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    • 32. 发明授权
    • Drilling system using a pocket hole joint method
    • 钻孔系统采用口袋孔接法
    • US09180529B1
    • 2015-11-10
    • US13874663
    • 2013-05-01
    • Christopher Harrison
    • Christopher Harrison
    • B23B47/28B23B45/14B23B51/00
    • B23B47/28B23B51/00B23B51/0054B23B2247/08B23B2247/10B23B2260/0482B23B2260/136B23B2265/326
    • A drilling system for joining pieces of wood using a pocket hole joint method features a first wood block having a planar first wood block mating surface and a second wood block having as planer second wood block mating surface and a second wood block drilling surface. A pocket having a cylindrical side wall and a planar front wall is angularly located on the second wood block drilling surface. The system features a drilling unit having a cylindrical outer sleeve and a cylindrical inner sleeve with a cylindrical shaft located in the inner sleeve. A drill bit is located on a shaft first end. A drill is activated to rotate the drill bit while a user applies force to the drill for pushing the drill bit through the second wood block into the first wood block.
    • 一种用于通过口袋孔接合方法连接木材的钻孔系统的特征在于具有平面的第一木块配合表面的第一木块和具有平铺第二木块配合表面的第二木块和第二木块钻孔表面。 具有圆柱形侧壁和平面前壁的口袋成角度地位于第二木块钻孔表面上。 该系统具有钻孔单元,其具有圆柱形外套筒和具有位于内套筒中的圆柱形轴的圆柱形内套筒。 钻头位于轴的第一端。 当用户向钻机施加力以将钻头推动穿过第二木块进入第一木块时,钻头被激活以旋转钻头。
    • 36. 发明申请
    • Avatars in Social Interactive Television
    • 社交互动电视中的化身
    • US20110225603A1
    • 2011-09-15
    • US13114879
    • 2011-05-24
    • Brian Scott AmentoChristopher HarrisonLarry Stead
    • Brian Scott AmentoChristopher HarrisonLarry Stead
    • H04H60/33G09G5/00
    • H04N7/17318G06T13/40H04N21/23412H04N21/42203H04N21/4223H04N21/44012H04N21/4788
    • Virtual environments are presented on displays along with multimedia programs to permit viewers to participate in a social interactive television environment. The virtual environments include avatars that are created and maintained in part using continually updated animation data that may be captured from cameras that monitor viewing areas in a plurality of sites. User input from the viewers may be processed in determining which viewers are presented in instances of the virtual environment. Continually updating the animation data results in avatars accurately depicting a viewer's facial expressions and other characteristics. Presence data may be collected and used to determine when to capture background images from a viewing area that may later be subtracted during the capture of animation data. Speech recognition technology may be employed to provide callouts within a virtual environment.
    • 虚拟环境与多媒体节目一起呈现在显示器上,以允许观众参与社交互动电视环境。 虚拟环境包括使用可以从监视多个站点中的观看区域的相机捕获的不断更新的动画数据来创建和维护的化身。 可以处理来自观众的用户输入,以确定在虚拟环境的实例中呈现哪些观众。 持续更新动画数据可以准确描绘观众的面部表情和其他特征。 存在数据可以被收集并用于确定何时从观看区捕获背景图像,该观看区可以在捕获动画数据期间稍后被减去。 可以使用语音识别技术来在虚拟环境中提供标注。
    • 37. 发明申请
    • ANNOTATION BASED NAVIGATION OF MULTIMEDIA CONTENT
    • 基于多媒体内容的基于注释的导航
    • US20090319884A1
    • 2009-12-24
    • US12144397
    • 2008-06-23
    • Brian Scott AmentoChristopher HarrisonLarry Stead
    • Brian Scott AmentoChristopher HarrisonLarry Stead
    • G06F17/00G06F21/00
    • G06Q10/10
    • A disclosed service for enabling enhanced navigation of a program of multimedia content includes enabling a user to access annotation data associated with the program. The annotation data is indicative of a plurality of chronologically ordered annotations generated by one or more viewers of the program. The chronological positioning of an annotation within the program is indicative of the portion of the program being watched when the annotation was created. In other words, the annotations occur at locations in the program when they are created. If a first user creates a first annotation at the seven minute mark of a program, a second user, who watches the program while accessing the stored annotation data, will see the first user's annotation at the seven minute mark of the program.
    • 用于实现多媒体内容的程序的增强导航的所公开的服务包括使得用户能够访问与节目相关联的注释数据。 注释数据表示由程序的一个或多个观看者生成的多个按时间顺序排列的注释。 程序中注释的时间顺序定位表示当创建注释时正在观看的程序的部分。 换句话说,注释在它们被创建时在程序中的位置处发生。 如果第一个用户在程序的七分钟标记处创建了第一个注释,则第二个用户在访问存储的注释数据的同时观看该程序时,会在程序的七分钟标记处看到第一个用户的注释。
    • 38. 发明申请
    • AVATARS IN SOCIAL INTERACTIVE TELEVISION
    • 社会互动电视中的空间
    • US20090276802A1
    • 2009-11-05
    • US12113704
    • 2008-05-01
    • Brian Scott AmentoChristopher HarrisonLarry Stead
    • Brian Scott AmentoChristopher HarrisonLarry Stead
    • H04N7/025G06T15/70
    • H04N7/17318G06T13/40H04N21/23412H04N21/42203H04N21/4223H04N21/44012H04N21/4788
    • Virtual environments are presented on displays along with multimedia programs to permit viewers to participate in a social interactive television environment. The virtual environments include avatars that are created and maintained in part using continually updated animation data that may be captured from cameras that monitor viewing areas in a plurality of sites. User input from the viewers may be processed in determining which viewers are presented in instances of the virtual environment. Continually updating the animation data results in avatars accurately depicting a viewer's facial expressions and other characteristics. Presence data may be collected and used to determine when to capture background images from a viewing area that may later be subtracted during the capture of animation data. Speech recognition technology may be employed to provide callouts within a virtual environment.
    • 虚拟环境与多媒体节目一起呈现在显示器上,以允许观众参与社交互动电视环境。 虚拟环境包括使用可以从监视多个站点中的观看区域的相机捕获的不断更新的动画数据来创建和维护的化身。 可以处理来自观众的用户输入,以确定在虚拟环境的实例中呈现哪些观众。 持续更新动画数据可以准确描绘观众的面部表情和其他特征。 存在数据可以被收集并用于确定何时从观看区捕获背景图像,该观看区可以在捕获动画数据期间稍后被减去。 可以使用语音识别技术来在虚拟环境中提供标注。
    • 39. 发明申请
    • Viscosity measurement
    • 粘度测量
    • US20090090172A1
    • 2009-04-09
    • US11973218
    • 2007-10-05
    • Dan E. AngelescuHua ChenChristopher HarrisonMatthew SullivanJacques Jundt
    • Dan E. AngelescuHua ChenChristopher HarrisonMatthew SullivanJacques Jundt
    • G01N11/00
    • G01N11/08
    • A micro-fluidic device and methods for measuring one or more rheologic properties of a fluid. The micro-fluidic device includes a substrate and at least one cover bonded to a surface of the substrate with a fluid channel formed in at least one of the cover or the substrate. Further, the micro-fluidic device includes a first differential pressure gauge that can have a first differential pressure sensor in fluid communication with both a first pressure site and a second pressure site. Further still, the micro-fluidic device includes the first pressure site and the second pressure site that can be spaced apart by a first section of the fluid channel. Also, the micro-fluidic device includes a data processor communicatively coupled to the first differential pressure sensor, so as to receive data generated by the first differential pressure sensor.
    • 微流体装置和用于测量流体的一种或多种流变性质的方法。 微流体装置包括基底和至少一个盖,其结合到基底的表面,其中形成在至少一个盖或基底中的流体通道。 此外,微流体装置包括可以具有与第一压力部位和第二压力部位流体连通的第一压差传感器的第一差压计。 此外,微流体装置包括可由流体通道的第一部分间隔开的第一压力部位和第二压力部位。 此外,微流体装置包括通信地耦合到第一差压传感器的数据处理器,以便接收由第一差压传感器产生的数据。