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    • 63. 发明申请
    • Gaming Machine Having An Enhanced Game Play Scheme
    • 具有增强游戏计划的游戏机
    • US20090117990A1
    • 2009-05-07
    • US12351433
    • 2009-01-09
    • Allon G. EnglmanJoel R. JaffeWayne H. Rothschild
    • Allon G. EnglmanJoel R. JaffeWayne H. Rothschild
    • A63F9/24
    • G07F17/34G07F17/32G07F17/3244
    • A gaming machine having an enhanced game play scheme is provided where, in response to receipt of a second wager to select an option, a player is provided with enhanced game play. Enhanced game play may include (1) providing more frequent bonus game play, (2) providing a larger bonus game value payout, (3) providing more frequent bonus game play and providing a larger bonus game value payout, (4) providing a larger or multiplied game value payout, (5) providing a guaranteed value payout for a non-winning outcome, (6) providing game features (7) providing a larger game value payout based on a partial game outcome, (8) providing an extra wild symbol capable of repositioning, and (9) providing a possibility of an additional reel movement to reposition an extra reel symbol or (10) providing a possibility of an extra pay line to include an extra reel symbol to increase a value payout.
    • 提供具有增强的游戏方案的游戏机,其中响应于接收到第二下注以选择选项,游戏者提供增强的游戏。 增强的游戏可以包括(1)提供更频繁的奖励游戏,(2)提供更大的奖励游戏价值支付,(3)提供更频繁的奖励游戏,并提供更大的奖励游戏价值支付,(4) 或增加游戏价值支付,(5)为非赢家结果提供担保价值支付,(6)提供基于部分游戏结果提供较大游戏价值支付的游戏特征(7),(8)提供额外的野性 能够重新定位的符号,以及(9)提供额外的卷轴移动以重新定位额外的卷轴符号的可能性,或(10)提供额外的支付线的可能性以包括额外的卷轴符号以增加价值支付。
    • 65. 发明申请
    • Gaming systems having trigger time indicators
    • 具有触发时间指标的游戏系统
    • US20090075712A1
    • 2009-03-19
    • US12291620
    • 2008-11-12
    • Allon G. EnglmanRobert L. KyteDaniel P. Louie
    • Allon G. EnglmanRobert L. KyteDaniel P. Louie
    • A63F13/00
    • G07F17/32G07F17/3227G07F17/3258
    • A gaming system comprises a wager input device for receiving at least one wager and one or more displays for displaying a randomly selected outcome of a wagering game. The one or more displays further display a trigger time indicator. The gaming system further comprises at least one controller operative to (i) add a portion of the at least one wager to an actual turnover, (ii) randomly select a trigger amount from a range of available trigger amounts, (iii) calculate a time estimate when the actual turnover will become equal to or greater than the trigger amount based on a current turnover rate, (iv) update the trigger time indicator based on the time estimate, and (v) award a prize in response to the actual turnover becoming equal to or greater than the trigger amount.
    • 游戏系统包括用于接收至少一个下注的下注输入装置和用于显示投注游戏的随机选择的结果的一个或多个显示器。 一个或多个显示器还显示触发时间指示符。 所述游戏系统还包括至少一个控制器,其操作以(i)将所述至少一个赌注的一部分添加到实际营业额,(ii)从可用触发量的范围内随机选择触发量,(iii)计算时间 根据当前的周转率估计实际营业额是否等于或大于触发金额;(iv)根据时间估计更新触发时间指标,以及(v)根据实际营业额成为奖励奖金 等于或大于触发量。
    • 70. 发明授权
    • Accumulation of award opportunities during slot game
    • 在老虎机游戏中积累奖励机会
    • US07455585B2
    • 2008-11-25
    • US10140594
    • 2002-05-07
    • Allon G. Englman
    • Allon G. Englman
    • A63F9/24
    • G07F17/3244G07F17/34
    • A wagering game is conducted on a gaming machine in response to a wager from a player. In addition to a basic game, such as a slot game, the wagering game includes first and second game features. The first game feature is triggered by a start-feature outcome in the basic game and accumulates one or more award opportunities during a series of spins of slot reels. The second game feature realizes the accumulated award opportunities. The second game feature may, for example, be an interactive multi-choice selection feature such that the award opportunities correspond to selections of award-yielding selectable elements included in the selection feature.
    • 响应于玩家的赌注,在游戏机上进行投注游戏。 除了诸如老虎机游戏的基本游戏之外,投注游戏包括第一和第二游戏特征。 第一个游戏功能由基本游戏中的开始特征结果触发,并在一系列插槽卷轴的旋转中累积一个或多个奖励机会。 第二个游戏功能实现了积累的奖励机会。 例如,第二游戏特征可以是交互式多选择选择特征,使得奖励机会对应于包括在选择特征中的奖励可选择元素的选择。