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    • 44. 发明授权
    • Hardware accelerated caret rendering
    • 硬件加速插入符号渲染
    • US08223123B1
    • 2012-07-17
    • US13163510
    • 2011-06-17
    • Rafael V. CintronRichard K. JamesBenjamin C. ConstableCenk Ergan
    • Rafael V. CintronRichard K. JamesBenjamin C. ConstableCenk Ergan
    • G06F3/033G09G5/08
    • G06F3/14G09G5/08G09G5/363
    • Techniques for hardware accelerated caret rendering are described in which a system based caret is emulated using hardware acceleration technology. The hardware accelerated caret can be rendered using dedicated graphics processing hardware to look and feel like a system caret. This can involve using pixel shaders to produce the hardware accelerated caret and a employing a back-up texture to remove the caret after it is drawn and cause the caret to blink. In addition, rendering of the caret can be coordinated with other animations and/or other presentations of a frame buffer to piggy back drawing of the caret onto other drawing operations. This can reduce the number of times the frame buffer is presented and therefore improve performance.
    • 描述了用于硬件加速插入符号渲染的技术,其中使用硬件加速技术来模拟基于系统的插入符号。 硬件加速插入符号可以使用专用的图形处理硬件来渲染,看起来像一个系统插入符号。 这可能涉及使用像素着色器产生硬件加速插入符号,并采用后备纹理在绘制后删除插入符号,并导致插入符号闪烁。 此外,插入符号的呈现可以与框架缓冲器的其他动画和/或其他呈现进行协调,以将插入符号的图形背面绘制到其它绘图操作上。 这可以减少帧缓冲区呈现的次数,从而提高性能。
    • 47. 发明授权
    • Apparatus and method to decrease boot time and hibernate awaken time of a computer system
    • 减少启动时间和休眠唤醒时间的计算机系统的装置和方法
    • US07203830B2
    • 2007-04-10
    • US11204684
    • 2005-08-16
    • Michael R. FortinCenk Ergan
    • Michael R. FortinCenk Ergan
    • G06F9/00G06F9/44G06F15/177G06F12/02G06F12/08G06F12/12
    • G06F1/3203G06F3/0601G06F9/4403G06F9/4418G06F2003/0697
    • A method and apparatus to decrease the boot time and the hibernate awaken time of a computer system is presented. Static and dynamic configuration data is stored in flash memory. The size of flash memory is selected so that the initialization time of the configuration data stored in the flash memory is approximately equal to the spin-up time of the disk drive where the operating system is stored. During power down or entry into a hibernate mode, the computer system determines the static and dynamic configuration data to be stored in flash memory based on a history of prior uses. Data is also stored in the flash memory during system operation to reduce the number of times the disk drive is spun up. When the computer system is powered up or awakened from hibernation, the configuration data in flash memory is initialized while the disk drive is spinning up.
    • 提出了减少计算机系统的引导时间和休眠唤醒时间的方法和装置。 静态和动态配置数据存储在闪存中。 选择闪存的大小,使得存储在闪存中的配置数据的初始化时间大约等于存储操作系统的磁盘驱动器的启动时间。 在断电或进入休眠模式期间,计算机系统基于先前使用的历史来确定要存储在闪存中的静态和动态配置数据。 在系统操作期间,数据也存储在闪存中,以减少磁盘驱动器的旋转次数。 当计算机系统从休眠状态通电或唤醒时,闪存中的配置数据在磁盘驱动器旋转时被初始化。