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    • 22. 发明授权
    • Highlight management for fantasy gaming
    • 突出管理幻想游戏
    • US08522300B2
    • 2013-08-27
    • US11859356
    • 2007-09-21
    • Don RelyeaBrian RobertsHeath Stallings
    • Don RelyeaBrian RobertsHeath Stallings
    • H04N7/16
    • A63F13/537A63F13/00A63F13/213A63F13/798G07F17/32
    • A media database stores a number of media content items associated with a real-life field of competitive activity. A user database stores information about a plurality of entities involved in the real-life field of competitive activity, including indications of a number of the plurality of entities that are entities of interest. An event database stores event information identifying an event related to the real-life field of competitive activity, identifying at least one portion of one of said number of media content items as associated with the event, and identifying at least one of the plurality of entities associated with the event. A manager communicatively coupled to the media database, user database and event database, determines whether the event has occurred based on the event information, determines whether the event is associated with any of the number of entities of interest, and generates a highlight message. The highlight message includes an indication of highlight media, where the highlight media is based on the identified at least one portion of said one of the number of media content items associated with the event.
    • 媒体数据库存储与竞争活动的现实生活领域相关联的多个媒体内容项目。 用户数据库存储关于竞争活动的现实生活领域中涉及的多个实体的信息,包括作为感兴趣的实体的多个实体的数量的指示。 事件数据库存储识别与竞争活动的现实生活领域相关的事件的事件信息,识别与事件相关联的所述数量的媒体内容项目中的一个的至少一部分,以及识别所述多​​个实体中的至少一个 与事件相关联。 通信地耦合到媒体数据库,用户数据库和事件数据库的管理器基于事件信息来确定事件是否已经发生,确定事件是否与感兴趣的多个实体中的任何一个相关联,并且生成高亮消息。 亮点消息包括高亮媒体的指示,其中高亮媒体基于与事件相关联的多个媒体内容项目中的所述一个的所识别的至少一部分。
    • 23. 发明授权
    • Systems and methods for accessing media content
    • 用于访问媒体内容的系统和方法
    • US08418217B2
    • 2013-04-09
    • US11516291
    • 2006-09-06
    • Heath StallingsBrian RobertsDon Relyea
    • Heath StallingsBrian RobertsDon Relyea
    • H04N7/173
    • H04N21/25866H04N5/76H04N7/17318H04N21/4263H04N21/4334H04N21/4788H04N21/6125
    • In one of many possible embodiments, a system includes a media content provider and a media content processing subsystem communicatively coupled to the media content provider by a network. The media content processing subsystem is configured to receive a first media content instance from the media content provider, and receive a second media content instance from at least one other media content processing subsystem connected to the network. At least a portion of the second media content instance is received concurrently with the receipt of the first media content instance. In certain embodiments, the media content processing subsystem is configured to receive the second media content instance without using a tuner.
    • 在许多可能的实施例中的一个实施例中,系统包括媒体内容提供商和通过网络与媒体内容提供商通信地耦合的媒体内容处理子系统。 媒体内容处理子系统被配置为从媒体内容提供商接收第一媒体内容实例,并且从连接到网络的至少一个其他媒体内容处理子系统接收第二媒体内容实例。 在接收到第一媒体内容实例的同时接收第二媒体内容实例的至少一部分。 在某些实施例中,媒体内容处理子系统被配置为在不使用调谐器的情况下接收第二媒体内容实例。
    • 24. 发明申请
    • CONTENT HOSTING AND ADVERTISING SYSTEMS AND METHODS
    • 内容管理和广告系统和方法
    • US20120232999A1
    • 2012-09-13
    • US13478492
    • 2012-05-23
    • Brian RobertsHeath StallingsDon Relyea
    • Brian RobertsHeath StallingsDon Relyea
    • G06Q30/02
    • G06Q30/0251G06Q30/00H04N21/25808H04N21/25866H04N21/812
    • In an exemplary system, a data store includes at least a subset of media content, media content attribute data associated with the media content, user profile data associated with at least one consumer having access to the media content, advertising content, and content matching data associated with the advertising content. An access module is communicatively coupled to an access device and configured to receive a request sent by the access device, the request being for access to a media content instance included in the media content. A matching module is configured to match at least one advertising content instance included in the advertising content to the media content instance based on the media content attribute data, user profile data, and content matching data. The access module is configured to provide the matched advertising content instance to the access device for user presentation.
    • 在示例性系统中,数据存储包括媒体内容的至少一个子集,与媒体内容相关联的媒体内容属性数据,与至少一个消费者相关联的与媒体内容的访问有关的用户简档数据,广告内容和内容匹配数据 与广告内容相关联。 访问模块通信地耦合到接入设备并且被配置为接收由接入设备发送的请求,该请求用于访问媒体内容中包括的媒体内容实例。 匹配模块被配置为基于媒体内容属性数据,用户简档数据和内容匹配数据将包含在广告内容中的至少一个广告内容实例与媒体内容实例相匹配。 访问模块被配置为向匹配的广告内容实例提供用于呈现用户的访问设备。
    • 25. 发明授权
    • Feature set based content communications systems and methods
    • 基于特征集的内容通信系统和方法
    • US08230081B2
    • 2012-07-24
    • US11931674
    • 2007-10-31
    • Brian RobertsDon RelyeaHeath Stallings
    • Brian RobertsDon RelyeaHeath Stallings
    • G06F15/16
    • H04L51/38H04L51/14H04L67/303H04L67/36H04L69/24
    • In an exemplary system, a plurality of access devices comprising at least a first access device and a second access device is selectively and communicatively coupled to a profile management subsystem. The profile management subsystem is configured to maintain profile data representing a feature set of at least one of the plurality of access devices, receive a profile request signal representing a request for profile data corresponding to the second access device from the first access device, and transmit the requested profile data to the first access device in response to the profile request signal. The first access device is configured to transmit content to the second access device in accordance with a feature set represented by the profile data corresponding to the second access device.
    • 在示例性系统中,包括至少第一接入设备和第二接入设备的多个接入设备被选择性地和通信地耦合到简档管理子系统。 简档管理子系统被配置为维护表示多个接入设备中的至少一个的特征集的简档数据,从第一接入设备接收表示对应于第二接入设备的简档数据的请求的简档请求信号,并且发送 所述请求的简档数据响应于所述简档请求信号到所述第一访问设备。 第一接入设备被配置为根据由对应于第二接入设备的简档数据表示的特征集向第二接入设备发送内容。
    • 26. 发明授权
    • Linear program guide for media content access systems and methods
    • 媒体内容访问系统和方法的线性程序指南
    • US08028313B2
    • 2011-09-27
    • US11614604
    • 2006-12-21
    • Heath StallingsBrian RobertsDon Relyea
    • Heath StallingsBrian RobertsDon Relyea
    • G06F13/00G06F3/00H04N5/445
    • H04N5/44543H04N21/4438H04N21/482
    • In one of many possible embodiments, a system includes a media content processing subsystem configured to provide at least a portion of a linear program guide to a display for presentation to a user. The linear program guide includes a list of media content carriers and associated media content instances, and an endpoint located at one end of the list. The media content carriers and the endpoint are navigable by the user, and the endpoint is associated with at least one selectable navigation tool for navigating within the linear program guide. In certain embodiments, the selectable navigation tool includes a selectable shortcut to a predefined location within the linear program guide.
    • 在许多可能的实施例中的一个实施例中,系统包括媒体内容处理子系统,其被配置为向显示器提供线性节目指南的至少一部分以呈现给用户。 线性节目指南包括媒体内容载体和相关联的媒体内容实例的列表,以及位于列表的一端的端点。 媒体内容载体和端点可由用户导航,并且端点与至少一个可选导航工具相关联,用于在线性节目指南内导航。 在某些实施例中,可选导航工具包括到线性节目指南内的预定义位置的可选快捷方式。
    • 27. 发明申请
    • CONTENT SCHEDULING FOR FANTASY GAMING
    • 内容调度为幻想游戏
    • US20110028221A1
    • 2011-02-03
    • US12904094
    • 2010-10-13
    • Don RelyeaBrian RobertsHeath Stallings
    • Don RelyeaBrian RobertsHeath Stallings
    • A63F9/24G06F17/30
    • G06Q10/10Y10S707/951
    • An exemplary method includes a media program scheduling facility 1) retrieving data associated with a fantasy game, the data representing players of interest engaged in a real-life competitive activity that forms a basis for the fantasy game, 2) determining, based on the data representing the players of interest and on media program listing data associated with a plurality of media programs, one or more of the media programs that are associated with the players of interest, and 3) providing a scheduling screen for display, the scheduling screen containing listing information for each of the one or more media programs determined to be associated with the players of interest. Corresponding systems and methods are also disclosed.
    • 一种示例性方法包括媒体节目安排设施1)检索与幻想游戏相关联的数据,代表参与现实生活中竞争活动的玩家的数据,形成幻想游戏的基础; 2)基于数据 代表感兴趣的玩家和媒体节目列出与多个媒体节目相关联的数据,与感兴趣的玩家相关联的一个或多个媒体节目,以及3)提供用于显示的调度屏幕,包含列表的调度屏幕 确定与感兴趣的玩家相关联的一个或多个媒体节目中的每一个的信息。 还公开了相应的系统和方法。
    • 28. 发明申请
    • VERTICALLY ORIENTED PROGRAM GUIDE FOR MEDIA CONTENT ACCESS SYSTEMS AND METHODS
    • 用于媒体内容访问系统和方法的面向方面的程序指南
    • US20090164906A1
    • 2009-06-25
    • US11959939
    • 2007-12-19
    • Heath StallingsBrian RobertsDon Relyea
    • Heath StallingsBrian RobertsDon Relyea
    • G06F3/00
    • H04N5/44543H04N21/4312H04N21/4438H04N21/4821
    • An exemplary system includes a media content processing subsystem configured to provide a program guide graphical user interface having at least a first viewing pane and a second viewing pane to a display for presentation to a user, provide a selector object within the first viewing pane, and provide a list of content channels within the first viewing pane. When one content channel of the list of content channels is located within the selector object, the media content processing subsystem is further configured to provide within the second viewing pane a vertically oriented time axis and a vertically oriented list of at least one media content instance entry corresponding to at least one media content instance available via the one content channel during a time period represented by the time axis.
    • 一种示例性系统包括:媒体内容处理子系统,被配置为提供具有至少第一观看窗格和第二观看窗格的节目指南图形用户界面到显示器以呈现给用户,在第一观看窗格内提供选择器对象,以及 提供第一个查看窗格内的内容频道列表。 当内容频道列表的一个内容频道位于选择对象内时,媒体内容处理子系统还被配置为在第二观看窗格内提供垂直定向的时间轴和至少一个媒体内容实例条目的垂直定向的列表 对应于在由时间轴表示的时间段期间经由一个内容信道可用的至少一个媒体内容实例。
    • 30. 发明申请
    • LINEAR PROGRAM GUIDE FOR MEDIA CONTENT ACCESS SYSTEMS AND METHODS
    • 媒体内容访问系统和方法的线性程序指南
    • US20080155595A1
    • 2008-06-26
    • US11614604
    • 2006-12-21
    • Heath StallingsBrian RobertsDon Relyea
    • Heath StallingsBrian RobertsDon Relyea
    • G06F3/00
    • H04N5/44543H04N21/4438H04N21/482
    • In one of many possible embodiments, a system includes a media content processing subsystem configured to provide at least a portion of a linear program guide to a display for presentation to a user. The linear program guide includes a list of media content carriers and associated media content instances, and an endpoint located at one end of the list. The media content carriers and the endpoint are navigable by the user, and the endpoint is associated with at least one selectable navigation tool for navigating within the linear program guide. In certain embodiments, the selectable navigation tool includes a selectable shortcut to a predefined location within the linear program guide.
    • 在许多可能的实施例中的一个实施例中,系统包括媒体内容处理子系统,其被配置为向显示器提供线性节目指南的至少一部分以呈现给用户。 线性节目指南包括媒体内容载体和相关联的媒体内容实例的列表,以及位于列表的一端的端点。 媒体内容载体和端点可由用户导航,并且端点与至少一个可选导航工具相关联,用于在线性节目指南内导航。 在某些实施例中,可选导航工具包括到线性节目指南内的预定义位置的可选快捷方式。