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    • 82. 发明公开
    • EMBROIDERY SIMULATION METHOD AND APPARATUS, AND PROGRAM AND RECORDING MEDIUM
    • 联合国儿童基金会在澳大利亚维和行动计划
    • EP1500735A1
    • 2005-01-26
    • EP03708656.8
    • 2003-03-17
    • Shima Seiki Manufacturing Limited
    • Takeuchi, Nobuyuki
    • D05B19/02G06T11/20
    • G06T15/50D05B19/08G06T2210/16
    • A method for realizing embroidery simulation which can be used as an alternative sample to an actual object. A shade is added to a stitch not to brighten the center of the stitch and to darken the opposite ends thereof as shown at (a) but to brighten a stitch A close to a light source most and to darken a stitch B remote from the light source most as shown at (b). Assuming that the light source is not located on a two-dimensional plane where the stitch exists but a light beam enters obliquely from the upper space, variation of shade is also added in the widthwise direction of a yarn similarly to the longitudinal direction thereof in order to impart three-dimensional feeling thus attaining a simulation image having highly massive feeling.
    • 一种实现刺绣仿真的方法,可以用作实际物体的替代样本。 如图(a)所示,向针迹中心添加遮光线,不会使针迹中心变亮并使其两端变暗,而是使靠近光源的针迹A最亮,使距离灯光的针迹B变暗 来源最多,如(b)所示。 假设光源不位于存在线圈的二维平面上,但是光束从上部空间倾斜地进入,则根据其长度方向依次在纱线的宽度方向上依次添加色调的变化 以赋予三维感觉,从而获得具有高度巨大感觉的模拟图像。