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    • 31. 发明申请
    • Method And Apparatus For Gaming Machine Peripherals
    • 游戏机外围设备的方法和装置
    • US20080194329A1
    • 2008-08-14
    • US11572114
    • 2005-09-19
    • Mark V. PageStephen A. CanterburyVictor Mercado
    • Mark V. PageStephen A. CanterburyVictor Mercado
    • A63F9/24G06F17/00
    • G07F17/32G07F17/3202G07F17/3223
    • A method and apparatus for gaming machine peripherals are described herein. In one embodiment, the method is performed by a smart component of a multipart gaming machine peripheral. In one embodiment, the method comprises establishing communication with a gaming machine master processing unit. The method also includes determining that a dumb component of the multipart gaming machine peripheral is connected and operating properly, wherein the dumb component does not include a processor. The method also includes controlling the dumb component of the multipart gaming machine peripheral, wherein the controlling is performed by a peripheral processor included in the smart component. The method also includes determining that the dumb component is not connected or not operating properly, and upon determining that the dumb component is not connected or not operating properly, maintaining the communication with the gaming machine master processing unit.
    • 这里描述了用于游戏机外围设备的方法和装置。 在一个实施例中,该方法由多部分游戏机外设的智能部件执行。 在一个实施例中,该方法包括建立与游戏机主处理单元的通信。 该方法还包括确定多部分游戏机外围设备的哑组件被连接并正常工作,其中哑组件不包括处理器。 该方法还包括控制多部分游戏机外围设备的哑组件,其中控制由包括在智能组件中的外围处理器执行。 该方法还包括确定笨组件未连接或不正常操作,并且在确定笨组件未连接或不正常操作时,保持与游戏机主处理单元的通信。
    • 34. 发明授权
    • Partially-powered wagering game machines
    • 部分供电投注游戏机
    • US08262464B2
    • 2012-09-11
    • US12812899
    • 2009-01-26
    • Stephen A. CanterburyVictor Mercado
    • Stephen A. CanterburyVictor Mercado
    • A63F9/24
    • G07F17/3286G07F17/32G07F17/3223G07F17/34
    • Apparatus, systems, and methods may operate to receive an indication that a wagering game machine is to enter into a service power mode while the game machine is fully operational, and then to enter into the service power mode to disable game play while providing substantially uninterrupted power to a subset of game machine components. These powered components include one or more processors and memory. The service power mode may operate to leave the remainder of the game machine components unpowered, so that later transitioning from the service power mode to full operation does not result in resetting the processors. Other apparatus, systems, and methods are disclosed.
    • 装置,系统和方法可以操作以在游戏机完全操作时接收投注游戏机进入服务功率模式的指示,然后进入服务功率模式以禁用游戏,同时提供基本上不间断的 权力到游戏机组件的一部分。 这些有源组件包括一个或多个处理器和存储器。 服务功率模式可以操作以使游戏机组件的剩余部分无动力,使得稍后从服务功率模式转换到完全操作不会导致处理器重置。 公开了其他装置,系统和方法。
    • 39. 发明授权
    • Gaming machine having a player time-selectable bonus award scheme and an intelligent button
    • 具有玩家时间选择奖励奖励计划和智能按钮的游戏机
    • US08137181B2
    • 2012-03-20
    • US11715025
    • 2007-03-06
    • Charles R. BleichStephen A. CanterburyJohn W. SkalonAlfred Thomas
    • Charles R. BleichStephen A. CanterburyJohn W. SkalonAlfred Thomas
    • A63F9/24
    • G07F17/3262G07F17/32
    • The present invention is a gaming machine having a player time-selectable bonus award scheme whereby the player may redeem, at a time of the player's choosing winning outcomes accrued during base game play. Redemption of each of the accrued winning outcomes is accomplished when a player selects an option to display a winning symbol combination associated with the winning outcome. Selection of the option to display the winning symbol combination associated with the winning outcome always yields an award and sometimes yields another winning outcome, again redeemable at a time of the player's choosing. A counter display on an intelligent button of the gaming machine increments a number as each winning outcome is accrued, and decrements the number as each winning outcome is redeemed. Thus, a second game may be initiated before a first game is complete.
    • 本发明是具有玩家时间选择奖励奖励方案的游戏机,玩家可以在玩家选择在基本游戏过程中累积的获胜结果时兑换。 当玩家选择显示与获胜结果相关联的获胜符号组合的选项时,可以兑现每个应计获胜结果。 选择显示与获胜结果相关联的获奖符号组合的选项总是产生一个奖励,有时会产生另一个获胜结果,在玩家选择时再次可兑换。 游戏机的智能按钮上的计数器显示器随着每个获胜结果的累加而递增一个数字,并且当每个获胜结果被赎回时递减数字。 因此,可以在第一游戏完成之前启动第二游戏。