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    • 25. 发明授权
    • Online game method and game system
    • 在线游戏方法和游戏系统
    • US06848991B2
    • 2005-02-01
    • US09785981
    • 2001-02-20
    • Kazuhiro Kusuda
    • Kazuhiro Kusuda
    • A63F9/00A63F9/14A63F13/00
    • G06Q50/34A63F9/143G07F17/3288
    • A plurality of horse racing game machines (1a, 1b, . . . 1n) and a control unit (2) for controlling game execution states of the horse racing game machines (1a, 1b, . . . 1n) are connected via a communication line (L). The control unit (2) provides the horse racing game machines for performing the race with part or the entirety of game-related data required for executing the game. The race is simultaneously held at the horse racing game machines (1a, 1b, . . . 1n). Execution states of the race and betting odds generated at all the horse racing game machines (1a, 1b, . . . 1n) are collected by the control unit (2). At the same time, the collected race execution states and integrated betting odds are presented in real time to the players surrounding all the horse racing game machines (1a, 1b, . . . 1n) using synthesized speech.
    • 多个赛马游戏机(1a,1b,...,1n)和用于控制赛马游戏机(1a,1b,...,1n)的游戏执行状态的控制单元(2)经由通信 线(L)。 控制单元(2)提供用于执行与执行游戏所需的游戏相关数据的部分或全部的比赛的赛马游戏机。 比赛同时举行在赛马游戏机(1a,1b,...,ln)。 所有赛马游戏机(1a,1b,...,1n)产生的比赛和投注赔率的执行状态由控制单元(2)收集。 同时,使用合成语音实时地向围绕所有赛马游戏机(1a,1b,...)的玩家呈现所收集的比赛执行状态和综合投注赔率。
    • 29. 发明授权
    • Game system
    • 游戏系统
    • US06676514B1
    • 2004-01-13
    • US09538307
    • 2000-03-30
    • Kazuhiro KusudaTakuya Ando
    • Kazuhiro KusudaTakuya Ando
    • A63F924
    • G07F17/3239G07F17/32G07F17/3251
    • A game system which is capable of ensuring continuity of a game is provided. A game system for paying for recreation value according to progress of a game, has a magnetic information reading device for reading information in an attachable/detachable recording medium, an SRAM for storing state and history of a suspended game corresponding to each of the recording media, and a medal management device for paying for recreation value according to progress of the game. Specifying information for specifying each of the recording media is recorded in each of the recording media, the state and history of the game are stored in the SRAM corresponding to the specifying information, and the rest of the game is continuously progressed by using the state and history of the game which were stored in the RAM corresponding to the specifying information read by the magnetic information reading device.
    • 提供能够确保游戏连续性的游戏系统。 一种用于根据游戏进度支付娱乐价值的游戏系统,具有用于读取可拆卸记录介质中的信息的磁信息读取装置,用于存储与每个记录介质相对应的暂停游戏状态和历史的SRAM ,以及根据游戏进度支付娱乐价值的奖牌管理装置。 在每个记录介质中记录用于指定每个记录介质的信息,游戏的状态和历史被存储在与指定信息相对应的SRAM中,游戏的其余部分通过使用状态和 存储在与由磁信息读取装置读取的指定信息对应的RAM中的游戏的历史。