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    • 21. 发明授权
    • Apparatus with function of detecting location of metal body
    • 具有检测金属体位置的功能的装置
    • US5405143A
    • 1995-04-11
    • US855628
    • 1992-05-05
    • Takatoshi TakemotoKazunari KawashimaShigeru Handa
    • Takatoshi TakemotoKazunari KawashimaShigeru Handa
    • A63F3/02A63F7/02G07F17/32
    • A63F7/022G07F17/32A63F2003/00678
    • The present invention consists of an apparatus comprising a signal sending line which has a folded-back shape, and which serves to send a current for generating a magnetic field; and a signal receiving line which has a folded-back shape, which is arranged at a position permitting it to be electromagnetically coupled with the signal sending line, and which serves to detect a magnetic flux change caused by the approach of metal. The plurality of signal sending lines are arranged coplanarly, while the plurality of signal receiving lines are arranged coplanarly. The signal sending lines and the signal receiving lines are arranged with their planes held in parallel and in directions intersecting to each other, thereby constructing a sensing matrix. The sensing matrix is arranged in opposition to a panel along which a metal body to be detected moves, while holding therebetween a space which is, at least, large enough to pass the metal body. Signal sending means and signal receiving means are connected to the sensing matrix so as to detect the location the metal body.
    • PCT No.PCT / JP91 / 01236 Sec。 371日期:1992年5月5日 102(e)日期1992年5月5日PCT 1991年9月17日PCT公布。 出版物WO92 / 04954 日期:1992年4月2日。本发明包括一种装置,包括具有折回形状的信号发送线,用于发送用于产生磁场的电流; 以及具有折回形状的信号接收线,其布置在允许其与信号发送线电磁耦合的位置,并且用于检测由金属接近引起的磁通量变化。 多个信号发送线共面布置,而多个信号接收线共面布置。 信号发送线和信号接收线被布置成它们的平面保持平行并且在彼此相交的方向上,从而构成感测矩阵。 感测矩阵被布置成与要检测的金属体一起移动的面板相对,同时保持至少足够大以使金属体通过的空间。 信号发送装置和信号接收装置连接到感测矩阵,以便检测金属体的位置。
    • 22. 发明授权
    • Sensor for detecting location of metal body
    • 用于检测金属体位置的传感器
    • US5390109A
    • 1995-02-14
    • US910301
    • 1992-07-21
    • Takatoshi TakemotoKazunari KawashimaShigeru Handa
    • Takatoshi TakemotoKazunari KawashimaShigeru Handa
    • A63F3/02A63F7/02G01B7/00G01V3/08G11C5/02A63F7/38
    • A63F7/022A63F2003/00662A63F3/00643
    • The present invention comprises a sensing matrix (20) comprised of matrix-arranged sensing units for sensing an object, a driving means (40, 50, 63) which drives the sensing matrix (20) and receives a signal showing a state of each sensing unit, and a detecting means (30) which detects location of the object on the sensing matrix (20) on the basis of the signal received by said driving means. The detecting means (30) includes an offset means (30a) which sequentially updates and memorizes a value of the received signal as an offset value at every sensing unit, an operation means (30b) which operates a change in values between a value of a newly received signal and the offset value before updating, and a comparing means (30c) for comparing the change in values between the two with the set value which is set beforehand for detecting the presence of the object.
    • PCT No.PCT / JP91 / 01611 Sec。 371日期:1992年7月21日 102(e)日期1992年7月21日PCT 1991年11月25日PCT PCT。 公开号WO92 / 09344 本发明包括由用于感测物体的矩阵布置的感测单元组成的感测矩阵(20),驱动装置(40,50,63),其驱动感测矩阵(20)并接收 示出每个感测单元的状态的信号;以及检测装置,其基于由所述驱动装置接收的信号来检测物体在感测矩阵(20)上的位置。 检测装置(30)包括:偏移装置(30a),其在每个感测单元处顺序地更新和存储接收信号的值作为偏移值;操作装置(30b),其操作值 新接收的信号和更新前的偏移值,以及用于将两者之间的值的变化与预先设置的用于检测对象的存在的设定值进行比较的比较装置(30c)。
    • 23. 发明授权
    • Game hall system utilizing storage media
    • 游戏厅系统利用存储媒体
    • US5741184A
    • 1998-04-21
    • US507222
    • 1995-08-17
    • Takatoshi TakemotoKazunari Kawashima
    • Takatoshi TakemotoKazunari Kawashima
    • A63F9/24A63F13/00G07F7/08G07F17/32A63F7/02A63F9/22
    • G06Q20/32G06Q20/363G07F17/32G07F17/3234G07F7/0866
    • A game hall system having a plurality of game machines 120 each of which is equipped with a game execution section 131 for executing a game; comprising storage media 110 in each of which information items about the game are stored; the game machine 120 including a transmission/reception section 136 which transmits and receives information to and from the storage medium; the transmission/reception section 136 including a setting port 123 in which the storage medium is set, a transmitter/receiver 121 which transmits and receives by radio to and from the set storage medium, a controller 135 which controls the transmission and reception of the transmitter/receiver and controls transmission and reception to and from the execution section, and memory means 128 for storing transmitted and received information therein; the storage medium 110 including a transmitter/receiver which transmits and receives by radio to and from the game machine having the storage medium set therein, a controller 119 which controls the transmission and reception of the transmitter/receiver, and a memory portion 118 which stores transmitted and received information therein.
    • PCT No.PCT / JP93 / 00193 Sec。 371日期:1995年8月17日 102(e)日期1995年8月17日PCT提交1993年2月17日PCT公布。 公开号WO94 / 19076 日期1994年9月1日具有多个游戏机120的游戏厅系统,每个游戏机120配备有用于执行游戏的游戏执行部131; 其中存储有关游戏信息的存储介质110; 游戏机120包括:向存储介质发送信息和从存储介质接收信息的发送/接收部分136; 发送/接收部分136包括设置存储介质的设置端口123,通过无线电从设备存储介质发送和接收的发送器/接收器121;控制器135,其控制发送器的发送和接收 /接收器,并且控制与来自执行部分的传输和接收;以及存储装置128,用于存储发送和接收的信息; 存储介质110包括通过无线电发送和从其中设置有存储介质的游戏机发送和接收的发送器/接收器;控制器119,其控制发送器/接收器的发送和接收;存储器部分118,其存储 发送和接收信息。
    • 24. 发明授权
    • Game play media dispenser
    • 游戏媒体播放器
    • US5700997A
    • 1997-12-23
    • US605225
    • 1996-03-08
    • Takatoshi TakemotoKazunari Kawashima
    • Takatoshi TakemotoKazunari Kawashima
    • A63F7/02A63F7/22A63F7/30G07D1/00G06K5/00
    • A63F7/34G07D1/00A63F2007/308A63F2007/345A63F7/022
    • A game play media dispenser comprises a ball passage 10 for allowing game play media (pachinko balls) 90 to flow, a gear 20 formed with a plurality of recesses 21 engaging with the pachinko balls 90 on an outer peripheral surface and rotating while causing the recesses 21 to engage with pachinko balls 90 flowing through the ball passage 10 in sequence, detection means 70 for detecting the pachinko balls 90 discharged through a discharge port 11, a first stopper 30 that can move to a first engagement position where it can engage with the gear 20 and a first saving position where it does not engage with the gear 20, a second stopper 40 that can move to a second engagement position where it can engage with the gear 20 and a second saving position where it does not engage with the gear 20, first drive means for moving the first stopper 30, second drive means for moving the second stopper 40, and control means for controlling the first drive means and the second drive means for causing the first stopper 30 and the second stopper 40 to engage with the gear 20 alternately.
    • PCT No.PCT / JP94 / 01377 Sec。 371日期:1996年3月8日 102(e)日期1996年3月8日PCT 1994年8月22日PCT公布。 出版物WO95 / 07120 PCT 日期:1995年3月16日游戏媒体分配器包括用于允许游戏媒体(弹球)90流动的球通道10;形成有在外周表面上与弹球90接合的多个凹部21的齿轮20, 旋转,同时使凹部21依次流过球形通道10的弹珠球90,用于检测通过排出口11排出的弹球90的检测装置70,可移动到第一接合位置的第一止动件30, 它可以与齿轮20接合,并且其不与齿轮20接合的第一保存位置,可移动到第二接合位置的第二止动件40,在该第二接合位置可以与齿轮20接合,并且第二止动位置 不与齿轮20接合,用于移动第一止动件30的第一驱动装置,用于移动第二止动件40的第二驱动装置,以及用于控制第一驱动装置和第二驱动装置的控制装置 用于使第一止动件30和第二止动件40交替地与齿轮20啮合。
    • 25. 发明授权
    • Screen display type slot machine with seemingly flowing condition of
moving symbols
    • 屏幕显示型老虎机,运动符号看似流动的状态
    • US5655965A
    • 1997-08-12
    • US424334
    • 1995-04-24
    • Takatoshi TakemotoKazunari KawashimaTaizo Higaki
    • Takatoshi TakemotoKazunari KawashimaTaizo Higaki
    • G07F17/32A63B71/06
    • G07F17/3211
    • A slot machine comprising display means (110) having a display surface provided on a plane opposed to a player, display control means (401) for controlling the display means (110) so as to display a still condition and a game play condition for each display window, start instruction means (108) for accepting a game play start instruction and instructing the display control means to start operation, stop instruction means (109) for accepting an instruction for stopping symbol change for each display window and instructing the display control means (401) to stop operation, and game control means (403) for controlling game progress, wherein the improvement comprises storage means for storing a plurality of symbol patterns and a plurality of flow condition patterns for providing a seemingly flowing condition in a state in which the symbol patterns move, the display control means (401) for alternating the pattern read from the storage means between the symbol and flow condition patterns in response to the game progress state and causing the display means to display the read pattern for each display window. Therefore, a dynamic and interesting slot machine can be provided.
    • PCT No.PCT / JP92 / 01378 Sec。 371日期1995年04月24日 102(e)日期1995年4月24日PCT提交1992年10月22日PCT公布。 出版物WO94 / 08674 日期1994年04月28日一种包括显示装置(110)的老虎机,该显示装置具有设置在与播放器相对的平面上的显示面,显示控制装置(401)用于控制显示装置(110)以显示静止状态和 每个显示窗口的游戏条件,用于接受游戏开始指令并指示显示控制装置开始操作的开始指令装置(108),用于接受每个显示窗口停止符号改变的指令的停止指令装置(109)和 指示显示控制装置(401)停止操作,以及用于控制游戏进行的游戏控制装置(403),其中改进包括用于存储多个符号图案的存储装置和用于提供看似流动的条件的多个流程条件模式 在符号图案移动的状态下,显示控制装置(401)用于在符号和流量cond之间交替从存储装置读取的图案 响应于游戏进行状态,并使显示装置显示每个显示窗口的读取模式。 因此,可以提供一种动态和有趣的老虎机。
    • 26. 发明授权
    • Pachinko ball counter and ball dropping apparatus preventing bridge
phenomenon
    • US5630585A
    • 1997-05-20
    • US338546
    • 1995-02-24
    • Takatoshi TakemotoKazunari Kawashima
    • Takatoshi TakemotoKazunari Kawashima
    • A63F3/02A63F7/02A63F7/30
    • A63F7/022A63F2003/00662
    • A pachinko ball counter which aligns discharged pachinko balls in a plurality of lines by a plurality of alignment rails, and sends them reliably to a plurality of counting sensors without generating a so-called "bridging phenomenon" and which can smoothly and quickly count a large number of pachinko balls, and a pachinko ball dropping apparatus which can drop smoothly and gently a large number of pachinko balls discharged at a high speed from the ball counter to send them to a recovery gutter without a bridging phenomenon and which can adjust the length of a member in conformity with the height of the recovery gutter easily, quickly and without waste. An introduction path (17) for sending pachinko balls charged by a player is disposed at the back of a ball tray (C) of a game machine (B), and a plurality of alignment rails (18, 18, 18, 18), through which pachinko balls flow in an aligned state, are juxtaposed with one another in this introduction path (17). Partition guides (16) are disposed between the alignment rails (18), and counting sensors (40, 41) are so disposed at the end side of the introduction path (17) as to correspond to the alignment rails, respectively. Pachinko balls accommodated in a hopper member (111) fall through a ball path (119) encompassed by both side frame portions (117, 117) of a guide member (115) and by its back frame portion (116). During the fall, a falling force is damped by a plurality of damper members (120) fitted in the inside of both side frame portions (117, 117), and the balls are sent to a recovery gutter (150). A plurality of notches (118) are disposed in a vertical direction for cutting off the guide member (115) at an arbitrary length so as to regulate the lower end position of the guide member (115) to the height of the recovery gutter (150).
    • 27. 发明授权
    • Metal object detection system for detecting the position of a metal
object
    • 金属物体检测系统,用于检测金属物体的位置
    • US5564696A
    • 1996-10-15
    • US325420
    • 1994-10-28
    • Takatoshi TakemotoKazunari KawashimaShigeru Handa
    • Takatoshi TakemotoKazunari KawashimaShigeru Handa
    • A63F7/02G01B7/00G07F17/38
    • G07F17/3297A63F7/02G01B7/003
    • A metal object detection system comprising a matrix sensor having sensing units arranged like a matrix and a signal processing system for driving the matrix sensor for detecting a metal object. The signal processing system comprises circuitry for driving the matrix sensor and inputting a reception signal from the sensor, a plurality of peripheral detection points surrounding a main detection point, and circuitry which, when a metal object detection response is made at the main detection point by a sensing unit contained in the monitor frame, compares the response with a response of each of other peripheral detection points in the frame. When, the response of the main detection point is the largest, the circuitry determines that a metal object exists at the main detection point.
    • PCT No.PCT / JP93 / 00562 Sec。 371日期:1994年10月28日 102(e)日期1994年10月28日PCT 1993年4月28日PCT公布。 公开号WO93 / 22618 PCT 日期:1993年11月11日一种金属物体检测系统,包括具有排列成矩阵的检测单元的矩阵传感器和用于驱动用于检测金属物体的矩阵传感器的信号处理系统。 信号处理系统包括用于驱动矩阵传感器并输入来自传感器的接收信号,围绕主检测点的多个外围检测点的电路,以及当在主检测点处进行金属物体检测响应时, 包含在监视器框架中的感测单元将响应与帧中的每个其它外围检测点的响应进行比较。 当主检测点的响应最大时,电路确定在主检测点处存在金属物体。