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    • 1. 发明授权
    • System for abstracting audio-video codecs
    • 用于抽象音视频编解码器的系统
    • US07634727B2
    • 2009-12-15
    • US11114510
    • 2005-04-26
    • Maciej MaciesowiczBarry SteinglassDerek SmithDavid Pickford
    • Maciej MaciesowiczBarry SteinglassDerek SmithDavid Pickford
    • G06F17/00
    • H04N19/42H04N19/12
    • A game system utilizes a codecs abstraction laver (CAL) to allow the game system to accommodate new and/or modified codecs without requiring the game application code to be modified. The CAL, functioning as an application programming interface (API), operates between media sources and the game application. The game application interacts with the CAL and not the codec. Differences between codecs are transparent to the game application. New codecs can be introduced and used by existing applications without modifying the existing application code. The CAL processes media from a variety of sources such as memory, files, http sources, queues, custom sources, external drives, or game media sources (e.g., XMedia). The CAL determines the source of the media, the type of media being received (e.g., audio, video, image, animation, or game), and the codec used to compress the media. The CAL provides the decoded media to the game application.
    • 游戏系统利用编解码器抽象光盘(CAL)来允许游戏系统适应新的和/或修改的编解码器,而不需要修改游戏应用代码。 用作应用程序编程接口(API)的CAL在媒体源和游戏应用程序之间运行。 游戏应用程序与CAL交互,而不是编解码器。 编解码器之间的区别对于游戏应用来说是透明的。 新的编解码器可以由现有应用程序引入和使用,而无需修改现有的应用程序代码。 CAL处理来自诸如存储器,文件,http源,队列,定制源,外部驱动器或游戏媒体源(例如,XMedia)的各种来源的媒体。 CAL确定媒体的来源,正在接收的媒体的类型(例如,音频,视频,图像,动画或游戏)以及用于压缩媒体的编解码器。 CAL将解码的媒体提供给游戏应用程序。
    • 3. 发明申请
    • INTERRUPT-BASED NOTIFICATIONS FOR DISPLAY SETTING CHANGES
    • 用于显示设置变化的中断通知
    • US20120026202A1
    • 2012-02-02
    • US12897407
    • 2010-10-04
    • Maciej MaciesowiczJack I. FuDavid W. Lum
    • Maciej MaciesowiczJack I. FuDavid W. Lum
    • G09G5/10G09G5/00
    • G06F3/14G09G2320/0626G09G2360/144
    • The disclosed embodiments relate to a system that communicates a change in a display setting from a display to a host system for the display. During operation, the system determines at the display that the display setting has changed. Next, in response to the change, the system sends an interrupt from the display to the host system through a first interface, wherein the interrupt informs the host system that the display setting has changed. After sending the interrupt to the host system, the system receives a request from the host system to obtain values for one or more display settings including the changed display setting. In response to the request, the system sends updated values for the one or more display settings to the host system.
    • 所公开的实施例涉及将显示设置的变化从显示器传送到用于显示器的主机系统的系统。 在操作期间,系统在显示屏上确定显示设置已更改。 接下来,响应于该改变,系统通过第一接口从显示器向主机系统发送中断,其中中断通知主机系统显示设置已经改变。 在向主机系统发送中断之后,系统从主机系统接收到一个请求,以获得一个或多个显示设置的值,包括改变的显示设置。 响应于该请求,系统向主机系统发送一个或多个显示设置的更新值。
    • 9. 发明申请
    • FACILITATING AUDIO PLAYBACK DURING DISPLAY SLEEP MODE
    • 在显示器休眠模式期间启用音频播放
    • US20120026403A1
    • 2012-02-02
    • US12884706
    • 2010-09-17
    • Maciej MaciesowiczMaria A. TovarSimon M. Douglas
    • Maciej MaciesowiczMaria A. TovarSimon M. Douglas
    • H04N3/24
    • G06F3/14G09G2320/0626G09G2360/144
    • The disclosed embodiments relate to a system for managing power for a display. During operation, the system receives a video-blank command, which specifies that the display is to enter a video-blank mode wherein the display outputs a blank screen. In response to the video-blank command, the system causes the display to output a blank screen, and powers down display components associated with outputting a display signal to the display. In some embodiments, the display additionally comprises audio components including an audio-output device, and powering down the display components involves maintaining an existing power state for the audio components, so that the audio components can continue to output an audio signal while the display components are powered down.
    • 所公开的实施例涉及用于管理显示器的电力的系统。 在操作期间,系统接收视频空白命令,其指定显示器要进入视频空白模式,其中显示器输出空白屏幕。 响应于视频空白命令,系统使得显示器输出空白屏幕,并将与将显示信号输出相关联的显示组件断电到显示器。 在一些实施例中,显示器另外包括包括音频输出设备的音频组件,并且关闭显示组件的功率,包括维持音频组件的现有功率状态,使得音频组件可以继续输出音频信号,同时显示组件 关闭电源
    • 10. 发明申请
    • DISPLAY SIMULATION SYSTEM AND METHOD
    • 显示模拟系统和方法
    • US20100321395A1
    • 2010-12-23
    • US12486940
    • 2009-06-18
    • Maciej MaciesowiczCarol LavelleDavid A. CurranJiming Sun
    • Maciej MaciesowiczCarol LavelleDavid A. CurranJiming Sun
    • G06T1/00G06F15/16G09G5/36
    • G06F3/14G06F3/1423G09G5/363
    • A display simulation system is provided having a flexible design for emulating and/or supporting any number of display types and/or display standards. The display simulation system may include one or more reference drivers that include a virtual graphics processing unit (GPU) and one or more virtual frame buffer drivers. In one embodiment, the display simulation system may implement a virtual display in response to a user selection input. For instance, the user selection input may initiate a simulated hot-plug event on the display simulation system. Based upon the user selection, an appropriate display profile corresponding to the selected display type or standard may be loaded by the display driver. In this manner, the display simulation system may provide for user interaction with the virtual display, such as for testing, verification, benchmarking, or development purposes.
    • 提供具有用于模拟和/或支持任何数量的显示类型和/或显示标准的灵活设计的显示器模拟系统。 显示模拟系统可以包括一个或多个参考驱动器,其包括虚拟图形处理单元(GPU)和一个或多个虚拟帧缓冲器驱动器。 在一个实施例中,显示模拟系统可以响应于用户选择输入而实现虚拟显示。 例如,用户选择输入可以在显示器模拟系统上发起模拟的热插拔事件。 基于用户选择,可以由显示驱动器加载与所选择的显示类型或标准对应的适当的显示轮廓。 以这种方式,显示模拟系统可以提供用户与虚拟显示器的交互,诸如用于测试,验证,基准测试或开发目的。