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    • 22. 发明公开
    • Adaptable gaming machine in a gaming network
    • 可定制的老虎机的游戏网
    • EP1482459A3
    • 2005-08-24
    • EP04012620.3
    • 2004-05-27
    • WMS Gaming Inc
    • Rothschild, Wayne, H.
    • G07F17/32
    • G07F17/323G07F17/32G07F17/3232
    • In a server-based gaming network including a number of gaming machines communicatively coupled to one or more servers, an adaptable electro-mechanical gaming machine having an electro-mechanical device and an optional variable display device(s) coupled to a controller. The configuration of the adaptable electro-mechanical gaming machine is substantially or partially controlled via feature options. Selection of the feature options may be made by the adaptable electro-mechanical gaming machine or by a coupled apparatus. The feature options may reside on the adaptable electro-mechanical gaming machine or on a coupled apparatus, and may include hold percentage configurations, game play denominations, minimum wager amounts, top award configurations, bonus game schemes, player specific bonus features, mechanical device motion profiles, electronic transfer fund configurations, game theme configurations, lighting configurations, sound configurations, harm minimization behaviors, and casino float configurations. Thus, the adaptable electro-mechanical gaming machine can be automatically configured with or without manual intervention.
    • 23. 发明公开
    • Gaming machine having a 3D display
    • Spielautomat mit einer 3D Anzeigevorrichtung
    • EP1463007A3
    • 2005-04-06
    • EP04007215.9
    • 2004-03-25
    • WMS Gaming Inc
    • Burak, Gilbert J.Fiden, Daniel P.
    • G07F17/32
    • G07F17/3211G07F17/3202G07F17/3213
    • A gaming machine for conducting a wagering game includes a controller for selecting a game outcome from a plurality of game outcomes and a persistence-of-vision display for displaying the game outcome. The wagering game may, for example, be slots, poker, keno, bingo, blackjack, or roulette, and may be a basic game or a bonus game. The POV display may, for example, be a 360 degree display or a display employing a rapidly moving structure such as a wand, a hoop, a fan, or a disc. A 360 degree display is shaped generally like a cylinder and displays the game outcome with 2D imagery that is generated by selectively illuminating LEDs spinning in a circular direction about a surface of the cylinder. A display employing a rapidly moving structure has disposed about the periphery of the structure a plurality of LEDs that are selectively illuminated as the structure is moved in a direction that is cyclical, orbital, horizontal, vertical, arced, circular, or rotational.
    • 用于进行投注游戏的游戏机包括用于从多个游戏结果中选择游戏结果的控制器和用于显示游戏结果的持续视觉显示。 投注游戏可以例如是插槽,扑克,基诺,宾果,二十一点或轮盘赌,并且可以是基本游戏或奖励游戏。 POV显示器可以例如是360度显示器或采用诸如魔杖,箍,风扇或盘的快速移动结构的显示器。 360度显示器通常形成为圆柱体,并且通过选择性地照亮围绕圆柱体的表面在圆周方向上旋转的LED而产生的2D图像来显示游戏结果。 采用快速移动的结构的显示器围绕结构的周边布置有多个LED,当结构沿循环,轨道,水平,垂直,弧形,圆形或旋转的方向移动时,多个LED被选择性地照亮。
    • 25. 发明公开
    • Gaming machine
    • 游戏机
    • EP1494183A2
    • 2005-01-05
    • EP04015383.5
    • 2004-06-30
    • WMS Gaming Inc
    • Bleich, Charles R.Canterbury, Stephen A.Skalon, John W.Thomas, Alfred
    • G07F17/32
    • G07F17/3262G07F17/32
    • The present invention is a gaming machine having a player time-selectable bonus award scheme whereby the player may redeem, at a time of the player's choosing winning outcomes accrued during base game play. Redemption of each of the accrued winning outcomes is accomplished when a player selects an option to display a winning symbol combination associated with the winning outcome. Selection of the option to display the winning symbol combination associated with the winning outcome always yields an award and sometimes yields another winning outcome, again redeemable at a time of the player's choosing. A counter display on an intelligent button of the gaming machine increments a number as each winning outcome is accrued, and decrements the number as each winning outcome is redeemed. Thus, a second game may be initiated before a first game is complete.
    • 本发明是一种具有玩家时间可选择的奖励奖励方案的游戏机,玩家可以在玩家选择在基本玩游戏期间产生赢得结果的时间进行兑换。 当玩家选择显示与获胜结果相关的获胜符号组合的选项时,完成每个应计获胜结果的赎回。 选择显示与获胜结果相关的获奖符号组合的选项总是会获得奖励,并且有时会产生另一个获胜结果,并且可以在玩家选择时再次获得奖励。 游戏机的智能按钮上的计数器显示随着每个获胜结果累加而递增数字,并且在每个获胜结果被兑换时递减数字。 因此,可以在第一场比赛完成之前开始第二场比赛。