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    • 22. 发明申请
    • TEXTURE MAPPING APPARATUS, METHOD AND PROGRAM
    • 纹理映射设备,方法和程序
    • US20070229529A1
    • 2007-10-04
    • US11687745
    • 2007-03-19
    • Masahiro SekineYasunobu YamauchiIsao Mihara
    • Masahiro SekineYasunobu YamauchiIsao Mihara
    • G09G5/00
    • G06T15/04
    • Texture mapping (TM) apparatus includes unit acquiring texture data items (TD) and model data items (MD), unit generating control data used for TM according to TD and MD, unit generating control instructions (CIs) for TM processes corresponding to control data, unit selecting at least one model data item (ALMD) and TD from TD and MD, based on first CI, unit determining arrangement of selected ALMD and TD, unit storing selected ALMD and TD based on determined arrangement, unit selecting, from stored MD and TD, MD and TD used for rendering, based on second CI, unit correcting MD selected for rendering and TD selected for rendering, using first measure designated by third CI, unit performing interpolation on corrected MD and TD, using second measure designated by fourth CI, unit mapping interpolated TD onto interpolated MD, using third measure designated by fifth CI, and unit outputting data as computer graphics data.
    • 纹理映射(TM)装置包括单元获取纹理数据项(TD)和模型数据项(MD),根据TD和MD生成用于TM的控制数据单元,用于与控制数据相对应的TM进程的单元生成控制指令(CI) ,基于第一个CI,基于所选择的ALMD和TD的单元确定布置,基于确定的布置存储所选择的ALMD和TD的单元,从存储的MD中单元选择来自TD和MD的至少一个模型数据项(ALMD)和TD 和TD,MD和TD,用于基于第二CI,用于渲染选择的单位校正MD和用于渲染的TD,使用由第三CI指定的第一度量,使用由第四CI指定的第二度量来校正MD和TD的单元 CI,使用由第五CI指定的第三测量,以及将数据作为计算机图形数据输出的单位映射将内插TD插值到内插MD。