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    • 23. 发明申请
    • Dynamic traffic bandwidth management system and method for a communication network
    • 用于通信网络的动态业务带宽管理系统和方法
    • US20050174938A1
    • 2005-08-11
    • US10483536
    • 2001-07-20
    • John RichardsonThomas Stahl
    • John RichardsonThomas Stahl
    • H04L12/66H04L12/70H04Q11/04H04L12/26
    • H04Q11/0478H04L2012/561H04L2012/5618H04L2012/5632H04L2012/5637H04L2012/5651H04L2012/5664H04L2012/5671
    • An apparatus and a method for managing service traffic in a communications network capable of providing voice, data, and A/V services to a plurality of customers. In particular, the present invention is a digital subscriber line system (DSL), preferably based on ADSL, having a plurality of customer premise equipment (CPEs) coupled to voice, data and A/V services via network system equipment comprising a DSLAM, an ATM switch and a DSL terminator for connecting the system to the internet. The invention provides a network control system that includes a plurality of databases including a provisioning database and a real time database indicative of the actual bandwidth being utilized. A service control processor coupled to the plurality of databases and the network system equipment periodically polls the databases to determine the amount of bandwidth being used, and if the usage exceeds a predetermined level, throttles the internet data entering the system through the DSL terminator and/or the user data entering the system through the CPEs. Preferrably, throttling is performed using a leaky-bucket algorithm. By dynamically managing the traffic flow in the network, the present invention reduces the potential for dropped calls and similar service restrictions.
    • 一种用于管理能够向多个客户提供语音,数据和A / V服务的通信网络中的服务业务的装置和方法。 特别地,本发明是优选地基于ADSL的数字用户线系统(DSL),其具有经由网络系统设备耦合到语音,数据和A / V服务的多个客户驻地设备(CPE),所述网络系统设备包括DSLAM, ATM交换机和用于将系统连接到互联网的DSL终结器。 本发明提供了一种网络控制系统,其包括多个数据库,包括供应数据库和指示所使用的实际带宽的实时数据库。 耦合到多个数据库的服务控制处理器和网络系统设备周期性地轮询数据库以确定所使用的带宽量,并且如果使用超过预定级别,则通过DSL终端器阻止进入系统的因特网数据和/ 或通过CPE进入系统的用户数据。 优选地,使用泄漏桶算法执行节流。 通过动态管理网络中的业务流,本发明减少掉话的可能性和类似的业务限制。
    • 26. 发明授权
    • Method and apparatus for client managed flow control on a limited memory
computer system
    • 用于在有限存储器计算机系统上进行客户端管理的流量控制的方法和装置
    • US5748892A
    • 1998-05-05
    • US621848
    • 1996-03-25
    • John Richardson
    • John Richardson
    • G06F15/16G06F9/46G06F9/50G06F13/00H04L13/08H04L29/06H04L29/08G06F9/44G06F9/00
    • G06F9/5016H04L29/06H04L67/42
    • A method and apparatus for controlling data flow on a network having a server and a non-blocking client node in which the client node may not drop requests received from the server. A process on the non-blocking client node allocates resources on the non-blocking client node and notifies the server of the allocated resources. The server then determines the resources on the non-blocking client node required to fulfill a request by an application on the server and whether sufficient resources are available on the non-blocking client node to fulfill the request by the application. If sufficient resources are available, the server then sends the request to the client node and if sufficient resources do not exist, the server waits until sufficient resources do exist to issue the request to the non-blocking client node.
    • 一种用于控制具有服务器和非阻塞客户端节点的网络上的数据流的方法和装置,其中客户机节点不会丢弃从服务器接收到的请求。 非阻塞客户端节点上的进程在非阻塞客户端节点上分配资源,并向服务器通知所分配的资源。 然后,服务器确定由服务器上的应用程序完成请求所需的非阻塞客户机节点上的资源,以及在非阻塞客户端节点上是否有足够的资源可用于满足应用程序的请求。 如果有足够的资源可用,则服务器然后将该请求发送到客户机节点,并且如果没有足够的资源,则服务器等待直到有足够的资源确实存在以向非阻塞的客户端节点发出请求。
    • 27. 发明授权
    • Automatic electronic downloading of bingo cards
    • 自动电子下载宾果卡
    • US5043887A
    • 1991-08-27
    • US329580
    • 1989-03-28
    • John Richardson
    • John Richardson
    • G06F19/00
    • G07F17/329G07F17/32
    • An electronic gaming system for playing games which includes a system base station and a plurality of gaming boards. The system base station downloads game instructions, a game schedule, and game card arrays into the gaming boards. These game card arrays are stored in the system base station as a gaming card library. The gaming card library contains a plurality of game card arrays such that no two arrays are identical. Each game card array is stored as a single record containing the elements of a particular array, while the individual enjoys instantaneous access to a plurality of gaming cards. The game schedule stores symbols which are to be matched with randomly generated symbols, particularly where the symbols are numbers and the pattern is a plurality of elements of a 5.times.5 array.
    • 一种用于玩游戏的电子游戏系统,包括系统基站和多个游戏板。 系统基站将游戏指令,游戏计划和游戏卡阵列下载到游戏板中。 这些游戏卡阵列作为游戏卡库存储在系统基站中。 游戏卡库包含多个游戏卡阵列,使得没有两个阵列是相同的。 每个游戏卡阵列被存储为包含特定阵列的元素的单个记录,而个人享有对多个游戏卡的即时访问。 游戏计划存储要与随机生成的符号匹配的符号,特别是符号是数字,并且图案是5×5阵列的多个元素的符号。
    • 28. 发明授权
    • Collapsible cap
    • 可折叠帽
    • US4856117A
    • 1989-08-15
    • US224461
    • 1988-07-26
    • Stephen GoldmanJohn Richardson
    • Stephen GoldmanJohn Richardson
    • A42B1/20
    • A42B1/201
    • This invention is an improved collapsible cap that may be easily opened and closed so that when the cap is in a closed position the cap will be of relatively uniform height allowing the cap to be easily packed and stored. The apparatus of this invention accomplishes the foregoing by encapsulating the opening and closing mechanism of the cap, i.e., a hinge having a pivot pin in a plastic material and attaching one portion of the plastic material to the cap frame and another portion of the plastic material to a folded over encircling fabric tape containing a circular wire grommet.
    • 本发明是一种改进的可折叠盖,其可以容易地打开和关闭,使得当盖处于关闭位置时,盖将具有相对均匀的高度,从而允许盖易于包装和存储。 本发明的装置通过将盖的打开和关闭机构(即,具有枢轴销的铰链)以塑料材料封装并将一部分塑料材料附接到盖框架和塑料材料的另一部分来实现上述内容 到包含圆形电线索环的折叠的环绕的织物带。