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    • 61. 发明授权
    • Returning passed objects in a surface based computing environment using a virtual bungee
    • 使用虚拟蹦极在基于表面的计算环境中返回传递的对象
    • US08161403B2
    • 2012-04-17
    • US11951002
    • 2007-12-05
    • Ruthie D. LyleUlysses Lamont CannonAl Chakra
    • Ruthie D. LyleUlysses Lamont CannonAl Chakra
    • G06F3/048
    • G06F3/0421G06F3/038G06F3/0416H04N1/0035H04N1/00411H04N1/0044H04N1/42
    • The present invention discloses a solution for a surface based computing device to return passed objects. That is, software of the surface based computing device can permit software objects appearing within a display of a surface based computing device to be passed among users positioned about the surface based computing device. The surface based computing device can also include software maintaining linkages between passed software objects and return positions defined for each of the passed software objects. Further software can be configured to automatically return at least one of the passed software objects from a current position on the display to an associated return position responsive to an occurrence of a return object event relating to that passed software object. Visual representation of the linkages can be optionally shown on the surface based computing device and the passing objects can be optionally animated.
    • 本发明公开了一种用于基于表面的计算设备返回已传送对象的解决方案。 也就是说,基于表面的计算设备的软件可以允许在基于表面的计算设备周围的用户之间传递出现在基于表面的计算设备的显示器内的软件对象。 基于表面的计算设备还可以包括维护传递的软件对象之间的连接的软件和为每个所传递的软件对象定义的返回位置。 可以将进一步的软件配置为响应于与所传递的软件对象相关的返回对象事件的发生,自动地将所传递的软件对象中的至少一个从显示器上的当前位置返回到相关联的返回位置。 链接的视觉表示可以可选地在基于表面的计算设备上显示,并且可以任选地动画传递对象。
    • 62. 发明授权
    • Instant messenger subset management
    • 即时信使子集管理
    • US08140636B2
    • 2012-03-20
    • US11964395
    • 2007-12-26
    • Doris L. JonesRuthie D. LyleCorinne M. Ryan
    • Doris L. JonesRuthie D. LyleCorinne M. Ryan
    • G06F15/16
    • H04L51/04
    • Embodiments of the present invention address deficiencies of the art in respect to instant messaging and provide a method, system and computer program product for instant messenger subset management. In an embodiment of the invention, an instant messenger subset management method can be provided. The method can include selecting a set of names for different open chat sessions of an instant messenger, providing a single responsive posting to the selected set, and persisting the set for subsequent processing. Additionally, the method can include annotating the single responsive posting in a chat log to indicate the names in the selected set having received the single responsive posting.
    • 本发明的实施例解决了关于即时消息传递的本领域的缺陷,并提供了用于即时消息子集管理的方法,系统和计算机程序产品。 在本发明的实施例中,可以提供即时消息子集管理方法。 该方法可以包括为即时消息的不同的公开聊天会话选择一组名称,向所选择的集合提供单个响应过帐,并将该集合持久化用于后续处理。 此外,该方法可以包括在聊天日志中注释单个响应过帐以指示所选集合中已经接收到单个响应过帐的名称。
    • 63. 发明授权
    • Specifying during meeting establishment when respondents are to be prompted for attendance intentions
    • 在会议期间指定受访者被提示出席意向时
    • US08126974B2
    • 2012-02-28
    • US12114547
    • 2008-05-02
    • Ruthie D. LyleUlysses Lamont Cannon
    • Ruthie D. LyleUlysses Lamont Cannon
    • G06F15/16
    • G06Q10/109
    • A meeting initialization request for a meeting can be identified. The meeting initialization request can specify a prompt time for attendance intentions. A programmatic trigger, referred to as a prompt trigger, can be established for the prompt time. A firing of this prompt trigger can occur when a current time equals the prompt time. At this time, at least one potential attendee for the meeting can be determined. A set of potential attendees is typically defined by the meeting initiator within the meeting initialization request. An intention message can be sent to the determined potential attendee responsive to a firing of the programmatic trigger. This intention message can be sent at a time close to the prompt time. The intention message can prompt the potential attendee to indicate whether the potential attendee intends to attend the meeting.
    • 可以识别会议的会议初始化请求。 会议初始化请求可以指定出勤意向的提示时间。 可以为提示时间建立一个称为提示触发器的编程触发器。 当当前时间等于提示时间时,可能会触发此提示触发。 此时,可以确定至少有一名潜在的会议参加者。 一组潜在的参加者通常由会议发起者在会议初始化请求中定义。 响应于程序化触发的触发,意向消息可以被发送到确定的潜在参与者。 该意图消息可以在接近提示时间的时间发送。 意图消息可以促使潜在参与者指示潜在参加者是否打算参加会议。
    • 67. 发明申请
    • Processing Event Notifications with an Event Sink
    • 处理事件通知事件接收器
    • US20110239228A1
    • 2011-09-29
    • US13158374
    • 2011-06-11
    • Travis M. GrigsbyRuthie D. LyleLisa A. Seacat
    • Travis M. GrigsbyRuthie D. LyleLisa A. Seacat
    • G06F9/46
    • G06F9/542G06F2209/545H04L51/043
    • Applications generating events, and system facilities generating events, send notifications of the events to a system event sink. The event sink is preferably associated with an operating system, and provides an application programming interface for registering listeners. (In one alternative approach, the event sink operates as a centrally-accessible or network-accessible entity, where it may concurrently interact with more than one client.) Upon receiving a notification of an event, the event sink forwards the notification to any registered listeners. Optionally, filters may be used to specify criteria to be met before a notification is forwarded to the listener. An event does not rely on a particular application for displaying the event to an end user. As one example, notification of a newly-arrived e-mail message might be presented in a chat window of an instant messaging client.
    • 生成事件的应用程序和生成事件的系统设施将事件的通知发送到系统事件接收器。 事件接收器优选地与操作系统相关联,并且提供用于注册监听器的应用程序编程接口。 (在一种替代方法中,事件接收器作为可集中访问或网络可访问的实体运行,其可以与多个客户端同时进行交互。)在接收到事件的通知后,事件接收器将通知转发到任何已注册的 听众。 或者,可以使用过滤器来指定将通知转发给侦听器之前要满足的条件。 事件不依赖于特定应用程序来向最终用户显示事件。 作为一个示例,可以在即时消息客户端的聊天窗口中呈现新到达的电子邮件消息的通知。
    • 69. 发明授权
    • Method to invite users to a virtual world using instant messaging
    • 使用即时消息邀请用户进入虚拟世界的方法
    • US07970837B2
    • 2011-06-28
    • US12119031
    • 2008-05-12
    • Ruthie D. LyleUlysses Lamont CannonAngela Richards JonesSusan Stanford McVey
    • Ruthie D. LyleUlysses Lamont CannonAngela Richards JonesSusan Stanford McVey
    • G06F15/16
    • H04L67/38H04L12/1818H04L51/04H04L67/14H04L67/141H04L67/148
    • A method, system and computer-usable medium are disclosed for initiating a session in a virtual world. An instant messaging system (IMS) comprises a registry of IMS user identifiers cross-referenced to their corresponding virtual world user identifiers. A first IMS user implements a virtual world invitation module as a result of an IMS session to invite a second IMS user to participate in a virtual world session. The first IMS user selects the IMS user identifier of the second IMS user, followed by selection of a target virtual world and a virtual world identifier. Once completed, the invitation is sent the IMS user identifier of the second IMS user, who receives the invitation and signifies their acceptance or declination. If accepted, the cross-referenced virtual world user identifiers of the first and second IMS users are used to log them into the agreed-upon virtual world venue and initiate a virtual world session.
    • 公开了用于在虚拟世界中启动会话的方法,系统和计算机可用介质。 即时消息系统(IMS)包括与其对应的虚拟世界用户标识符交叉参考的IMS用户标识符的注册表。 作为IMS会话的结果,第一IMS用户实现虚拟世界邀请模块,以邀请第二IMS用户参与虚拟世界会话。 第一IMS用户选择第二IMS用户的IMS用户标识符,随后选择目标虚拟世界和虚拟世界标识符。 一旦完成,邀请将发送第二个IMS用户的IMS用户标识符,他们收到邀请并表示他们的接受或拒绝。 如果被接受,则使用第一和第二IMS用户的交叉引用的虚拟世界用户标识符将它们记录到协商的虚拟世界场地并发起虚拟世界会话。