基本信息:
- 专利标题: 입체 스프라이트 생성을 통한 입체 영상 생성 방법 및 장치
- 专利标题(英):A method for stereoscopic rendering by producing a stereoscopic sprite and an apparatus for the same
- 专利标题(中):一种通过产生立体精灵的立体渲染方法及其装置
- 申请号:KR1020120154221 申请日:2012-12-27
- 公开(公告)号:KR101501592B1 公开(公告)日:2015-03-11
- 发明人: 이인권 , 권지용 , 오영진
- 申请人: 연세대학교 산학협력단
- 申请人地址: 서울특별시 서대문구 연세로 ** (신촌동, 연세대학교)
- 专利权人: 연세대학교 산학협력단
- 当前专利权人: 연세대학교 산학협력단
- 当前专利权人地址: 서울특별시 서대문구 연세로 ** (신촌동, 연세대학교)
- 代理人: 특허법인우인
- 优先权: KR1020120096398 2012-08-31
- 主分类号: G06T17/00
- IPC分类号: G06T17/00
The present invention relates to a rendering method for generating a three-dimensional image, the generated three-dimensional image through a three-dimensional sprite generating according to the invention method the distance of each pixel in the sprite that is based on the outline of the unit image of the sprite to configure the image generating a three-dimensional sprite has a bulky assigned to the sprite using the information; And by calculating the time difference between the left and right image to implement a three-dimensional image of the three-dimensional sprite it includes placing the left and right images to the three-dimensional sprite. According to the invention, may be automatically rendered as a three-dimensional 3D game the 2D game, and also a comfortable stereoscopic 3D game users Nago than realized with a configuration according to the method as stereoscopic 3D scene production rules that make a sprite that bulky automatically enjoy.
公开/授权文献:
- KR1020140030013A 입체 스프라이트 생성을 통한 입체 영상 생성 방법 및 장치 公开/授权日:2014-03-11
信息查询:
EspacenetIPC结构图谱:
G | 物理 |
--G06 | 计算;推算;计数 |
----G06T | 一般的图像数据处理或产生 |
------G06T17/00 | 三维(3D)模型,例如3D目标的数据绘图 |