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    • 24. 发明申请
    • SMART SHELL TO A GAME CONTROLLER
    • 智能壳到游戏控制器
    • WO2012067946A2
    • 2012-05-24
    • PCT/US2011/060250
    • 2011-11-10
    • SONY COMPUTER ENTERTAINMENT INC.MAO, Xiaodong
    • MAO, Xiaodong
    • A63F13/06G06F3/033
    • A63F13/245A63F13/837A63F13/98A63F2300/1062A63F2300/1068A63F2300/8076
    • Devices, systems, and methods of use are presented for a smart shell that can be fitted by an end user to a video game controller that routes signals from various buttons or other sensors on the smart shell to a video game console. Signals can flow from the video game console back to the shell to operate tactile feedback motors, lights, or speakers. The smart shell can be clipped to the game controller by the end user and released after a game is played. The smart shell can be in the shape of a gun with sensors to determine which grips are being held and a sensor to determine if a player is holding the gun's scope to his face. Logic using the three sensors can robustly determine whether the user is holding the gun as a pistol, machine gun, or a sniper rifle, and can reflect the player's choice of style in the video game.
    • 提供的设备,系统和使用方法用于可由最终用户安装到视频游戏控制器的智能外壳,视频游戏控制器将来自智能外壳上的各种按钮或其他传感器的信号传送到视频游戏机。 信号可以从视频游戏机返回到外壳,以操作触觉反馈电机,灯或扬声器。 智能外壳可以由终端用户剪辑到游戏控制器,并在游戏进行后释放。 智能外壳可以是具有传感器的枪的形状,以确定握持哪个夹具,以及传感器来确定玩家是否将枪的范围保持在他的脸上。 使用三个传感器的逻辑可以牢固地确定用户是否将枪持枪,机枪或狙击步枪,并且可以反映玩家在视频游戏中的风格选择。