基本信息:
- 专利标题: 결제처리방법 및 시스템과 이를 위한 게임운영장치,게임단말, 기록매체
- 专利标题(英):System and method for processing payment, devices for operating game, terminals for game and recording medium
- 专利标题(中):用于处理付款的系统和方法,用于操作游戏的装置,用于游戏和记录介质的终端
- 申请号:KR1020050049618 申请日:2005-06-10
- 公开(公告)号:KR1020060128293A 公开(公告)日:2006-12-14
- 发明人: 김재형 , 이승배 , 홍종철
- 申请人: 주식회사 비즈모델라인 , 이승배
- 申请人地址: 서울특별시 마포구 와우산로 **, *층 (서교동, 대창빌딩)
- 专利权人: 주식회사 비즈모델라인,이승배
- 当前专利权人: 주식회사 비즈모델라인,이승배
- 当前专利权人地址: 서울특별시 마포구 와우산로 **, *층 (서교동, 대창빌딩)
- 主分类号: G06Q20/06
- IPC分类号: G06Q20/06 ; G06Q30/02 ; G06Q30/06 ; G06Q50/10
摘要:
A system and a method for processing settlement, and a game operation device, a game terminal, and a recording medium for the same are provided to offer discount or incentive when a gamer buys goods corresponding to a goods logo by playing a game with a game character including goods logo information and/or the logo. A database(105) stores game character information including the goods logo information and/or the logo. An information provider(110) provides the game character information to a game terminal(300). An information storing part(125) stores gamer information and obtained point information of the gamer to a storage medium(140) by linking with goods and/or company information corresponding to the logo when the gamer selects the game and obtains the points according to game progress after selecting the game character information provided from the information provider. An information checker(145) checks the point information of the gamer by linking with the storage medium in case that the gamer buys the goods corresponding to the logo. An information processor(150) processes the settlement by applying a discount and/or incentive policy corresponding to the checked points.
摘要(中):
提供一种用于处理结算的系统和方法,以及游戏操作装置,游戏终端及其记录介质,以便当游戏玩家通过玩游戏来购买与商品标识对应的商品时提供折扣或奖励 字符包括商品标识信息和/或徽标。 数据库(105)存储包括商品标识信息和/或徽标的游戏角色信息。 信息提供者(110)向游戏终端(300)提供游戏角色信息。 当游戏者选择游戏时,信息存储部分(125)通过与对应于标志的商品和/或公司信息相连接,将玩家的玩家信息和获取的玩家玩家的点信息存储到存储介质(140),并且根据游戏获得点数 选择从信息提供者提供的游戏角色信息之后的进展。 信息检查器(145)通过与游戏者购买对应于商标的商品的情况下与存储介质连接来检查玩家的点信息。 信息处理器(150)通过应用与检查点相对应的折扣和/或激励策略来处理结算。