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    • 61. 发明申请
    • Context determinants in virtual world environment
    • 虚拟世界环境中的上下文决定因素
    • US20070118420A1
    • 2007-05-24
    • US11582837
    • 2006-10-17
    • Edward JungRoyce LevienRobert LordMark MalamudJohn Rinaldo
    • Edward JungRoyce LevienRobert LordMark MalamudJohn Rinaldo
    • G07G1/00G06F17/30
    • G06Q20/06G06Q30/0209G06Q30/06G06Q40/02G06Q40/025
    • A method and system provides arrangements creating a relationship between a real-world entity and a virtual world environment. A virtual world patron can participate in various virtual world activities and transactions. Feedback may be provided and records kept regarding the virtual world activities and transactions. The virtual world patron may be a possible recipient of a real-world consequence or benefit based on a virtual world occurrence. In some instances confirmation of an awarded real-world benefit may be provided via a communication interconnection. Real-world profile data may be used in connection with promotional activities in a virtual world environment. A real-world consequence (e.g., benefit, opportunity) may be presented in a virtual world environment to one or more virtual world patrons having a nexus with a contextual category associated with the real-world consequence.
    • 一种方法和系统提供了创建真实世界实体和虚拟世界环境之间关系的布置。 虚拟世界的顾客可以参与各种虚拟世界的活动和交易。 可能提供反馈信息,并记录有关虚拟世界活动和交易的记录。 虚拟世界的顾客可能是基于虚拟世界发生的真实世界后果或收益的可能接收者。 在某些情况下,可以通过通信互连提供授予的真实世界利益的确认。 真实世界的个人资料数据可以与虚拟世界环境中的促销活动相关联使用。 现实世界的后果(例如,利益,机会)可以在虚拟世界环境中呈现给具有与现实世界后果相关联的上下文类别的联系的一个或多个虚拟世界顾客。
    • 63. 发明申请
    • Supervisory authority in virtual world environment
    • 虚拟世界环境中的监督权力
    • US20070106526A1
    • 2007-05-10
    • US11589318
    • 2006-10-27
    • Edward JungRoyce LevienRobert LordMark MalamudJohn Rinaldo
    • Edward JungRoyce LevienRobert LordMark MalamudJohn Rinaldo
    • G06Q99/00G06Q40/00
    • G06Q30/02G06N3/006G06Q20/10
    • A method and system provides arrangements creating a relationship between a real-world entity and a virtual world environment. A participant or player can participate in various virtual world experiences including activities, settings, events, purchases, sales and diverse transactions to acquire virtual products, virtual services, and/or virtual items of value. Feedback may be provided and records kept regarding the virtual world participation. In some circumstances, multiple persons can participate as a group or participate as individuals in the virtual world environment. Some embodiments provide an oversight procedure that enables a supervisory entity to exercise direct or indirect control over certain virtual world aspects of a participant or player. In some implementations the oversight procedure is at least partially based on an attribute related to the participant or player.
    • 一种方法和系统提供了创建真实世界实体和虚拟世界环境之间关系的布置。 参与者或玩家可以参与各种虚拟世界体验,包括活动,设置,事件,购买,销售和各种交易,以获取虚拟产品,虚拟服务和/或虚拟物品。 可能会提供反馈信息,并记录关于虚拟世界参与的记录。 在某些情况下,多人可以作为一个团体参与,或者作为个人参加虚拟世界的环境。 一些实施例提供监督程序,使得监督实体能够对参与者或玩家的某些虚拟世界方面进行直接或间接的控制。 在一些实施方式中,监督程序至少部分地基于与参与者或玩家相关的属性。
    • 67. 发明申请
    • Variant rating plans for a virtual world environment
    • 虚拟世界环境的变体评级计划
    • US20070035549A1
    • 2007-02-15
    • US11203686
    • 2005-08-12
    • Edward JungRoyce LevienRobert LordMark MalamudJohn Rinaldo
    • Edward JungRoyce LevienRobert LordMark MalamudJohn Rinaldo
    • G06T15/70
    • G06Q40/02G06Q30/0601G06Q40/00
    • A method and system provides arrangements creating a relationship between a real-world entity and a virtual world environment. A participant or player can participate in various virtual world experiences including activities, settings, events, purchases, sales and diverse transactions to acquire virtual products, virtual services, and/or virtual items of value. Feedback may be provided and records kept regarding the virtual world participation. In some circumstances, multiple persons can participate as a group or participate as individuals in the virtual world environment. Some embodiments provide virtual world oversight protection related to one or more selected aspects of a virtual world environment. In some implementations different types of virtual world rating plans are available that provide various rating categories attributed to different portions of a virtual world environment, as well as aspects and characteristics thereof.
    • 一种方法和系统提供了创建真实世界实体和虚拟世界环境之间关系的布置。 参与者或玩家可以参与各种虚拟世界体验,包括活动,设置,事件,购买,销售和各种交易,以获取虚拟产品,虚拟服务和/或虚拟物品。 可能会提供反馈信息,并记录关于虚拟世界参与的记录。 在某些情况下,多人可以作为一个团体参与,或者作为个人参加虚拟世界的环境。 一些实施例提供与虚拟世界环境的一个或多个所选方面相关的虚拟世界监督保护。 在一些实施方式中,可以提供不同类型的虚拟世界评级计划,其提供归因于虚拟世界环境的不同部分的各种评级类别,以及其方面和特征。
    • 70. 发明申请
    • User accessibility to electronic paper
    • 用户可访问电子纸
    • US20060282903A1
    • 2006-12-14
    • US11149464
    • 2005-06-08
    • Edward JungRoyce LevienMark MalamudJohn Rinaldo
    • Edward JungRoyce LevienMark MalamudJohn Rinaldo
    • H04L9/32
    • G06F21/6227G06F2221/2101
    • A system and method helps to control “read” and/or “write” access to electronic paper (e-paper). Informational data may be on a restricted portion of e-paper material that is protected by a security methodology accessible to authorized entities. Some embodiments maintain a record of access activity regarding the restricted portion, and a record of access activity regarding use of an item or product or service related to the e-paper informational data. Some implementations include an authorization listing of a person or entity having a particular access privilege or a supervisory privilege to make authorization and data changes. Authorization records may involve an access privilege to receive a status output regarding prior access activity and/or current status.
    • 系统和方法有助于控制对电子纸(电子纸)的“读取”和/或“写入”访问。 信息数据可能在受授权实体可访问的安全方法保护的电子纸材料的限制部分上。 一些实施例保持关于限制部分的访问活动的记录,以及关于与电子纸信息数据相关的项目或产品或服务的使用的访问活动的记录。 一些实现包括具有特定访问特权或监督权限的人或实体的授权列表以进行授权和数据改变。 授权记录可能涉及访问特权以接收关于先前的访问活动和/或当前状态的状态输出。