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    • 13. 发明授权
    • Slot machine
    • 老虎机
    • US07275988B2
    • 2007-10-02
    • US10322642
    • 2002-12-19
    • Eiji AidaKeiri Yoshioka
    • Eiji AidaKeiri Yoshioka
    • A63F13/00G07F17/34
    • G07F17/3244G07F17/3211
    • Each of a plurality of reels is provided with a plurality of symbols including at least one special symbol. At least one payline is extending across the reels. At least one electro-optical panel includes a first transparent substrate and a second transparent substrate which sandwiches an electro-optical substance therebetween. At least one of the first transparent substrate and the second transparent substrate is formed with at least one bored portion having a shape substantially coincident with an contour of the special symbol, the electro-optical panel disposed in front of each of the reels such that the bored portion is placed on the payline. A controller controls a state of the electro-optical substance in accordance with a predetermined rule to adjust a transparency of the electro-optical panel.
    • 多个卷轴中的每一个设置有包括至少一个特殊符号的多个符号。 至少有一条支付线延伸穿过卷轴。 至少一个电光面板包括第一透明基板和在其间夹着电光物质的第二透明基板。 第一透明基板和第二透明基板中的至少一个形成有至少一个具有与特殊符号的轮廓基本一致的形状的钻孔部分,电光板设置在每个卷轴的前面,使得 无聊部分放置在支付线上。 控制器根据预定规则控制电光物质的状态,以调节电光面板的透明度。
    • 14. 发明申请
    • GAME SYSTEM AND SERVER DEVICE THAT CAN BE USED THEREIN
    • 可以使用的游戏系统和服务器设备
    • US20070213135A1
    • 2007-09-13
    • US11670431
    • 2007-02-02
    • Eiji Aida
    • Eiji Aida
    • A63F9/24
    • G07F17/3262G07F17/34
    • In a game system in which a game based on a plurality of types of game programs can be played on a plurality of game terminals, the pleasure of choosing a game machine that is provided by a typical conventional game system is similarly provided to a player using the present game system. A plurality of different identifiers are assigned to the same game program, and a virtual machine image corresponding to each of the identifiers is displayed on a display unit of a game terminal. A player decides what type of game he/she wishes to play by performing a game selection operation. Thereafter, the player performs a virtual machine selection operation to select the virtual machine image that corresponds to a virtual machine number that he/she wishes to choose so that he/she can play the game.
    • 在可以在多个游戏终端上播放基于多种类型的游戏程序的游戏的游戏系统中,与使用典型的常规游戏系统提供的游戏机的选择的乐趣类似地提供给使用 目前的游戏系统。 将多个不同的标识符分配给相同的游戏程序,并且将与每个标识符相对应的虚拟机图像显示在游戏终端的显示单元上。 玩家通过执行游戏选择操作来决定他/她希望玩什么类型的游戏。 此后,玩家执行虚拟机选择操作以选择与他/她希望选择的虚拟机号相对应的虚拟机映像,以便他/她可以玩游戏。
    • 15. 发明申请
    • Gaming machine, method and computer program for controlling the same, and computer-readable storage medium having the program stored therein
    • 用于控制它的游戏机,方法和计算机程序以及存储有程序的计算机可读存储介质
    • US20110053678A1
    • 2011-03-03
    • US12927019
    • 2010-11-03
    • Eiji Aida
    • Eiji Aida
    • A63F9/24
    • G07F17/3211
    • A gaming machine including a display, a plurality of reels displayed on the display, each reel being arranged side by side so as to independently rotate in a vertical direction, a plurality of display areas forming the reel, each display area having a hexagonal shape for displaying an indicium, each display area being connected with each other in the vertical direction via a horizontal side of the hexagonal shape, and a controller, which determines a win occurrence in a case where an identical kind of indicium is stationarily displayed on at least two of the display areas which are adjacently arranged via an upwardly-sloping direction slope or a downwardly-sloping side of the hexagonal shape of the display area.
    • 一种游戏机,包括显示器,显示在显示器上的多个卷轴,每个卷轴并排布置,以便在垂直方向上独立地旋转,形成卷轴的多个显示区域,每个显示区域具有六边形形状, 显示标记,每个显示区域经由六边形形状的水平方向在垂直方向上彼此连接;以及控制器,其在相同种类的标记在至少两个静态显示的情况下确定胜利发生 通过显示区域的六边形形状的向上倾斜的方向倾斜或向下倾斜的一侧相邻地布置的显示区域。
    • 16. 发明授权
    • Gaming device for determining a re-drawing group for following games
    • 用于确定后续游戏重画组的游戏装置
    • US07824260B2
    • 2010-11-02
    • US10835887
    • 2004-04-29
    • Eiji Aida
    • Eiji Aida
    • A63F13/00A63F9/24
    • G07F17/3213G07F17/32G07F17/3267G07F17/34
    • To display a plurality of symbols in a plurality of display regions, upon starting a game, and in a case where trigger symbols are stop displayed in any of the plurality of display regions, to draw for specific display regions where trigger symbols are displayed, from a plurality of types of symbols so that the symbols are displayed having a predetermined relationship among the symbols in at least game units, and at the same time, to draw for general display regions that have symbols other than the trigger symbol displayed, from a plurality of types of symbols so that arbitrary symbols are independently displayed.
    • 为了在多个显示区域中显示多个符号,在开始游戏时,并且在触发符号停止显示在多个显示区域中的任何一个中的情况下,为显示触发符号的特定显示区域绘制, 多个类型的符号,使得以至少游戏单位在符号之间显示具有预定关系的符号,并且同时从多个图像中绘制具有除了触发符号之外的符号的一般显示区域 的符号类型,以便独立地显示任意符号。
    • 17. 发明授权
    • Slot machine
    • 老虎机
    • US07785190B2
    • 2010-08-31
    • US11802042
    • 2007-05-18
    • Eiji Aida
    • Eiji Aida
    • G06F17/00
    • G07F17/3211G07F17/3213
    • In a slot machine, the display unit includes a region on which a plurality of symbol columns and rows are displayed. Normal directions of surfaces of the region, on which the symbol columns placed at both ends of the symbol rows are displayed, intersect in front of the display unit. The display unit preferably includes mechanical reels placed at ribs of a fan. Normal directions of circumferential surfaces of the mechanical reels at the forward ends thereof intersect at substantially the same point, and thereby the front ends oppose a player. The display unit may be alternatively an electronic display device that includes a curved or bent screen. Normal directions of surfaces on which video reels are displayed intersect at substantially the same point, and thereby the surfaces oppose a player.
    • 在老虎机中,显示单元包括显示多个符号列和行的区域。 显示符号行两端的符号列的区​​域的正交方向在显示单元的前面相交。 显示单元优选地包括放置在风扇的肋处的机械卷轴。 机械卷轴的前端的圆周面的正方向与大致相同的点相交,从而前端与玩家相对。 显示单元可以是包括弯曲或弯曲屏幕的电子显示装置。 显示视频卷轴的表面的正常方向与基本上相同的点相交,从而表面与玩家相对。
    • 18. 发明授权
    • Game machine
    • 游戏机
    • US07744455B2
    • 2010-06-29
    • US11275728
    • 2006-01-26
    • Eiji Aida
    • Eiji Aida
    • A63F9/24
    • G07F17/34
    • A game machine is disclosed which includes a display unit, a memory unit which stores a cell array and a plurality of game symbols, a display control unit, and a game control unit. The display control unit displays the cell array, a peripheral region surrounding the cell array, and the plurality of game symbols on the display unit, animates the plurality of game symbols so that the plurality of game symbols move across the cell array and the peripheral region along trajectories that include curved trajectories, and positions and displays a static combination of game symbols in the cell array. The game control unit selects the static combination of game symbols to be displayed in the cell array, and determines whether a winning combination of game symbols will be included in the static combination of game symbols.
    • 公开了一种游戏机,其包括显示单元,存储单元阵列的存储单元和多个游戏符号,显示控制单元和游戏控制单元。 显示控制单元在显示单元上显示单元阵列,围绕单元阵列的外围区域和多个游戏符号,使多个游戏符号动画化,使得多个游戏符号跨越单元阵列和周边区域 沿着包括弯曲轨迹的轨迹,并且在单元阵列中定位并显示游戏符号的静态组合。 游戏控制单元选择要在单元阵列中显示的游戏符号的静态组合,并且确定游戏符号的获胜组合是否将被包括在游戏符号的静态组合中。
    • 19. 发明申请
    • GAMING MACHINE
    • 游戏机
    • US20070281780A1
    • 2007-12-06
    • US11383495
    • 2006-05-16
    • Eiji Aida
    • Eiji Aida
    • A63F9/24
    • G07F17/3202G07F17/3211
    • A gaming machine is disclosed which includes a rotor (a reel or a roulette wheel) including a visible surface on which symbols are displayed. The visible surface includes a laminated structure with micro lens and dotted pattern layers, which cooperate to create an illusion of depth in a backdrop for the symbols. Preferably, the micro lens and dotted pattern layers are laminated on a sheet mounted on the visible surface. Alternatively, portions of the rotor including the micro lens layer may be molded of transparent plastic material, and the dotted pattern layer may be laminated on a sheet placed on the inner side of the visible surface. The three-dimensional appearance of the backdrop will entice persons to play games on the gaming machine. In addition, players will primarily stare at the two-dimensional symbols while playing games, and thus can avoid eye strain regardless of the three-dimensional appearance of the backdrop.
    • 公开了一种游戏机,其包括转子(卷轴或轮盘轮),该转子(卷轴或轮盘轮)包括显示符号的可见表面。 可见表面包括具有微透镜和点状图案层的叠层结构,其协作以在符号背景下产生深度错觉。 优选地,微透镜和点状图案层叠在安装在可见表面上的片上。 或者,包括微透镜层的转子的部分可以由透明塑料材料模制,并且点状图案层可以层压在放置在可见表面的内侧上的片材上。 背景幕的三维外观将诱使人们在游戏机上玩游戏。 此外,玩家主要在玩游戏时盯着二维符号,因此无论背景的三维外观如何,都可以避免眼睛疲劳。
    • 20. 发明申请
    • Game machine
    • 游戏机
    • US20070173307A1
    • 2007-07-26
    • US11275728
    • 2006-01-26
    • Eiji Aida
    • Eiji Aida
    • A63F9/24
    • G07F17/34
    • A game machine is disclosed which includes a display unit, a memory unit which stores a cell array and a plurality of game symbols, a display control unit, and a game control unit. The display control unit displays the cell array, a peripheral region surrounding the cell array, and the plurality of game symbols on the display unit, animates the plurality of game symbols so that the plurality of game symbols move across the cell array and the peripheral region along trajectories that include curved trajectories, and positions and displays a static combination of game symbols in the cell array. The game control unit selects the static combination of game symbols to be displayed in the cell array, and determines whether a winning combination of game symbols will be included in the static combination of game symbols.
    • 公开了一种游戏机,其包括显示单元,存储单元阵列的存储单元和多个游戏符号,显示控制单元和游戏控制单元。 显示控制单元在显示单元上显示单元阵列,围绕单元阵列的外围区域和多个游戏符号,使多个游戏符号动画化,使得多个游戏符号跨越单元阵列和周边区域 沿着包括弯曲轨迹的轨迹,并且在单元阵列中定位并显示游戏符号的静态组合。 游戏控制单元选择要在单元阵列中显示的游戏符号的静态组合,并且确定游戏符号的获胜组合是否将被包括在游戏符号的静态组合中。