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    • 41. 发明申请
    • Gaming device having an indicator selection with probability-based outcome
    • 游戏装置具有基于概率的结果的指标选择
    • US20050027384A1
    • 2005-02-03
    • US10734307
    • 2003-12-12
    • Anthony BaerlocherCari BlomquistLance Peterson
    • Anthony BaerlocherCari BlomquistLance Peterson
    • G07F17/32G07F17/34G06F155/00
    • G07F17/3244G07F17/32G07F17/34
    • A gaming device which presents a plurality of indicators to the player. Each indicator may be a success indicator or a failure indicator based on a pre-determined probability. Upon or prior to the selection of the indicator, the processor in the gaming device determines, based on that probability, if the indicator is a success indicator or a failure indicator. When a player selects an indicator, the gaming device displays if the selected indicator is a failure indicator or a success indicator and a value associated with the success indicator. In one embodiment, the player selects indicators until the player selects all of the success indicators or the player selects a failure indicator. Accordingly, based on chance and the pre-determined probability, a game may include all success indicators and no failure indicators to increase player excitement and enjoyment.
    • 一种向玩家呈现多个指示符的游戏装置。 每个指示符可以是基于预定概率的成功指示符或失败指示符。 在选择指示符之前或之前,游戏装置中的处理器基于该概率确定指示符是否是成功指示符或失败指示符。 当玩家选择指示符时,游戏设备显示所选择的指示符是失败指示符还是成功指示符,以及与成功指示符相关联的值。 在一个实施例中,玩家选择指示符,直到玩家选择所有成功指示符或玩家选择故障指示符。 因此,基于机会和预先确定的概率,游戏可以包括所有成功指标,并且没有失败指标来增加玩家兴奋和享受。