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    • 12. 发明授权
    • Generating gigapixel images
    • 生成千兆像素图像
    • US07961983B2
    • 2011-06-14
    • US11779871
    • 2007-07-18
    • Matthew UyttendaeleMichael Cohen
    • Matthew UyttendaeleMichael Cohen
    • G06K9/00G06K9/36G06K9/32
    • G06T3/4038
    • A gigapixel image is generated from a set of images in raw format depicting different portions of a panoramic scene that has up to a full spherical field of view. Radiometric alignment of the images creates a set of images in radiance format. Geometric alignment of the radiance format images creates a set of true poses for the images in radiance format. A gigapixel image depicting the entire scene is assembled from the set of radiance format images and radiance format true poses for the images. The set of images in raw format is captured using a conventional digital camera, equipped with a telephoto lens, attached to a motorized head. The head is programmed to pan and tilt the camera in prescribed increments to individually capture the images at a plurality of exposures and with a prescribed overlap between images depicting adjacent portions of the scene.
    • 从原始格式的一组图像生成一个千兆像素图,描绘具有全球面视野的全景场景的不同部分。 图像的放射线对准会以辐射格式创建一组图像。 辐射格式图像的几何对齐为辐射格式的图像创建一组真实姿势。 描绘整个场景的百万像素图像是由一组辐射格式图像和辐射格式组合而成的图像的真实姿势。 原始格式的图像集是使用配有远摄镜头的常规数码相机来捕捉的,该长焦镜头连接到电动头部。 头被编程为以规定的增量平移和倾斜相机,以单独地以多次曝光并且以描绘场景的相邻部分的图像之间的规定的重叠来捕获图像。
    • 19. 发明授权
    • Oblique image stitching
    • 倾斜图像拼接
    • US07778491B2
    • 2010-08-17
    • US11279241
    • 2006-04-10
    • Drew SteedlyRichard SzeliskiMatthew UyttendaeleMichael Cohen
    • Drew SteedlyRichard SzeliskiMatthew UyttendaeleMichael Cohen
    • G06K9/32G06K9/36
    • G06T3/4038G06K9/32G06K2009/2045
    • An “Oblique Image Stitcher” provides a technique for constructing a photorealistic oblique view from a set of input images representing a series of partially overlapping views of a scene. The Oblique Image Stitcher first projects each input image onto a geometric proxy of the scene and renders the images from a desired viewpoint. Once the images have been projected onto the geometric proxy, the rendered images are evaluated to identify optimum seams along which the various images are to be blended. Once the optimum seams are selected, the images are remapped relative to those seams by leaving the mapping unchanged at the seams and interpolating a smooth mapping between the seams. The remapped images are then composited to construct the final mosaiced oblique view of the scene. The result is a mosaic image constructed by warping the input images in a photorealistic manner which agrees at seams between images.
    • “倾斜图像拼接器”提供了一种用于从表示场景的一系列部分重叠视图的一组输入图像中构造逼真倾斜视图的技术。 倾斜图像拼接器首先将每个输入图像投影到场景的几何代理上,并从期望的角度呈现图像。 一旦将图像投影到几何代理上,则对所渲染的图像进行评估,以确定要混合各种图像的最佳接缝。 一旦选择最佳接缝,通过在接缝处保持不变,并在接缝之间插入平滑的映射,相对于那些接缝重新映射图像。 然后将重新映射的图像合成以构建场景的最终镶嵌斜视图。 结果是通过以照片写实的方式扭曲输入图像构成的马赛克图像,其在图像之间的接缝处一致。
    • 20. 发明授权
    • System and process for generating high dynamic range video
    • 用于生成高动态范围视频的系统和过程
    • US07382931B2
    • 2008-06-03
    • US11036944
    • 2005-01-14
    • Sing Bing KangMatthew UyttendaeleSimon WinderRichard Szeliski
    • Sing Bing KangMatthew UyttendaeleSimon WinderRichard Szeliski
    • G06K9/40
    • H04N5/2355G06T5/50H04N5/235H04N5/2352H04N5/77H04N5/781H04N5/85
    • A system and process for generating High Dynamic Range (HDR) video is presented which involves first capturing a video image sequence while varying the exposure so as to alternate between frames having a shorter and longer exposure. The exposure for each frame is set prior to it being captured as a function of the pixel brightness distribution in preceding frames. Next, for each frame of the video, the corresponding pixels between the frame under consideration and both preceding and subsequent frames are identified. For each corresponding pixel set, at least one pixel is identified as representing a trustworthy pixel. The pixel color information associated with the trustworthy pixels is then employed to compute a radiance value for each pixel set to form a radiance map. A tone mapping procedure can then be performed to convert the radiance map into an 8-bit representation of the HDR frame.
    • 提出了用于产生高动态范围(HDR)视频的系统和过程,其涉及首先在改变曝光的同时捕获视频图像序列,以便在具有较短和较长曝光的帧之间交替。 每个帧的曝光在其被捕获之前被设置为在先前帧中的像素亮度分布的函数。 接下来,对于视频的每个帧,识别所考虑的帧与前后帧之间的对应像素。 对于每个对应的像素集合,至少一个像素被识别为表示可靠的像素。 然后使用与可信赖像素相关联的像素颜色信息来计算每个像素组的辐射值以形成辐射图。 然后可以执行色调映射过程以将辐射图转换成HDR帧的8位表示。