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    • 92. 发明申请
    • Enhanced Poker Game System With Additional Bonus Challenges
    • 增强扑克游戏系统与额外的奖金挑战
    • US20110053671A1
    • 2011-03-03
    • US12827636
    • 2010-06-30
    • Dion AokiJeremy M. HornikJoel R. JaffeJeremie D. Moll
    • Dion AokiJeremy M. HornikJoel R. JaffeJeremie D. Moll
    • G06F17/00
    • G07F17/3262G07F17/32G07F17/3265G07F17/3267G07F17/3293
    • A gaming system and method for conducting a wagering game includes a display having a display area showing a poker-themed wagering game. A wager input device receives a base wager to play the poker-themed wagering game. A controller is coupled to the display and the wager input device. The controller is operative to provide a plurality of symbol-bearing objects to form a user-playable hand and award a payoff based on a ranking of the user-playable hand meeting a predetermined criterion. The controller may receive a side wager separate from the base wager from the player to trigger a challenge based on meeting a condition in at least one of a predetermined number of future plays of the wagering game. Additional free challenges may be triggered for the predetermined number of future plays.
    • 用于进行投注游戏的游戏系统和方法包括具有显示以扑克为主题的投注游戏的显示区域的显示器。 下注输入装置接收基本赌注,以扑克为主题的投注游戏。 控制器耦合到显示器和下注输入设备。 控制器可操作地提供多个符号承载对象以形成用户可播放的手,并且基于满足预定标准的用户可播放手的等级来奖励支付。 所述控制器可以基于在所述投注游戏的预定数量的未来游戏中的至少一个中满足条件来接收与所述玩家的基本赌注分开的侧边赌注以触发挑战。 对于预定数量的未来戏剧,可能会触发额外的自由挑战。
    • 93. 发明申请
    • Wagering Game With Pyramidal Bonus Selection Feature
    • 投注游戏与金字塔奖金选择功能
    • US20100248806A1
    • 2010-09-30
    • US12302000
    • 2007-05-22
    • Allon G. EnglmanJeremy M. HornikJoel R. Jaffe
    • Allon G. EnglmanJeremy M. HornikJoel R. Jaffe
    • A63F9/24A63F13/00
    • G07F17/34G07F17/3267
    • A gaming machine for conducting a wagering game includes at least one display and a controller coupled to the display. The display is adapted to display a randomly selected outcome of a basic game of the wagering game. The display displays at least one free spin of a plurality of reels to indicate a free-spin outcome in response to satisfaction of a free-spin event condition in the basic game. At least one possible free-spin outcome is a special-event outcome for permitting play of the special-event. The special-event includes a plurality of levels. Each level has player-selectable elements masking awards including a level-advance outcome. The level-advance outcome allows the player to advance to a next level in the special-event.
    • 用于进行投注游戏的游戏机包括至少一个显示器和耦合到显示器的控制器。 显示器适于显示投注游戏的基本游戏的随机选择的结果。 显示器显示多个卷轴的至少一个自由旋转,以响应于基本游戏中的自由旋转事件条件的满足来指示自由旋转结果。 至少有一个可能的自由旋转结果是允许特殊事件发生的特殊事件结果。 特殊事件包括多个级别。 每个级别都有玩家可选择的元素掩盖奖励,包括级别提前结果。 提升结果使得玩家能够在特殊事件中进入下一个级别。
    • 95. 发明申请
    • Gaming System With Event Substitution Feature
    • 具有事件替换功能的游戏系统
    • US20100056262A1
    • 2010-03-04
    • US12514139
    • 2006-11-10
    • Allon G. EnglmanJeremy M. HornikMichael W. Mastropietro
    • Allon G. EnglmanJeremy M. HornikMichael W. Mastropietro
    • A63F9/24A63F13/00
    • G07F17/32
    • According to one embodiment of the present invention, a system and method for conducting a wagering game on a plurality of gaming machines is disclosed. A first community event is triggered and two or more gaming machines from the plurality of gaming machines are selected to participate in the first community event. A second community event is triggered—prior to completion of the first community event—and at least one gaming machine is selected from the plurality of gaming machines to participate in the second community event. The at least one gaming machine being different from the two or more gaming machines selected to participate in the first community event. A substitute-community-event award is provided to the at least one gaming machine without playing the second community event.
    • 根据本发明的一个实施例,公开了一种用于在多个游戏机上进行投注游戏的系统和方法。 触发第一社区事件,并且选择来自多个游戏机的两个或多个游戏机参与第一社区事件。 在第一社区事件完成之前触发第二社区事件,并且从多个游戏机中选择至少一个游戏机来参与第二社区事件。 所述至少一个游戏机不同于被选择参与第一社区事件的两个或多个游戏机。 在不播放第二社区事件的情况下,向至少一个游戏机提供替代社区事件奖。
    • 96. 发明申请
    • Wagering Game With Enhanced Wager-Per-Line Feature
    • 投注游戏与增强的掠夺每线的功能
    • US20090325681A1
    • 2009-12-31
    • US12492899
    • 2009-06-26
    • Allon G. EnglmanJeremy M. HornikJoel R. Jaffe
    • Allon G. EnglmanJeremy M. HornikJoel R. Jaffe
    • A63F9/24A63F13/00
    • G07F17/3255G07F17/3213G07F17/3244G07F17/3262G07F17/3267G07F17/3288G07F17/34
    • A gaming machine for conducting a wagering game by a player includes a display, a credit indicator and a controller. The display is for displaying a wagering-game outcome having a plurality of symbols arranged in an array. The array includes a plurality of paylines for indicating symbol combinations in the array. The player is required to play all of the plurality of paylines in exchange for a minimum wager amount. The credit indicator indicates the number of available credits for making a wager amount. The controller is in communication with the display and the credit indicator. In response to the number of available credits being less than the minimum wager amount, the controller causes the display to display a group of player options for allowing the player to select a disposition for the available credits. The group of player options includes a reduced-payline option to play less than all paylines for a subsequent wagering-game outcome.
    • 用于由玩家进行投注游戏的游戏机包括显示器,信用指示器和控制器。 显示器用于显示具有排列成阵列的多个符号的投注游戏结果。 阵列包括用于指示阵列中的符号组合的多个支付线。 播放器需要播放所有多个支付线以换取最小投注金额。 信用指标表示下注金额的可用信用额。 控制器与显示器和信用指示器通信。 响应于可用信用度的数量小于最小投注金额,控制器使得显示器显示一组玩家选项,以允许玩家选择可用信用的配置。 玩家选项组包括减少支付线选项,以便比以后的投注游戏结果的所有支付线少。
    • 98. 发明授权
    • Gaming machine with simulated AI feature
    • 具有模拟AI功能的游戏机
    • US07361086B2
    • 2008-04-22
    • US10650004
    • 2003-08-27
    • Daniel J. GazdicJeremy M. HornikMichael W. Mastropietro
    • Daniel J. GazdicJeremy M. HornikMichael W. Mastropietro
    • A63F9/00A63F13/00G06F17/00G06F19/00
    • G07F17/32
    • A method and apparatus for conducting a wagering game are disclosed. A value input device receives a wager from a player to play the wagering game. A processor is operative to define a plurality of possible destinations; define a plurality of possible different movement patterns for moving the objects to the destinations; and for a given one of the objects, assign probabilities to the respective possible movement patterns and select one of the possible movement patterns based on the assigned probabilities. A display depicts the object going to a selected one of the destinations in accordance with the assigned movement pattern. The assigned probabilities for the given object may, for example, depend upon the destination that is selected.
    • 公开了一种进行投注游戏的方法和装置。 值输入装置从玩家接收下注以进行投注游戏。 处理器用于定义多个可能的目的地; 定义用于将物体移动到目的地的多个可能的不同运动模式; 并且对于给定的一个对象,将概率分配给相应的可能的移动模式,并且基于所分配的概率来选择可能的运动模式之一。 显示器根据所分配的运动模式来描绘进入到所选择的一个目的地的对象。 给定对象的分配概率可以例如取决于所选择的目的地。
    • 100. 发明授权
    • Funding and rewarding wagering game player accounts
    • 资金和奖励投注游戏玩家帐户
    • US09245410B2
    • 2016-01-26
    • US13546807
    • 2012-07-11
    • Peter R. AndersonAndrew C. GuinnJeremy M. HornikTravis N. Nelson
    • Peter R. AndersonAndrew C. GuinnJeremy M. HornikTravis N. Nelson
    • G07F17/00G07F17/32
    • G07F17/3244G07F17/3255
    • A wagering game system and its operations are described herein. In some embodiments, the operations can include transmitting an offer of a reward to deposit funds into a wagering game player account prior to initiating a wagering game session within a gaming venue, such as a physical gamine venue (e.g., a casino). In one example, the offer is transmitted to a computing device accessible outside the gaming venue. The operations can further include detecting player input associated with the offer, where the player input authorizes a transfer of the funds from a financial account for deposit into the wagering game player account. The operations can further include transferring of the funds specified via the player input from the financial account to the wagering game player account. The operations can further include assigning the reward to the wagering game player account in response to the transferring of the funds.
    • 本文描述了投注游戏系统及其操作。 在一些实施例中,操作可以包括在游戏场地(例如,物理游戏场地(例如,娱乐场))内开始投注游戏会话之前传送奖励的报价以将资金存入投注游戏玩家帐户中。 在一个示例中,该提议被发送到在游戏场所外可访问的计算设备。 所述操作还可以包括检测与所述报价相关联的玩家输入,其中所述玩家输入授权从所述金融账户转入所述资金以存入所述投注游戏玩家账户。 操作可以进一步包括将通过玩家输入指定的资金从金融账户转移到投注游戏玩家帐户。 这些操作可以进一步包括响应于资金的转移将奖励分配给投注玩家帐户。