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    • 38. 发明授权
    • Motion vector interpolation for motion compensation
    • 运动矢量插补运动补偿
    • US09357161B1
    • 2016-05-31
    • US13275263
    • 2011-10-17
    • Guohua ChengNeil D. WoodallBob ZhangXiaojie Sheng
    • Guohua ChengNeil D. WoodallBob ZhangXiaojie Sheng
    • H04N7/00
    • H04N7/00G06T3/4007H04N5/145H04N7/014
    • A method of performing motion compensation includes identifying a set of candidate motion vectors for a block in an intermediate frame from a set of motion vectors from a previous and current frames, performing block-level analysis for each candidate motion vector, selecting an interpolation motion vector, and using the interpolation motion vector to interpolate the intermediate frame between the previous and current frames, wherein the number of intermediate frames depends upon a conversion to a faster frame rate. A method of determining background and foreground motion vectors for a block in an interpolated frame includes comparing a first motion vector that points to a previous frame to a second motion vector that points to a next frame to produce a difference, and designating one of the first and second motion vectors as a background motion vector and the other as a foreground motion vector depending upon the difference.
    • 执行运动补偿的方法包括从前一帧和当前帧的一组运动矢量中识别中间帧中的块的一组候选运动矢量,对每个候选运动矢量执行块级分析,选择插值运动矢量 并且使用插值运动矢量来内插先前帧和当前帧之间的中间帧,其中中间帧的数量取决于转换到更快的帧速率。 确定内插帧中的块的背景和前景运动矢量的方法包括将指向前一帧的第一运动矢量与指向下一帧的第二运动矢量进行比较以产生差值,并且指定第一 和作为背景运动矢量的第二运动矢量,另一个作为取决于差的前景运动矢量。