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    • 10. 发明申请
    • Multiplayer gaming device and methods
    • 多人游戏设备和方法
    • US20050014554A1
    • 2005-01-20
    • US10794338
    • 2004-03-04
    • Jay WalkerJames JoraschJohn PackesSteven Santisi
    • Jay WalkerJames JoraschJohn PackesSteven Santisi
    • A63F9/24G07F17/32
    • G07F17/3286G07F17/32G07F17/3211G07F17/3232G07F17/3274G07F17/3276
    • A multiplayer gaming device allows two players to collaboratively play, for example, a Monopoly®-style game against the “house.” Each player may have his own game controls, coin dispenser/acceptor, and display screen. A larger display screen may display the game board and player game characters, shared by the two players and operated by the machine. The players may wager a flat fee per game, and are given an amount of game money to use for the duration of the game. Throughout the game, players take turns spinning dice represented on the display of the gaming device, and move around a Monopoly®-style board. As the players move around the board, game money is deducted as they land on properties owned by house players. A player's turn may result in his game piece landing on a game board spot owned by a house player, and cost the player $100 in game money. The game lasts until both players go bankrupt. The total number of game board spaces each player has moved without going bankrupt determines each player's payout.
    • 一个多人游戏设备允许两个玩家在“房子”上进行合作游戏,例如,一个垄断式的游戏。 每个玩家可以拥有自己的游戏控制器,硬币分配器/接收器和显示屏幕。 更大的显示屏幕可以显示由两个玩家共享并由机器操作的游戏板和玩家游戏角色。 玩家可能会每场比赛都会收取固定的费用,并在游戏期间给予一定数量的游戏资金。 在整个游戏中,玩家轮流在游戏设备的显示器上代表旋转的骰子,并围绕着一个Monopoly(R)风格的棋盘。 随着玩家围绕董事会进行移动,游戏资金在土地所有者拥有的土地上被扣除。 玩家的回合可能导致他的游戏片段落在由玩家所拥有的游戏板上,并且玩家花费100美元的游戏钱。 游戏持续到两名玩家破产。 每个玩家在没有破产的情况下移动的游戏机空间总数决定了每个玩家的支付。