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    • 42. 发明授权
    • Method for selective erasure based on historical input
    • 基于历史输入的选择性擦除方法
    • US08856669B2
    • 2014-10-07
    • US13539769
    • 2012-07-02
    • Brian D. Goodman
    • Brian D. Goodman
    • G06F3/048G06F3/0483G06F3/0488
    • G06F3/0483G06F3/0484G06F3/0488
    • Systems and methods record graphical marks input through a graphic user interface of a computerized device. The graphical marks comprise input other than keyboard button input. The recording includes recording different input times when the graphical marks are input and recording whether the graphic marks are uninterrupted graphic marks, using a processor of the computerized device. An uninterrupted graphical mark is one of the graphical marks that is input through a discrete and continuous user input action, and is made without the user pausing such discrete and continuous user input action. The systems and methods also display the graphical marks, and provide an erasure option on the graphic user interface. The erasure option allows the user to distinguish which of the graphical marks are erased based on the different input times and/or by distinguishing between erasure of different ones of the uninterrupted graphic marks.
    • 系统和方法记录通过计算机化设备的图形用户界面输入的图形标记。 图形标记包括除键盘按钮输入外的输入。 记录包括在输入图形标记时记录不同的输入时间,并使用计算机化设备的处理器记录图形标记是不间断的图形标记。 不间断的图形标记是通过离散和连续的用户输入操作输入的图形标记之一,并且在没有用户暂停这种离散和连续的用户输入动作的情况下进行。 系统和方法还显示图形标记,并在图形用户界面上提供擦除选项。 擦除选项允许用户基于不同的输入时间来区分哪个图形标记被擦除和/或区分不间断的图形标记的不同的擦除。
    • 43. 发明授权
    • Method for monitoring operating experiences of images to improve workload optimization in cloud computing environments
    • 监控图像操作体验的方法,以改善云计算环境中的工作负载优化
    • US08739169B2
    • 2014-05-27
    • US12764048
    • 2010-04-20
    • Milton A. BonillaBrian D. Goodman
    • Milton A. BonillaBrian D. Goodman
    • G06F9/46G06F15/16G06F15/173
    • G06F9/505G06F2209/508
    • An embodiment of the invention includes a method for workload optimization in a network (e.g., cloud computing environment). Usage of resources in the network is monitored in order to maintain a metadata catalog of operating experiences of the resources. A request for a resource in the network is received; and, resources that are available in the network are identified. Units that are included in the resources are also identified. The metadata catalog is queried for operating experiences associated with the requested resource. The requested resource is provisioned by the host system based on the operating experiences associated with the resource. This includes assembling the units that are included in the requested resource and/or automatically allocating workloads of the computing modules based on the cataloging of the workloads in the metadata catalog. The metadata catalog is updated with an operating experience associated with the provisioning of the requested resource.
    • 本发明的实施例包括一种用于网络中的工作负载优化的方法(例如,云计算环境)。 对网络中的资源的使用进行监控,以便维护资源的运行经验的元数据目录。 接收到网络中资源的请求; 并确定网络中可用的资源。 还包括资源中的单位。 查询元数据目录以查找与请求的资源相关的操作体验。 所请求的资源由主机系统基于与资源相关联的操作经验来提供。 这包括基于对元数据目录中的工作负载的编目,组装所请求资源中包含的单元和/或自动分配计算模块的工作负载。 元数据目录被更新为与所请求的资源的供应相关联的操作经验。
    • 44. 发明授权
    • Tactile input recognition using best fit match
    • 使用最佳匹配匹配的触觉输入识别
    • US08494276B2
    • 2013-07-23
    • US13243201
    • 2011-09-23
    • Brian D. Goodman
    • Brian D. Goodman
    • G06K9/00
    • G06K9/00402G06F3/04883G06K9/00926
    • An embodiment of the invention provides a method including receiving input from a user, which includes a handwritten symbol. The input is compared to prototype symbols to determine whether the input includes a threshold degree of similarity with a prototype symbol. If the input does not include a threshold degree of similarity with a prototype symbol, the input is stored as a prototype symbol. If the input includes a threshold degree of similarity with a prototype symbol, it is determined whether the input represents a text character. If the input represents a text character, the text character is identified and a prototype text character is identified. The input is mapped to the identified text character and the identified prototype text character. If the input does not represent a text character, the input is mapped to a prototype shape, and the input is mapped to the prototype shape.
    • 本发明的实施例提供一种方法,包括从用户接收包括手写符号的输入。 将输入与原型符号进行比较,以确定输入是否包括与原型符号的阈值相似程度。 如果输入不包括与原型符号的阈值相似程度,则将输入存储为原型符号。 如果输入包括与原型符号的阈值相似度,则确定输入是否表示文本字符。 如果输入表示文本字符,则识别文本字符,并识别原型文本字符。 输入被映射到识别的文本字符和识别的原型文本字符。 如果输入不表示文本字符,则将输入映射到原型形状,并将输入映射到原型形状。
    • 50. 发明授权
    • Peer data transfer orchestration
    • 对等数据传输编排
    • US07490140B2
    • 2009-02-10
    • US11128100
    • 2005-05-12
    • Brian D. GoodmanJohn W. Rooney
    • Brian D. GoodmanJohn W. Rooney
    • G06F15/16
    • H04L67/104H04L67/06H04L67/108H04L67/1091
    • A system, method, service, and program storage device implementing a method of transferring data, wherein the method comprises arranging a plurality of peer systems in a computer network; coupling at least one data server preferably comprises data to the plurality of peer systems, wherein the plurality of peer systems comprise a first peer system and at least one second peer system; the first peer system instructing the at least one second peer system to collaboratively transfer the data from the at least one data server to the first peer system; and the at least one second peer system transferring the data from the at least one data server to the first peer system. The plurality of peer systems is preferably grid enabled.
    • 一种实现传输数据的方法的系统,方法,服务和程序存储设备,其中所述方法包括在计算机网络中布置多个对等系统; 耦合至少一个数据服务器优选地包括到多个对等系统的数据,其中所述多个对等系统包括第一对等系统和至少一个第二对等系统; 所述第一对等系统指示所述至少一个第二对等系统协作地将所述数据从所述至少一个数据服务器传送到所述第一对等系统; 以及所述至少一个第二对等系统将所述数据从所述至少一个数据服务器传送到所述第一对等系统。 多个对等系统优选地是网格启用。