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    • 16. 发明申请
    • GESTURE INPUT
    • 手势输入
    • US20080040692A1
    • 2008-02-14
    • US11427684
    • 2006-06-29
    • Derek E. SundayChris Whytock
    • Derek E. SundayChris Whytock
    • G06F3/033
    • G06F3/04883
    • A variety of commonly used gestures associated with applications or games may be processed electronically. In particular, a user's physical gesture may be detected as a gesture signature. For example, a standard gesture in blackjack may be detected in an electronic version of the game. A player may thus hit by flicking or tapping his finger, stay by waving his hand and double or split by dragging chips from the player's pot to the betting area. Gestures for page turning may be implemented in electronic applications for reading a document. A user may drag or flick a corner of a page of an electronic document to flip a page. The direction of turning may correspond to a direction of the user's gesture. Additionally, elements of games like rock, paper, scissors may also be implemented such that standard gestures are registered in an electronic version of the game.
    • 可以电子地处理与应用或游戏相关联的各种常用手势。 特别地,用户的身体手势可以被检测为手势签名。 例如,可以在游戏的电子版本中检测二十一点中的标准手势。 因此,玩家可以通过轻拂或敲击他的手指来击打,通过挥动他的手并且通过将玩家的玩家的筹码拖到下注区域来重复或分割。 用于翻页的手势可以在用于阅读文档的电子应用中实现。 用户可以拖动或轻拂电子文档的页面的一角翻转页面。 转动方向可以对应于用户手势的方向。 此外,还可以实现诸如摇滚,纸张,剪刀的游戏元素,使得标准手势在游戏的电子版本中被注册。