会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 21. 发明授权
    • Electronic musical instrument of rubbed string simulation type
    • 电子乐器摩擦弦仿真类型
    • US5340941A
    • 1994-08-23
    • US642631
    • 1991-01-17
    • Tetsuo OkamotoSatoshi Usa
    • Tetsuo OkamotoSatoshi Usa
    • G10H1/053G10H1/055G10H1/34G10H5/00G01P3/00
    • G10H5/007G10H1/055G10H2250/445G10H2250/515G10H2250/521
    • Disclosed is an electronic musical instrument which comprises: manipulator for defining a manipulation region of at least one dimension and for achieving performance manipulation within the manipulation region; position detector for detecting the position of performance manipulation within the manipulation region; arithmetic operation unit for calculating information pertaining to the direction and velocity of movement from the time change of the position of performance manipulation; tone signal generator for generating a tone signal using the information pertaining to the direction and velocity information as a parameter of controlling the tone signal; and latch unit for latching information pertaining to at least one of the direction and velocity of the movement, wherein the tone signal generator generates a tone signal using said information latched by the latch unit when the latch unit is operated. Whereby, information pertaining to the manipulation of the performance manipulator against player's will can be neglected by the player's will and a continuous tone can be generated as desired.
    • 公开了一种电子乐器,其包括:用于限定至少一个维度的操纵区域并用于在操纵区域内实现演奏操纵的操纵器; 位置检测器,用于检测操作区域内的性能操纵的位置; 算术运算单元,用于从演奏操作位置的时间变化计算关于移动方向和速度的信息; 音调信号发生器,用于使用与方向和速度信息有关的信息来产生音调信号作为控制音调信号的参数; 以及锁存单元,用于锁定关于所述移动的方向和速度中的至少一个的信息,其中,当所述锁存单元被操作时,所述音调信号发生器使用由所述闩锁单元锁存的所述信息来产生音调信号。 由此,能够根据玩家的意志忽视与演奏机器人的操纵有关的信息,并且可以根据需要生成连续的音调。
    • 26. 发明授权
    • Music ensemble system, controller used therefor, and program
    • 音乐合奏系统,使用的控制器和程序
    • US07405354B2
    • 2008-07-29
    • US11686369
    • 2007-03-15
    • Satoshi Usa
    • Satoshi Usa
    • G10H1/36G10H7/00
    • G10H1/40G10H1/366G10H2210/381G10H2240/056G10H2240/131G10H2240/175
    • A music ensemble system that enables changing the assignment of playing parts to performance terminals with a simpler operation. The music ensemble system comprising a plurality of performance terminals and a controller capable of communicating with the performance terminals to control playing of the performance terminals. Each of the performance terminals comprises a playing operation unit adapted to receive a player's playing operation and generates operation information, a terminal communication unit adapted to communicate with the controller to transmit the operation information to the controller, and a tone generator adapted to produce musical sounds based on sound instruction data received by the terminal communication unit. The controller comprises a controller communication unit adapted to communicate with each of the performance terminals, a music data storage unit adapted to contain music data including a plurality of playing parts, a playing control unit adapted to, upon reception of the operation information by the controller communication unit from the performance terminal, read out a playing part assigned to the performance terminal from the music data storage unit based on part assignment information indicating the assignment of the playing parts to the performance terminals, and transmit sound instruction data for sounding the playing part to the performance terminal via the controller communication unit, an operation unit having a part change operator, and a playing part changing unit adapted to modify the part assignment information according to a predetermined change pattern upon operating of the part change operator.
    • 音乐合奏系统,能够以较简单的操作将演奏部分的分配改变为演奏终端。 音乐组合系统包括多个性能终端和能够与演奏终端进行通信以控制演奏终端的演奏的控制器。 每个演奏终端包括适于接收玩家的播放操作并产生操作信息的播放操作单元,适于与控制器通信以将操作信息发送到控制器的终端通信单元,以及适于产生音乐声音的乐音发生器 基于由终端通信单元接收的声音指令数据。 控制器包括适于与每个演奏终端通信的控制器通信单元,适于包含包括多个播放部分的音乐数据的音乐数据存储单元,适于在控制器接收到操作信息时的播放控制单元 来自演奏终端的通信单元,基于表示向演奏终端分配播放部分的部分分配信息,从音乐数据存储单元读出分配给演奏终端的播放部分,并且发送用于使播放部分发声的声音指令数据 通过控制器通信单元,具有零件更换操作器的操作单元和适用于在零件更换操作者操作时根据预定变化模式修改零件分配信息的游戏部分改变单元。
    • 27. 发明申请
    • PERFORMANCE CONTROL APPARATUS AND PROGRAM THEREFOR
    • 性能控制装置及其程序
    • US20070234882A1
    • 2007-10-11
    • US11689526
    • 2007-03-22
    • Satoshi UsaTomomitsu Urai
    • Satoshi UsaTomomitsu Urai
    • G10H7/00
    • G10H1/0008G10H1/40G10H2210/076G10H2210/091G10H2210/391
    • A performance control apparatus that prevents erroneous key depressions from disturbing musical performance and allow an inexperience player to play at ease. A performance operator is adapted to generate performance operation information in response to performance operations by a user, the performance operation information including information indicative of performing timing in automatic performance. A storage device is adapted to store data of a music piece comprising sequence data of note information for individual musical tones. A performance control device is adapted to, each time the performance operation information is generated, calculate tempo of automatic performance on the basis of the difference in generation time between the present performance operation information and the previous performance operation information, and to read out the data of the music piece from the storage device with the tempo; wherein the performance control device is adapted to exclude currently the present performance operation information from calculation of the tempo if the difference in generation time is less than a predetermined threshold.
    • 一种性能控制装置,其防止错误的按键凹陷来扰乱音乐表现,并允许经验不足的玩家放松。 性能运算符适于响应于用户的演奏操作产生演奏操作信息,所述演奏操作信息包括指示在自动演奏中执行定时的信息。 存储设备适于存储包括用于各个乐音的音符信息的序列数据的音乐片段的数据。 性能控制装置适于在每次生成演奏操作信息时,基于当前演奏操作信息与先前演奏操作信息之间的发生时间的差异来计算自动演奏的速度,并且读出数据 的音乐作品与存储设备的速度; 其中,如果所述发生时间差小于预定阈值,则所述性能控制装置适于从所述速度的计算中排除当前演奏操作信息。
    • 28. 发明授权
    • Method and apparatus for producing a waveform based on a style-of-rendition module
    • 基于演播模式生成波形的方法和装置
    • US06531652B1
    • 2003-03-11
    • US09667955
    • 2000-09-22
    • Hideo SuzukiHideyuki MasudaMotoichi TamuraSatoshi UsaYasuyuki Umeyama
    • Hideo SuzukiHideyuki MasudaMotoichi TamuraSatoshi UsaYasuyuki Umeyama
    • G10H102
    • G10H7/008G10H1/0066G10H1/02G10H2210/095G10H2250/035
    • Style-of-rendition identification information representing a style of rendition of a performance tone is received, and reference is made to a predetermined table on the basis of the received style-of-rendition identification information to thereby obtain, from the table, style-of-rendition module data corresponding to the received style-of-rendition identification information. Waveform is produced on the basis of the obtained style-of-rendition module data. The style-of-rendition module data is data representing behavior of a waveform to be produced in accordance with a style of rendition and may include data representing characteristic behavior of vectors that control the waveform to be reproduced. The behavior of the waveform can be defined by various waveform factors. The vectors include, for example, vectors of various fundamental waveform factors for producing the waveform, such as a waveform shape, pitch, amplitude and time axis.
    • 接收表示演奏音调的演奏风格的再现方式识别信息,根据接收到的再现格式识别信息,对预定表进行参照,从表格中, 与所接收的再现格式识别信息对应的再现模块数据。 在获得的再现模式数据的基础上产生波形。 再现模式数据是表示根据再现风格产生的波形的行为的数据,并且可以包括表示控制要再现的波形的矢量的特征行为的数据。 波形的行为可以通过各种波形因子来定义。 向量包括例如用于产生波形的各种基本波形因子的矢量,例如波形形状,音调,幅度和时间轴。
    • 29. 发明授权
    • Motion discrimination method and device using a hidden markov model
    • 运动识别方法和使用隐马尔可夫模型的装置
    • US5808219A
    • 1998-09-15
    • US742346
    • 1996-11-01
    • Satoshi Usa
    • Satoshi Usa
    • G10H1/00G09B15/02
    • G10H1/00G10H2220/206G10H2250/015G10H2250/151G10H2250/311
    • A motion discrimination method or a motion discrimination device is provided to discriminate a kind of a motion, i.e., one of conducting operations which are made by a human operator by swinging a baton to conduct music of a certain time (e.g., quadruple time). Herein, sensors are provided to detect the motion, made by the human operator, to produce detection values. The detection values are converted to operation labels, which are assembled together in a certain time unit (e.g., 10 ms) to form label series. In addition, there are provided a plurality of Hidden Markov Models, each of which is constructed to learn label series corresponding to a specific motion in advance. Calculations are performed to produce probabilities that multiple Hidden Markov Models respectively output the label series corresponding to the detected motion. Then, a kind of the motion is discriminated on the basis of result of the calculations. Further, a beat label representing the discriminated kind of the motion is inserted into the label series. Herein, the discrimination is made only when a highest one of the probabilities exceeds a certain threshold value so that designation of a beat is detected. Incidentally, the discriminated kind of the motion is used as a detected beat, designated by the human operator, by which a tempo of automatic performance is controlled.
    • 提供运动识别方法或运动识别装置,以便通过摆动指挥棒进行一定时间(例如,四倍的时间)的音乐来区分由操作者进行的运动的一种运动。 这里,提供传感器以检测由操作者做出的运动以产生检测值。 检测值被转换为以特定时间单位(例如,10ms)组合在一起以形成标签系列的操作标签。 此外,还提供了多个隐马尔可夫模型,每个隐马尔可夫模型被构造成预先学习对应于特定运动的标签序列。 执行计算以产生多个隐马尔可夫模型分别输出对应于检测到的运动的标签序列的概率。 然后,基于计算结果来区分一种动作。 此外,将表示运动的区别种类的节拍标签插入到标签系列中。 这里,只有当概率中的最高一个超过某个阈值才能进行鉴别,从而检测到拍击的指定。 顺便提及,所识别的运动种类被用作由操作者指定的检测到的拍子,由此控制自动演奏的速度。