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    • 12. 发明授权
    • Game apparatus and method
    • 游戏机和方法
    • US4893820A
    • 1990-01-16
    • US91899
    • 1987-09-01
    • Andrew Silverman
    • Andrew Silverman
    • A63F3/00
    • A63F3/00
    • A game apparatus comprising a playing board having a grid of interconnected segments depicting a plurality of selectable movement paths. Certain areas of the grid are differently colored. Each player has a position marker for movement along the paths towards the colored areas. The position markers are adapted to hold a set of progress markers. These progress markers are also differently colored to correspond with the colored areas. Upon arriving at a colored area, a player receives a correspondingly colored progress marker and places it on his/her position marker. A first chance device having movement direction indicia controls the direction of movement of the position marker. A second change device controls the magnitude of the movement. The game apparatus further comprises a third chance device bearing colors corresponding to the colors of the progress markers. According to the rules, players may capture opponent's progress markers by utilizing the third chance device.
    • 一种游戏装置,包括具有描绘多个可选运动路径的互连节段网格的游戏板。 网格的某些区域颜色不同。 每个玩家都有一个位置标记,用于沿彩色区域的路径移动。 位置标记适合于保存一组进度标记。 这些进度标记也不同于彩色区域。 到达彩色区域后,玩家将收到相应颜色的进度标记,并将其放在他/她的位置标记上。 具有移动方向标记的第一机会装置控制位置标记的移动方向。 第二个更换装置控制运动的大小。 游戏装置还包括具有与进度标记的颜色对应的颜色的第三机会装置。 根据规则,玩家可以通过利用第三机会捕获对手的进度标记。