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    • 16. 发明授权
    • Method for finding shortest network routing paths subject to system constraints
    • 用于查找受到系统约束的最短网络路由路径的方法
    • US06762997B1
    • 2004-07-13
    • US09537791
    • 2000-03-29
    • Gang LiuKajamalai G. Ramakrishnan
    • Gang LiuKajamalai G. Ramakrishnan
    • H04L1256
    • H04L45/12H04L45/121H04L45/302
    • A method is disclosed for determining the shortest paths between a source node and a destination node in a network wherein the paths satisfy imposed system constraints. In accordance with the method of the invention, candidate paths are evaluated by accumulating system parameter information from a source node and projecting the system parameter information ahead to the destination node. When the accumulated and projected system parameter information for the candidate path satisfies the imposed system constraints, the candidate path is saved for further evaluation. The candidate paths are sorted in the order such that those paths most-likely to have the shortest lengths and satisfy the imposed system constraint are evaluated first. In one embodiment of the invention, candidate paths that fail to satisfy the imposed system constraints are removed from further processing. Thus, only candidate paths that have at least one complete path that satisfies the imposed system constraints are evaluated further.
    • 公开了一种用于确定网络中的源节点和目的地节点之间的最短路径的方法,其中路径满足强制的系统约束。 根据本发明的方法,通过从源节点累积系统参数信息并将系统参数信息提前到目的地节点来评估候选路径。 当候选路径的累积和投影系统参数信息满足施加的系统约束时,保存候选路径用于进一步评估。 候选路径按顺序排序,以便首先评估最有可能具有最短长度并满足施加的系统约束的那些路径。 在本发明的一个实施例中,不能满足施加的系统约束的候选路径被从进一步处理中去除。 因此,仅进一步评估具有满足施加的系统约束的至少一个完整路径的候选路径。
    • 17. 发明授权
    • Computation optimizer
    • 计算优化器
    • US5107452A
    • 1992-04-21
    • US94630
    • 1987-09-04
    • Narendra K. KarmarkarKajamalai G. Ramakrishnan
    • Narendra K. KarmarkarKajamalai G. Ramakrishnan
    • G06F17/16
    • G06F17/16
    • Method and apparatus for efficiently performing preselected computations on data that, in part, changes seldomly. A recognition that a portion of the data does not change leads to substantial improvements in computation speed through apparatus that tailors the program that executes the computation to the data itself. In the context of multiplication of a matrix that varies seldomly by a vector that changes more often, this is accomplished by reordering the elemental operations so that accesses to memory are reduced, both for purposes of reading information and writing back to memory, and developing code that reflects the required sequence of operations.
    • 对于部分地很少改变的数据有效执行预先选择的计算的方法和装置。 通过将执行计算的程序定制到数据本身的设备,识别出数据的一部分不变化导致计算速度的显着改善。 在通过更频繁变化的向量的矩阵的乘法的上下文中,这通过重新排序元素操作来实现,从而减少对存储器的访问,这两者都用于读取信息和写入存储器以及开发代码 这反映了所需的操作顺序。
    • 20. 发明授权
    • Method of and system for selecting and presenting content based on user identification
    • 基于用户识别选择和呈现内容的方法和系统
    • US08078884B2
    • 2011-12-13
    • US11939086
    • 2007-11-13
    • Kajamalai G. RamakrishnanSatyanarayanan Ramaswamy
    • Kajamalai G. RamakrishnanSatyanarayanan Ramaswamy
    • G06F21/00
    • G06F17/30035G06F17/30032G06F17/30867G06F21/32
    • Methods of and systems for selecting and presenting content based on user identification are provided. A user-interface method of selecting and presenting content items in which the presentation is ordered at least in part based on inferring which user of a collection of users is using an input device includes providing a set of content items, providing a set of preference information for each user indicating content item preferences of a corresponding user, and providing a set of user keypress biometric models representing expected keypress activity for the corresponding user. User keypress activity to identify desired content items is monitored to biometrically characterize the user and analyzed to find the closest match to one of the keypress biometric models. Based on the closest match, which user of the collection of users entered the input is inferred and the corresponding preference information is used to select, order, and present content items.
    • 提供了基于用户识别来选择和呈现内容的方法和系统。 一种用户界面方法,用于至少部分地基于推断所述用户集合的哪个用户正在使用输入设备来选择和呈现所述呈现排序的内容项目,所述用户界面方法包括提供一组内容项目,提供一组偏好信息 为每个用户指示相应用户的内容项目偏好,以及提供表示对应用户的预期按键活动的一组用户按键生物特征模型。 监视用于识别所需内容项目的用户按键活动以生物测量表征用户并进行分析以找到与按键生物特征模型之一最接近的匹配。 基于最接近的匹配,推断输入用户的用户的哪个用户,并且使用相应的偏好信息来选择,排序和呈现内容项。