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    • 32. 发明授权
    • Interface sharing between objects
    • 对象之间的接口共享
    • US5689664A
    • 1997-11-18
    • US423643
    • 1995-04-14
    • Raman NarayananCory Alan Reina
    • Raman NarayananCory Alan Reina
    • G06F9/42G06F9/44G06F3/10
    • G06F9/443
    • A system for sharing an interface between objects is described herein that saves significant mounts of system resources, such as memory, in an object oriented system. The interface shared by the system described herein is an interface containing methods that perform a drag and drop operation. In addition, since one instance of the interface is shared among multiple objects, the system centralizes the processing performed by the methods of the interface. This centralization includes centralizing storage and state information associated with the processing of the methods of the interface, thereby further reducing utilization of system resources. The centralized processing occurs in a system where operations are performed on objects in a distributed manner (i.e., on an object-by-object basis). In other words, in a system where operations are typically performed on an object-by-object basis, the system described herein saves system resources by providing a mechanism for centralizing the processing of operations that are to be performed on multiple objects.
    • 本文描述了用于共享对象之间的接口的系统,其在面向对象的系统中节省了诸如存储器的系统资源的大量安装。 由本文描述的系统共享的接口是包含执行拖放操作的方法的接口。 另外,由于接口的一个实例在多个对象之间共享,所以系统集中了由接口的方法执行的处理。 这种集中化包括集中存储和与处理接口方法相关联的状态信息,从而进一步减少系统资源的利用。 集中处理发生在以分布式方式对对象进行操作的系统(即,逐个对象的基础上)。 换句话说,在通常在逐个对象的基础上进行操作的系统中,本文所述的系统通过提供用于集中处理要在多个对象上执行的操作的机制来节省系统资源。
    • 34. 发明授权
    • Concurrently presented data subfeeds
    • 同时呈现数据子进料
    • US08335763B2
    • 2012-12-18
    • US12631313
    • 2009-12-04
    • Raman NarayananRajenda VishnumurtyMing LiuRussell SongcoGeorge Moromisato
    • Raman NarayananRajenda VishnumurtyMing LiuRussell SongcoGeorge Moromisato
    • G06F7/00
    • G06F17/3089
    • When presenting a news feed (e.g., statuses of contacts in a social media network), it may be inefficient to display the data items in a single column according to a single filter, such as a designated group of contacts. Rather, from the data feed, a set of at least two data subfeeds may be generated based on different filters, and the at least two data subfeeds may be currently presented to the user (e.g., as two or more vertically aligned columns, each presenting a different set of data items based on a different filter.) The user may prefer the concurrent presentation due to the contextual separation of the data items according to different filters, and may more easily administrate the filters and groupings; e.g., dragging data items from one column to another column may alter the filters to achieve a more preferred sorting of data items in future presentations.
    • 当呈现新闻馈送(例如,社交媒体网络中的联系人的状态)时,根据单个过滤器(例如指定的联系人组)在单个列中显示数据项可能是低效的。 相反,从数据馈送,可以基于不同的过滤器生成一组至少两个数据子进纸,并且至少两个数据子进纸当前可以呈现给用户(例如,作为两个或更多个垂直对齐的列,每个呈现 基于不同的过滤器的不同的数据项集)。由于根据不同的过滤器的数据项的上下文分离,用户可能更喜欢并发呈现,并且可以更容易地管理过滤器和分组; 例如将数据项从一列拖到另一列可以改变过滤器以在将来的演示中实现更优选的数据项排序。
    • 35. 发明申请
    • UPDATING GRAPHICAL DISPLAY CONTENT
    • 更新图形显示内容
    • US20110298816A1
    • 2011-12-08
    • US12793242
    • 2010-06-03
    • Ming LiuRaman Narayanan
    • Ming LiuRaman Narayanan
    • G09G5/00
    • G09G5/363G06F3/1454G09G2380/06
    • One or more techniques and/or systems are disclosed for redirecting output of a graphics rich application, such as a video or animation generation program, to a destination display system. Content that is being generated (e.g., dynamically) is intercepted from a graphics rich content generation application that is rendering to a native graphic processing unit (GPU) rendering abstraction layer, by intercepting a rendering call for the content. The intercepted content (first content) is redirected to a native GPU abstraction layer that comprises surface synchronization functionality. Using the native GPU surface synchronization abstraction layer, the intercepted content is synchronized with an output surface that is rendering second graphics content (e.g., pregenerated content).
    • 公开了一种或多种技术和/或系统用于将诸如视频或动画生成程序的图形丰富应用的输出重定向到目的地显示系统。 正在生成(例如,动态地)的内容通过截取针对该内容的呈现调用从被渲染到本地图形处理单元(GPU)渲染抽象层的图形丰富内容生成应用程序中截获。 被拦截的内容(第一内容)被重定向到包括表面同步功能的本地GPU抽象层。 使用本机GPU表面同步抽象层,拦截的内容与呈现第二图形内容(例如,预生成内容)的输出表面同步。
    • 38. 发明授权
    • Text messaging pipeline configuration
    • 短信流水线配置
    • US09055414B2
    • 2015-06-09
    • US12389484
    • 2009-02-20
    • Raman NarayananBruce E. JohnsonRajendra H. VishnumurtyMing Liu
    • Raman NarayananBruce E. JohnsonRajendra H. VishnumurtyMing Liu
    • H04W4/12H04L12/58H04W8/18
    • H04W4/12H04L51/12H04L51/38H04W8/18
    • Text messaging between cell phones, computer applications, and/or other communication devices has become a common means of communication. Because of the prevalence of text messaging, robust text message processing may be facilitated through text messaging pipelines. Accordingly, as provided herein, a text messaging pipeline may be configured according to a pipeline module list. The pipeline module list may be constructed through an online service wherein predefined pipeline modules and/or user defined pipeline modules may be selected to create the pipeline module list. The configured text messaging pipeline may provide customized text message processing. For example, a user may select a spam filter, a translator, and/or other pipeline modules to configure a text messaging pipeline. Text message workflow (e.g., SMS messages that are sent and/or received by a computer application associated with the text messaging pipeline) may be processed through the text messaging pipeline.
    • 蜂窝电话,计算机应用和/或其他通信设备之间的文本消息已经成为通信的常用手段。 由于文本消息的流行,可以通过文本消息传送管线来促进鲁棒的文本消息处理。 因此,如本文所提供的,文本消息流水线可以根据流水线模块列表来配置。 流水线模块列表可以通过在线服务来构建,其中可以选择预定义的流水线模块和/或用户定义的流水线模块来创建流水线模块列表。 配置的文本消息流水线可以提供定制的文本消息处理。 例如,用户可以选择垃圾邮件过滤器,翻译器和/或其他流水线模块来配置文本消息流水线。 文本消息工作流程(例如,由与文本消息流通相关联的计算机应用程序发送和/或接收的SMS消息)可以通过文本消息流水线进行处理。