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    • 12. 发明申请
    • GROUP GAMES AND REWARDS IN WAGERING SYSTEMS
    • 集体游戏和战绩系列中的奖励
    • WO2009086489A1
    • 2009-07-09
    • PCT/US2008/088381
    • 2008-12-26
    • WMS GAMING, INC.ALLEN, Jeffrey L.GURA, Damon E.HORNIK, Jeremy M.
    • ALLEN, Jeffrey L.GURA, Damon E.HORNIK, Jeremy M.
    • A63F9/24
    • G07F17/3239A63F2300/5553G07F17/32
    • Described herein are processes and devices that determine and assign rewards as a group in a wagering game system utilizing social contacts. One of the devices described herein, a wagering game system, determines a first player account associated with a wagering game and looks at the first player account to determine a second player account associated with the first player account as a social network contact. The first player account and the second player account comprise a group of members in a group game or challenge. The wagering game system determines a reward that can be assigned to the group members. The wagering game system determines one or more tasks that must be performed before assigning the reward. The wagering game system presents the one or more tasks to the group members. The wagering game system detects when the tasks are completed and assigns the reward to the group members.
    • 这里描述的是使用社交联系人在投注游戏系统中确定并分配奖励作为一组的过程和设备。 本文描述的设备之一,投注游戏系统确定与投注游戏相关联的第一玩家帐户,并且查看第一玩家账户以确定与第一玩家帐户相关联的第二玩家帐户作为社交网络联系人。 第一玩家帐户和第二玩家帐户包括组游戏或挑战中的一组成员。 投注游戏系统确定可以分配给组成员的奖励。 投注游戏系统确定在分配奖励之前必须执行的一个或多个任务。 投注游戏系统向小组成员介绍一个或多个任务。 投注游戏系统检测任务何时完成,并将奖励分配给组成员。
    • 15. 发明公开
    • WAGERING GAME ESTABLISHMENT DATA IMPORT/EXPORT ARCHITECTURE
    • WAGERING游戏企业数据导入/导出架构
    • EP2352565A1
    • 2011-08-10
    • EP09812346.6
    • 2009-09-07
    • WMS Gaming Inc.
    • GURA, Damon E.HIMAWAN, BudyantoLAKSHMANAPERUMAL, MaheshMELUVEETTIL, KrishnakumarSCHULHOF, Scott H.
    • A63F9/24
    • G07F17/3223G07F17/32G07F17/3276
    • An architecture that employs an internal entity that controls import and export of data ("import/export controller") and an external entity that operates as a liaison ("data liaison") between the import/export controller and one or more online social communities allows online social community access in a secure manner. The import/export controller and the data liaison handle data transmissions (e.g., data feeds, data updates, etc.) between the secure entity and the one or more online social communities. The import/export controller applies rules that regulate import and export of data, and the data liaison allows the import/export controller to operate in obscurity. Funneling data transmissions through the import/export controller and the data liaison allows players to securely access an online social community from a wagering game machine while in a wagering game establishment.
    • 采用控制数据导入和导出的内部实体(“导入/导出控制器”)和作为进出口控制器与一个或多个在线社区之间的联络人(“数据联络人”)运作的外部实体的架构 允许在线社交社区以安全的方式访问。 导入/导出控制器和数据联络人处理安全实体与一个或多个在线社区之间的数据传输(例如数据馈送,数据更新等)。 进口/出口控制器应用规则来管理数据的导入和导出,而数据联络则允许进出口控制器在默默无闻的情况下运行。 通过导入/导出控制器和数据联络人传输数据传输,允许玩家在投注游戏设施中安全地从投注游戏机访问在线社区。