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    • 22. 发明申请
    • System and method for playing an electronic card game
    • 播放电子纸牌游戏的系统和方法
    • US20060058090A1
    • 2006-03-16
    • US11052130
    • 2005-02-07
    • James CrawfordGehrig White
    • James CrawfordGehrig White
    • A63F9/24
    • G07F17/32A63F1/18G07F17/3293
    • A system provides an electronic card game to a plurality of players on an electronic card table. The electronic card table has a table top with a playing surface and a plurality of electronic player interaction areas located around a periphery of the table top. Each electronic player interaction area provides a player interface for interaction with one of the players. A database maintains a player account for each player. Each player account includes identification information and a monetary amount. A server computer is coupled to the plurality of electronic player interaction areas and the database for administering the electronic card game using electronic cards and electronic chips. The server computer allows each player to log-in to one of the electronic player interaction areas, draw down at least a portion of the monetary amount in their player account, and purchase electronic chips using the drawn down portion of the monetary amount.
    • 系统向电子卡表上的多个玩家提供电子纸牌游戏。 电子卡片台具有桌面,其具有游戏表面和位于台面周边周围的多个电子游戏者交互区域。 每个电子玩家交互区域提供用于与玩家之一进行交互的玩家界面。 数据库为每位玩家维护一个玩家帐户。 每个玩家帐户包括身份信息和金额。 服务器计算机耦合到多个电子玩家交互区域和数据库,用于使用电子卡和电子芯片管理电子纸牌游戏。 服务器计算机允许每个玩家登录到电子玩家交互区域中的一个,在玩家帐户中减去金额的至少一部分,并且使用货币金额的下拉部分购买电子筹码。
    • 26. 发明申请
    • SYSTEM AND METHOD FOR PROVIDING A HOST CONSOLE FOR USE WITH AN ELECTRONIC CARD GAME
    • 用于向电子卡游戏提供主机控制台的系统和方法
    • US20060287103A1
    • 2006-12-21
    • US11419908
    • 2006-05-23
    • James CrawfordGehrig WhiteJonathan Lester
    • James CrawfordGehrig WhiteJonathan Lester
    • A63F9/24
    • G07F17/3211G07F17/32G07F17/322G07F17/3276G07F17/3288G07F17/3293
    • A host console and method for use with an electronic card table is disclosed. The electronic card table has plurality of electronic player interaction areas located around a periphery of the table and a game computer. The game computer administers the electronic card table and is coupled to the plurality of electronic player interaction areas. The host console is connected to the game computer. The host console includes a host display, a host interface, and a host controller. The host controller is coupled to the host display and the host interface and allows the host to display information related to the card game and reset the connection between the game computer and one or more of the electronic player interaction areas and/or restart software on one or more of the electronic player interaction areas and/or reboot one or more of the electronic player interaction areas.
    • 公开了一种用于电子卡片表的主机控制台和方法。 电子卡片台具有位于桌子周边周围的多个电子玩家交互区域和游戏计算机。 游戏计算机管理电子卡片表并耦合到多个电子玩家交互区域。 主机控制台连接到游戏机。 主机控制台包括主机显示器,主机接口和主机控制器。 主机控制器耦合到主机显示器和主机接口,并且允许主机显示与卡片游戏相关的信息,并且重置游戏计算机与一个或多个电子玩家交互区域之间的连接和/或在一个上重启软件 或更多的电子玩家交互区域和/或重新启动电子玩家交互区域中的一个或多个。
    • 27. 发明申请
    • HOSPITALITY FEATURE OF AN ELECTRONIC GAMING SYSTEM AND METHOD OF OPERATION
    • 电子游戏系统的娱乐功能及其操作方法
    • US20060287067A1
    • 2006-12-21
    • US11419902
    • 2006-05-23
    • Gehrig WhiteJames CrawfordJon Lester
    • Gehrig WhiteJames CrawfordJon Lester
    • A63F9/24
    • G07F17/3255G07F17/32G07F17/3239
    • An electronic gaming system has a plurality of tables each having a plurality of electronic player interaction areas (EPIA's) spaced preferably about a table periphery so that a gaming player locates oneself in front of a respective EPIA to play a game. A computer-based controller of the system assigns any one of preferably a variety of games to any one table. The player is then free to choose what game he/she desires to play by picking a particular table. The gaming system has a host console that communicates with each EPIA via the controller for managerial control of the plurality of tables. A software-based hospitality feature is integrated into the electronic gaming system for logging players in and out of a game, monitoring and recording of game play, enabling efficient waiter service, assisting security personal and preferably establishing confidential communications with the floor manager or host.
    • 电子游戏系统具有多个表,每个表具有多个电子游戏者交互区域(EPIA),优选地围绕桌子周边间隔开,使得游戏玩家在相应的EPIA前面定位以玩游戏。 该系统的基于计算机的控制器将任何一个优选的游戏分配给任何一个表。 然后,玩家可以自由选择他/她希望通过选择特定桌子来玩什么游戏。 游戏系统具有通过控制器与每个EPIA通信的主机控制器,用于对多个表进行管理控制。 基于软件的接待功能被集成到电子游戏系统中,用于登录和退出游戏,监视和记录游戏,实现有效的服务员服务,辅助安全个人,并且优选地与楼层管理者或主机建立机密通信。
    • 30. 发明申请
    • Cashless electronic poker table and method
    • 无现金电子扑克桌和方法
    • US20060068869A1
    • 2006-03-30
    • US11074379
    • 2005-03-07
    • Gehrig WhiteJames Crawford
    • Gehrig WhiteJames Crawford
    • A63F13/00
    • G07F17/3276A63F2300/66G07F17/32G07F17/3293
    • A system and method provides an electronic poker game to a plurality of players using an electronic poker table. The electronic poker table has a table top with a playing surface and a plurality of electronic player interaction areas located around a periphery of the table top. Each electronic player interaction area provides a player interface for interaction with one of the players. The electronic poker table includes at least one device coupled to the electronic poker table for reading tickets having an associated value. A game computer administers the electronic poker game by using electronic cards and electronic chips, associates the value of a first ticket read by the at least one device with one of the players and allows the one player to purchase electronic chips with at least a portion of the value of the first ticket.
    • 系统和方法使用电子扑克牌向多个玩家提供电子扑克游戏。 电子扑克桌具有桌面,其具有游戏表面和位于台面周边周围的多个电子玩家交互区域。 每个电子玩家交互区域提供用于与玩家之一进行交互的玩家界面。 电子扑克台包括耦合到电子扑克桌的至少一个装置,用于读取具有相关值的票。 游戏机通过使用电子卡和电子芯片来管理电子扑克游戏,将由至少一个装置读取的第一票的价值与玩家之一相关联,并允许一个玩家购买具有至少一部分 第一张票的价值。