联的主计算机建立在线连接 游戏计算机具有相关联的游戏软件,用于提供至少一个投注机会,并使得玩家获得赌博信用和兑现任何所得到的奖金,主计算机使玩家能够在一个实施例中在远程位置购买和兑换赌博信用 使用加密协议,例如通过玩家和投注机构之间的一系列可认证的消息交换,游戏计算机和主机直接在线,或具有可拆卸的防篡改或防篡改信用的游戏计算机 与之相关联的模块或用于与个人计算机一起使用的模块 玩家具有预先安装或预加载的赌博信用,游戏系统还能够参与未来事件的结果不确定,例如玩家在远程位置的游戏计算机上进行选择的彩票。