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    • 91. 发明公开
    • Gaming machine with sequential awarding of special feature bonuses
    • Spielautomat wobei Sonderboni aufeinanderfolgendgewährtwerden
    • EP1343124A2
    • 2003-09-10
    • EP03251124.8
    • 2003-02-25
    • Aristocrat Technologies Australia Pty. Ltd.
    • Fong, Colin c/o Aristocrat T. Australia Pty LtdHall, James c/o Aristocrat T. Australia Pty Ltd
    • G07F17/32
    • G07F17/3244G07F17/32G07F17/3267
    • A gaming machine 10 has a display 14 and a game controller arranged to control images of symbols displayed on the display. The game controller is arranged to play a game 16 wherein at least one random event is caused to be displayed on the display 14 and, if a predefined winning event occurs, the machine 10 awards a prize. When a trigger condition occurs in a base game of the game 16, a special feature is awarded where, prior to commencement of the special feature, an animation occurs, without any player intervention. The animation results in a sequence of images being caused to be revealed serially, at least certain of the images revealing a number of bonuses associated with the special feature. A final set of the bonuses awarded in respect of the special feature only becomes known to a player of the game after all the images have been revealed.
    • 游戏机10具有显示器14和被配置为控制显示在显示器上的符号的图像的游戏控制器。 游戏控制器被布置为玩游戏16,其中至少一个随机事件被显示在显示器14上,并且如果发生预定义的胜利事件,则机器10奖励奖品。 当在游戏16的基本游戏中发生触发条件时,特殊功能被授予,其中在特殊功能开始之前,发生动画,而不需要任何玩家干预。 该动画导致一系列图像被连续显示,至少某些图像显示出与特殊特征相关联的多个奖励。 在特殊功能上授予的最后一套奖金只有在所有图像被显示之后才能被游戏玩家知道。
    • 95. 发明公开
    • System and method for slot system wagering
    • 投币系统投注的系统和方法
    • EP1939826A2
    • 2008-07-02
    • EP07254208.7
    • 2007-10-24
    • Aristocrat Technologies Australia PTY Ltd
    • Frerking, GaryByng, Stephen F.
    • G07F17/32
    • G07F17/3288G07F17/32
    • Certain embodiments provide systems and methods for slot system and other dependent wagering. Certain embodiments include allowing a player to place a wager, wherein the wager is related to performance of a gaming system, monitoring performance of the gaming system, and awarding a prize based on the wager upon occurrence of a proposition related to performance of the gaming system. Certain embodiments include an interface converting an input of a wager into a wager record, wherein input of the wager includes selecting at least one event and selecting a relationship for the at least one event to form a proposition, an event monitor configured to monitor events occurring in one or more gaming terminals, wherein the event monitor identifies an event relating to the wager record, and an event handler configured to examine the wager record and the identified event to determine if the proposition is satisfied.
    • 某些实施例提供时隙系统和其他依赖性投注的系统和方法。 某些实施例包括允许玩家下注,其中下注与游戏系统的表现相关,监视游戏系统的表现,并且在出现与游戏系统的表现相关的命题时基于下注奖励奖赏 。 某些实施例包括将投注输入转换为投注记录的界面,其中投注投注包括选择至少一个事件并选择用于形成命题的至少一个事件的关系,事件监视器被配置为监视事件发生 在一个或多个游戏终端中,其中所述事件监视器识别与所述投注记录有关的事件,以及配置成检查所述投注记录和所识别的事件以确定所述命题是否得到满足的事件处理器。
    • 98. 发明公开
    • Configurable user interface for a gaming apparatus
    • Konfigurierbare Benutzerschnittstellefüreinen Spielautomaten
    • EP1860622A2
    • 2007-11-28
    • EP07108197.0
    • 2007-05-15
    • Aristocrat Technologies Australia PTY Ltd
    • Kovacic, Marijian JonLeach, Martin Kenneth
    • G07F17/32
    • G07F17/32
    • A programmed controller (101) of a gaming console (10) is disclosed. The controller (101) controls play of a game in which a plurality of symbols are selected to form one or more outcomes and selectively operates in a first mode and a second mode of operation. In the first mode of operation a user interface (107) comprises a combination of a touch screen (106A) on the display (106) and physical buttons (22) on the gaming apparatus. In the second mode of operation the user interface (107) comprises only physical buttons (22). Also disclosed is a gaming system (200) including a network (201) and a method of configuring a gaming machine.
    • 公开了游戏机(10)的编程控制器(101)。 控制器(101)控制其中选择多个符号以形成一个或多个结果并且选择性地以第一模式和第二操作模式操作的游戏的播放。 在第一操作模式中,用户界面(107)包括显示器(106)上的触摸屏(106A)和游戏设备上的物理按钮(22)的组合。 在第二操作模式中,用户界面(107)仅包括物理按钮(22)。 还公开了包括网络(201)和配置游戏机的方法的游戏系统(200)。
    • 100. 发明公开
    • Gaming machine with system for displaying outcomes
    • Spielautomat mit System zur Anzeige von Ergebnissen
    • EP1589501A1
    • 2005-10-26
    • EP04257146.3
    • 2004-11-18
    • Aristocrat Technologies Australia Pty. Ltd.
    • Lyons, Martin c/o
    • G07F17/32
    • G07F17/3227G07F17/3211G07F17/3213
    • A system for displaying an outcome on a gaming machine includes a display for displaying images of a game played on the gaming machine. A controller controls the display of the images on the display. The system further includes a simulation engine comprising a first part for imparting a simulation of at least one force acting on elements of the images so that the elements move as if in response to the at least one force and a second part which, on a selected element of the image, imparts a simulation of a different force so that the selected element behaves in a different manner to the remaining elements, the selected element having been selected by the controller as a part of the outcome.
    • 用于在游戏机上显示结果的系统包括用于显示在游戏机上播放的游戏的图像的显示器。 控制器控制显示器上的图像显示。 该系统进一步包括模拟引擎,该模拟引擎包括第一部分,用于对作用在图像的元素上的至少一个力进行模拟,使得元件如同响应于至少一个力一样移动,而第二部分在所选择的 图像的元素赋予不同的力的模拟,使得所选择的元素以与剩余元素不同的方式行事,所选择的元素已被控制器选择作为结果的一部分。